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Recent reviews by sweekopelt :]

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35 people found this review helpful
0.8 hrs on record
Early Access Review
Pros:
- Absolutely STELLAR developer communication! (One of them even contacted me here on the review!)
- It's a unique idea, running around in a GitS online game with all types of cool abilities to enjoy.
- It's easy to jump into, it's like a lot of Korean MMOFPS games and that is something I really like.
- They're very generous with rewards (+10% GP on login, 50k+ GP for level 2, 100k GP voucher)
- Not P2W...yet.

Cons:
- Awful movement, it feels like I'm sliding all over the place and getting stuck on things constantly.
- Terrible shooting, the ironsights feel like they do nothing, spraying a guy right in front of me yields different results, I either headshot him or get headshotted and that's because both of us stand right before one another spraying.
- Tapping is pretty reliable but only if you can hit the head, burst makes your spread go everywhere, and spraying is just out of the equation because you'll hit nothing.
- Tiny maps.
- Laggy...everything.
- Will most definitely become a breeding ground for noclipping OPKing 1 shotting cheaters.


It's just not good enough to be considered a game yet, and that makes me sad considering I played it during the CBT and I really did like it, I tried to enjoy everything that this game had to offer and for a closed beta I was pretty alright with it, there were complaints on the forums and promises to have them addressed but...it has just gotten worse, my FPS dropped, the game's movement is still sluggish when moving and feeling like ice when I'm walking, the weapon shooting is just dreadful because you either hit nothing with an entire mag and get pz'd or you get a random headshot. I tried so much to enjoy this game in CBT and to see nothing has changed makes me a little bit sad.
Posted 14 December, 2015. Last edited 15 December, 2015.
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3 people found this review helpful
1 person found this review funny
558.9 hrs on record (482.0 hrs at review time)
CS:GO Review
R8 still broken? - Fixed. It now has 86 damage and is closer to a scout. Still strong, but not OP I guess.
Valve still clueless on how to balance guns? - Fixed!
AK47 and M4 getting needless nerfs? - Fixed! (http://blog.counter-strike.net/index.php/2015/12/13394/)
Smoke still broken when doing a full update? - Fixed!
Flashbangs still not flashing you when they're behind guns/decoys? - Check.
HE grenades still sticking players? - Check.
Textures still going black? - Check.
Models still stretching wildly/randomly appearing in front of you/lagging? - Check.
Spread not synchronized? - Check.
Weapons still being designed via bring your kid to work day? - Check.

Despite all the problems of this game, I changed my review from a negative review to a positive review after the changes on 12/15/2015 that rolled back the rifle changes that made me make this review in the first place.
Posted 10 December, 2015. Last edited 23 November, 2017.
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Showing 1-2 of 2 entries