58
Products
reviewed
927
Products
in account

Recent reviews by Kastuk

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Showing 1-10 of 58 entries
3 people found this review helpful
11.6 hrs on record (0.4 hrs at review time)
Good old stuff I did play a lot in mmo times.
Did return into it a lot of times over years, as I cannot find similar thing for my old pc.

Want to write a lot words about multigenres and first person simcity with planet surface and ships onboard walking, make you race of flying bugs to evade deadly fauna on the ground, jump from the orbit to hover over planet and land yourself on your wings...
Find ways to overcome death of homeworld by that incoming rock in time. Design own giant colonising ship or import models from other games.

If you want flying creature, dont forget to check needful flag after adding the wings!

Also, this game give me reason to switch system to Linux, as at old Win7 it got problem with my hybrid NVidia-Intel gpu and not support proper OpenGL version.
Well, Hazeron works well at Debian 11 with just integrated Intel...
Posted 1 December, 2023. Last edited 22 May, 2024.
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2 people found this review helpful
121.6 hrs on record (121.6 hrs at review time)
Early Access Review
I so glad I did find this unusual engineering game.

I did search for days to find a game key to buy it anywhere, as I cannot buy normal way at Steam that times.

Nice and simple complexity of wiring various logic devices, move them as portable combinations and hack things around.
Quite unusual controls make it harder to adapt, but it become normal later.

Wiring got similar vibes to Barotrauma and old Crazy Machines (Incredible Machines).
Logic device puzzles gave me feels of the Turing Test game.
Got nostalgia about some older games about robots constructing too...

But it can be more complex and difficult than all of them. Especially at constructing an spaceship systems and controls.
And now there's beautiful procedural connections!
And also survival mode with digging, smelting, casting and a bunch of little elements to construct things.

And it's one of the prettiest games which works well on my ten-years old PC just with 6 gb RAM, at Win7 too.
Posted 11 April, 2023. Last edited 25 October, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
Most simple way to play without worry about gases and food.
This tincans have nightvision onboard.
And cannot without resources, just losing conscience while unpowered.
Posted 19 July, 2022. Last edited 6 April, 2023.
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19 people found this review helpful
148.3 hrs on record (3.2 hrs at review time)
Early Access Review
I'm knowing this project for several years from the first 2D prototype Everyday Lite, which I did find as very original cooking sim.

There's quite unusual deep multistage cooking system with freedom of choosing the ingredients and methods of preparing. So you can try food experiments and recreate real world recipes to reach needful tastes, fragrances and nutrients.

Food is not instantly replenish the stamina and need time to be digested (like in DinoSystem). Balance of nutrients may become needful later (similar to Eco Global Survival ?).

Plants grows for weeks, have different temperature-water needs at stages, varied nutrients and time to grow seeds after vegs-fruits. Some crops can be harvested partially, like spice leaves.

Selection of species is quite deep already, with various cultivating traits to survive in harsh environment. Wild plants is strong, but poor in yield and have some other negative effects, so they need a lot of improvements to got nice seeds after generations.

There's also nice resilient grass and an modding support to add new plants and recipes.

Some unpolished things and errors may appear, but everyday living with cooking planning economy to feed all girls with varied wanted dishes already is quite enjoyable.
Posted 7 January, 2022. Last edited 6 July, 2022.
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5 people found this review helpful
17.4 hrs on record (17.3 hrs at review time)
Not so long or too deep tragedy with anti-transhumanism themes.
Final choices is at the final with just one little split before.
Other choices is just for achievements.
Main hero is so irritating jerk.
Puzzles is quite childish.

But piano playing and art tower is quite nice moments with some freedom of creation.
Posted 3 October, 2021. Last edited 23 May, 2022.
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No one has rated this review as helpful yet
1.9 hrs on record (1.1 hrs at review time)
Great and simply satisfying crushing, but quite hard to learn the skill of inertion.
Some of screen garbage can be turned off in the ini options.

I did played it for years before Steam, at old non-commercial demo and jewel versions.
Posted 27 July, 2021. Last edited 23 May, 2022.
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No one has rated this review as helpful yet
13.4 hrs on record (13.1 hrs at review time)
Slighty interesting at start.
Quite boring and repetitive to the end.
Posted 11 December, 2020.
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2 people found this review helpful
22.2 hrs on record (8.0 hrs at review time)
It's like Dwarf Fortress Adventure Mode with generating of global world, biomes, races and nations.
Can fight or work for lords, or just kill them and their guards to become governor by yourself with complex city management.

Can change global political map by your actions.

Also servers and massive multiplayer in such big world is possible.

Got gift of this, so need to gift it to somebody in my turn too.
Posted 6 December, 2020. Last edited 22 July, 2021.
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5 people found this review helpful
15.5 hrs on record (7.6 hrs at review time)
Quite more Hard-wary and variably than PC Building Simulator.
Especially about diagnostic and little software checks.
Posted 12 August, 2020.
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1 person found this review helpful
13.1 hrs on record (8.5 hrs at review time)
Good educating puzzle quest, like old good Myst-inspired games developed by Heureka-Klett, such as "Physicus: Save the World with Science!" (1999) and many others (Chemicus, Bioscopia, Geographicus, Mathica, Informaticus, etc).

There's child's diaries, experiments with natural science and repeating of historical discoveries, then knowledge testing on series of plot-justified puzzles (science models). It's nice to read reference webpages and use Stellarium virtual planetarium alongside the game.
Great sensation of science evolution in proving or refuting of various theories.

What's bad is lack of index or pages selection for Expedition diary book and quite sleepy music in places for reading and absorbing the missed knowledge.
Most of puzzles is just various codelocks with diary as direct walktrough. But you can resolve a lot of them by accidently pressing the buttons and switches.

After first parts of epic Astronomy, simple Physic of falling (third part) feels quite primitive and elongated with a lot of repeated words. Much less connections to real scientists, like Archimedes (maybe even Aryabhata and Brahmagupta, since game developers are from India). Just some more of Galileo again (and next two chapters must be about him again).
Surely, Kepler and Newton need much more space, but that third chapter lacks reaching the satisfying end with discovery of gravity force (that is has been planned for sixth chapter). There's only long refuting of the one single theory of Aristotle.

Sad that narration is stop, when drama just starting.
Story to be continued...
Posted 1 July, 2020. Last edited 23 May, 2022.
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Showing 1-10 of 58 entries