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게시 일시: 2017년 9월 4일 오전 11시 27분
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I found Null Vector on the early access portion of Steam and of course I'm going to download it -- it's also free.

I just really like the actual look to it (and the soundtrack is banging).

Basically the gameplay loop that I've found so far delving into this is very Binding of Isaac/Zelda like where you're advancing through a dungeon via windows but each door has a variable on it (say like 1,2,3 or {T}) the numbers represent how many waves their are and the {T} is the store.

As you progress you'll find stations where you can weld an item that you pickup (example more damage, lazers, etc.) which allows another upgrade (you max at 3 but can exceed it with this mechanic)

I haven't ran into an actual boss yet, but it gets hard. Like bullet hell hard. It's like this blend of a roguelike and bullet hell that I really adore and plan to play more of and have seen like 0 coverage on this game.

Gameplay: https://www.youtube.com/watch?v=23N3FDVahVI
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