4 people found this review helpful
Recommended
0.0 hrs last two weeks / 2,130.6 hrs on record (1,085.3 hrs at review time)
Posted: 23 Jun, 2018 @ 5:02pm
Updated: 26 Nov, 2018 @ 5:37am

Basic run-of-the-mill review which is positive, like 96% of the other reviews.

The basics of the game are that there are four survivors, and they must go from Point A to Point B, which generally involves killing lots of things to get there.

The game focuses heavily on teamwork, the special infected are capable of pinning you, ensuring you cannot escape without the help of an ally (Or a tank punching you, killing the SI in the process). This is a marvelous system, as the team generally sticks together (You have the odd speedrunners every now and again), and a good team can accomplish just about anything.

Overview
The game is quite hearty, and boasts plenty of content from the get-go, such as plenty of game modes, mutations, items, you get the point. Survivors first start off with four health kits and a few weapons (Most of the time it will be some Tier 1 weapons, a pistol or two, and a few melee weapons), and progress through the map to find, eventually finding other weapons and items.

The survivors themselves are quite well-made, their dialogue is entertaining, the models all look pretty well, and all the animations are decently put-together. Not only this, but an additional four survivors were added in an old update, the original L4D survivors (And their campaigns).

The game includes several types of game modes, including single player (For those of you who have no friends or social life, like me), Campaign (The default style), Versus (A competitive mode where there are 8 players, four being survivors, four being infected), Scavenge (Collecting gas cans, etc.), Survival (You survive against a horde for as long as you), Realism (Roughly campaign, but a bit more difficult), and mutations. Mutations include various other events, such as being only one survivor, or only using a sword.

I myself, play mainly single player with a hint of Campaign, usually with friends on public servers.

The graphics are also still quite enjoyable, even after being out for almost a decade. Not to mention the various graphic-enhancing addons you can find on the workshop.

Community
Many people complain about Left 4 Dead's community being toxic, while I myself haven't experienced many of the professional players, I find this statement to be a little off-putting. Most of the time they are labelled toxic by joining a Versus mode game, which from my time browsing the forums, is competitive by heart, meaning they're out to win. So when a new player joins, they more than likely will kick them. They generally view your profile, which if private, usually will result in a kick, and may include viewing your hours played and stats. Luckily, joining most other multiplayer events, people will be more inclined to tolerate you and perhaps teach you the reigns of the game. I myself, don't do this, but I also am not a competitive player, nor do I play much Versus mode. There are also the occasional users who will join your game and incap you, however, it's easy to just restart the chapter and kick that user.

On top of the community, you have the Steam Workshop, which is still wildly active. You can find addons for almost everything. I myself decree that I am a pony friccer, and there are plenty of addons for that. The game is also readily open to modding, replacing sounds and retexturing items is honestly some of the simplest work I have done. Managed to turn Bill into a German soldier in the timespam of about an hour, and replacing a sound can take just a few minutes.

Overall the game is very enjoyable with or without people to play with, and still holds up to this day.
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