Royle
Jim Noel [=
Avon, United Kingdom (Great Britain)
swwwwwnd

rawhh mashed liek. (:

// Game Settings

sensitivity "1.0"
volume "0.5"
cl_restrict_server_commands "0"

// Netsettings

cl_updaterate "100"
cl_cmdrate "100"
cl_cmdbackup "2"
cl_interp "0.01"
cl_interpolate "1"
cl_interp_all "0"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_smooth "1"
rate "25000"


// Gameplay & HUD

fps_max "101"
cl_crosshairscale "1200"
cl_dynamiccrosshair "0"
cl_radartype "1"
cl_autowepswitch "0"
cl_downloadfilter "nosounds"
zoom_sensitivity_ratio "0.8"
hud_centerid "1"
hud_deathnotice_time "5"
hud_fastswitch "1"
hud_saytext_time "10"
mat_monitorgamma "1.6"



/// NetGraph

net_graph "0"
net_graphheight "68"
net_graphpos "380"


// Performance

cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ejectbrass "0"
cl_show_splashes "0"
cl_forcepreload "1"
mat_trilinear "0"
mat_forceaniso "0"
mat_antialias "0"
mp_decals "30"

mat_reducefillrate "1"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_forceaniso "0"
mat_antialias "0"
mat_vsync "0"
r_renderoverlayfragment "0"
r_rainsimulate "0"
r_3dnow "1"
r_mmx "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_eyes "0"
r_teeth "0"
r_rainsimulate "0"
r_decal_cullsize "0"
r_drawdetailprops "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
sv_forcepreload "1"
violence_agibs "1"
violence_hgibs "1"
violence_ablood "1"
violence_hblood "1"



// ESL Settings

demo_recordcommands "1"
mat_picmip "2"
mat_loadtextures "1"
mat_bumpmap "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_diffuse "1"
mat_mipmaptextures "1"
mat_norendering "0"
mat_showlightmapcomponent "0"
mat_softwarelighting "0"
mat_texture_limit "-1"
mat_show_texture_memory_usage "0"
mat_yuv "0"
net_showevents "0"
r_radiosity "4"
r_worldlights "2"
r_drawdetailprops "1"
r_lod "0"
r_skin "0"
r_rootlod "2"
r_modellodscale "1"
r_avglightmap "0"
r_lightstyle "-1"
r_lightmap "-1"
r_lightcache_numambientsamples "162"
cl_winddir "0"
cl_windspeed "0"
cl_wpn_sway_interp "0.1"
cl_wpn_sway_scale "1"
cl_detaildist "1200"


// ESL Sonderregel

mat_specular "0"
mat_bumpmap "0"

echo "// ------------------------ \\"
echo "\\ ----- ESL Settings ----- //"
echo "// -------- LOADED -------- \\"
echo "\\ ------------------------ //"

// _Duck Jump_
bind "SPACE" "+duckjump"
alias +duckjump "+jump; +duck"
alias -duckjump "-duck; -jump"


Bind "f1" "buy m4a1; buy ak47; buy primammo"
Bind "f2" "buy deagle; buy secammo"
Bind "f3" "buy awp; buy primammo"
Bind "f4" "buy mp5navy; buy primammo"
Bind "f5" "buy hegrenade"
Bind "f6" "buy flashbang; buy flashbang"

+ cpl mousefix ! :D
swwwwwnd

rawhh mashed liek. (:

// Game Settings

sensitivity "1.0"
volume "0.5"
cl_restrict_server_commands "0"

// Netsettings

cl_updaterate "100"
cl_cmdrate "100"
cl_cmdbackup "2"
cl_interp "0.01"
cl_interpolate "1"
cl_interp_all "0"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_smooth "1"
rate "25000"


// Gameplay & HUD

fps_max "101"
cl_crosshairscale "1200"
cl_dynamiccrosshair "0"
cl_radartype "1"
cl_autowepswitch "0"
cl_downloadfilter "nosounds"
zoom_sensitivity_ratio "0.8"
hud_centerid "1"
hud_deathnotice_time "5"
hud_fastswitch "1"
hud_saytext_time "10"
mat_monitorgamma "1.6"



/// NetGraph

net_graph "0"
net_graphheight "68"
net_graphpos "380"


// Performance

cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ejectbrass "0"
cl_show_splashes "0"
cl_forcepreload "1"
mat_trilinear "0"
mat_forceaniso "0"
mat_antialias "0"
mp_decals "30"

mat_reducefillrate "1"
mat_hdr_level "0"
mat_monitorgamma "1.6"
mat_forceaniso "0"
mat_antialias "0"
mat_vsync "0"
r_renderoverlayfragment "0"
r_rainsimulate "0"
r_3dnow "1"
r_mmx "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_eyes "0"
r_teeth "0"
r_rainsimulate "0"
r_decal_cullsize "0"
r_drawdetailprops "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
sv_forcepreload "1"
violence_agibs "1"
violence_hgibs "1"
violence_ablood "1"
violence_hblood "1"



// ESL Settings

demo_recordcommands "1"
mat_picmip "2"
mat_loadtextures "1"
mat_bumpmap "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_diffuse "1"
mat_mipmaptextures "1"
mat_norendering "0"
mat_showlightmapcomponent "0"
mat_softwarelighting "0"
mat_texture_limit "-1"
mat_show_texture_memory_usage "0"
mat_yuv "0"
net_showevents "0"
r_radiosity "4"
r_worldlights "2"
r_drawdetailprops "1"
r_lod "0"
r_skin "0"
r_rootlod "2"
r_modellodscale "1"
r_avglightmap "0"
r_lightstyle "-1"
r_lightmap "-1"
r_lightcache_numambientsamples "162"
cl_winddir "0"
cl_windspeed "0"
cl_wpn_sway_interp "0.1"
cl_wpn_sway_scale "1"
cl_detaildist "1200"


// ESL Sonderregel

mat_specular "0"
mat_bumpmap "0"

echo "// ------------------------ \\"
echo "\\ ----- ESL Settings ----- //"
echo "// -------- LOADED -------- \\"
echo "\\ ------------------------ //"

// _Duck Jump_
bind "SPACE" "+duckjump"
alias +duckjump "+jump; +duck"
alias -duckjump "-duck; -jump"


Bind "f1" "buy m4a1; buy ak47; buy primammo"
Bind "f2" "buy deagle; buy secammo"
Bind "f3" "buy awp; buy primammo"
Bind "f4" "buy mp5navy; buy primammo"
Bind "f5" "buy hegrenade"
Bind "f6" "buy flashbang; buy flashbang"

+ cpl mousefix ! :D
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