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Senaste recensioner av lizzzd

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1 person tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
21.6 timmar totalt (13.8 timmar när recensionen skrevs)
SPOILERS AHEAD!


While I have played many games before that has impacted me greatly, Outer Wilds is perhaps the first game that taught me about my existence and my place in the universe, at a time when I am beginning to start acknowledging that perhaps everything in the world happens for a reason. I am writing this review because there is a lot to be said, and to constantly reminisce about it would be too emotionally burdening, and to speak verbally about it would not do my train of thought justice. Also the game is just REALLY fantastic and it warrants a review.

When I finished the game, I found myself amidst a bunch of people who also finished the game and was heavily influenced by the game's core message (if there even is a concrete one). The message manifests itself in all aspects of the game such as gameplay, the story, and its moral: What would people think, react, and accomplish if death was known to you to be imminent?

Death is a huge part of the gameplay, as the reason that we are able to observe and encounter the Eye of the Universe is because the protagonist's (and everyone else's) death places us in a new loop, anew with the knowledge that we had gained in a "future" that we experienced in our playthrough. It is responsible for a new beginning, a new journey that is more informed and conscious than our last expedition, in which we retain the knowledge we learned on the planets which help further our pursuit of the Eye of the universe, similarly running in parallel to the idea that life begins anew everyday and after every reflection of our experiences.

Death is what drives the plot of Outer Wilds. Our story to save the galaxy is guided by our discovery of, rejection, or, rather, the embrace and passion to understand both the death of the universe and death itself. The Nomai, an extra-terrestial species that lived way before our (Hearthian's) time, knew that understanding the Eye of the Universe would not be achievable in their lifetimes, to which they responded with creating the Ash Twin Project that allowed memories to be relayed and looped 22 minutes prior to the Project's activation (which could not be attained by the Nomai as it required energy equivalent to a Supernova's explosion). The story is precisely driven by both our and the Nomai's acknowledgement and coming-to-terms with death.

Death tells us that our lives are meaningful, and it is specifically because of Death itself that life is meaningful. As I continued searching for the Eye of the Universe, knowing that I would be obliterated 20 minutes after waking up on the same bedroll before my launch pad elevator anyway, I became more passionate about my pursuit. But this ambition was not one of ruthlessness, but of optimism. That whenever my search could not save the galaxy and my friends in the end, I became more informed and even more motivated about my mission. Now, every time the supernova happens, I look at it, relax my face and breathe out a sigh of relief as if I had done my best, and died trying. As in most things in life, nothing is set and accomplished in a day. Sure, there may be a day that you remember something significant happened - a wedding, the death and funeral of a loved one, hell, even our birthdays - but it is the succession of the past that led to the significance of that day. What made your day happy, content, sad and angry is because you lived the person you were in the past - and you cherished it whether willingly or unwillingly.

No single game has ever sparked my childlike wonder, curiosity, excitement, happiness, sadness, desperation, dread, and most importantly optimisim (as opposed to nihilism or pessimism that is most often associated with cosmic exploration and discussion of existence), like Outer Wilds. From the first moment I witnessed the supernova, to the first time that I fell into the black hole of Brittle Hollow (or even luckily stayed in constant orbit of the black hole which allowed me to visually see its astonishing gravtitation effects), to the discovery of the corpses of the Nomai inside the Interloper, to feeling primally and existentially terrified carrying the warp core from the Ash Twin Project towards the Nomai's Vessel at the depths of the Dark Bramble knowing that I will permanently die if I attracted any of the anglerfishes' attention, Outer Wilds is and has an incredible lesson that needs to be taught to everyone. As the protagonist recalls his memories at the end of each loop, so too do we in the span of days, weeks, months, years, and our lifetime.
Upplagd 11 december 2022. Senast ändrad 11 december 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
71.5 timmar totalt (15.2 timmar när recensionen skrevs)
i play this game because i like to go full massacre

i dont care about internet problems or episodic stuff
Upplagd 29 juli 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
5 personer tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
18.5 timmar totalt
"Legend says whomever plays this game, will be stuck forever in this game/fandom. (Un)fortunately, I was the one who was caught in this realm. I tried to escape and hope and dream for the best, but it was no use, that was the moment in which i realise, I'm going to be stuck here forever, at least not until the sun is gone. Here I am now, dreaming of Toriel being my mom, fantasies and stuff, I'm even convincing my friends to play the game, and they seem to like it very much too. I can only wish for the best."

This is one of the best games I've played so far. Horror, joy, happiness, sadness, anger, all included in a game. This also has a Mother 3/Earthbound vibe, and also a very different fighting mechanic. This is one of the best parts of the game. Also, the game has loads of funny stuff to see and read, so don't miss it out when you're journaling through the Underground. In my opinion, this should be Game Of The Year. There is just so much to explore in the underground. You can even win the game without killing anyone, every action you do have a consequence to the ending, unlike other RPGs in which you kill a boss and the ending still remains the same. It just brings up so many potential, the story is also super heart-touching, which I like the best, graphics are not the matter, the story and the gameplay is. This type of RPG/Adventure should be viewed more.

Overall : Super good, will be sticking to this game/fandom for a long time, like a really really long time.

Rating : 10/10 No deny no regrets.
Upplagd 31 oktober 2015. Senast ändrad 26 november 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
3 personer tyckte att denna recension var rolig
1,646.3 timmar totalt (1,046.7 timmar när recensionen skrevs)
Recension av CS:GO
yeah its alright i mean its just a little bit of counter strike and a small loan of a million skins 10/10
Upplagd 19 januari 2015. Senast ändrad 5 mars 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
9 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
34.5 timmar totalt (7.3 timmar när recensionen skrevs)
Early Access-recension
The Forest is an open world, survival game. It includes many features and characteristics.

On the good side, the graphics are amazing, folliages and skies are beautiful, realistic movements, and also, the shadows are high-detailed. There are so many features and things to build, such as : Log Cabin, Effigies, and other stuff. Also, the fighting system is also great, very realistic, and I highly reccommend it to other players to play. There are many things to pick up too. Personally, I think the flare gun is good because it has infinite bullets, it should be useful when encountering cannibals. ( I'm not joking. ) Enviroment is highly-detailed and beautiful, AIs are good and responsive, items are plenty, and things to build are enough.

I would give this game a 8.5/10.
Upplagd 19 juli 2014. Senast ändrad 27 juli 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
4 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
13.1 timmar totalt (8.2 timmar när recensionen skrevs)
Early Access-recension
It's an amazing game. It's free-roam, so the possibilities are endless, like there are loads of guns, and items.

Simple and fun, it's definitely a worth-playing Free to Play game.
Upplagd 11 juli 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
11.5 timmar totalt (9.0 timmar när recensionen skrevs)
Simple and addicting, this game features many things that you would do as a Checkpoint Worker.

First of all, it's overall an amazing game. It has simplicity graphics and of course, a very well gameplay. By doing so, it makes this game even better. As days progress, you will need to check more documents and stuff, that means the difficulty increases. This game is strict, it gives you a citation whenever you got wrong after checking denying them or letting them pass. it enhances your alerting skills and of course, focusing skills as well. Talking about gameplay, each day has thousands of unique characters for you to check, and then there may be special stuff to happen, like terrorist attacks and a secret organization that you can either follow or just, don't do them.

This game has loads of endings, each one is different, it depends on what you've done during checking. Also, you get money after each day, you need the money to take care of your family. Every feature is amazing. At last, it also has an endless mode, for all your thirsty-for-checking needs. I would recommend this game to other people to play.
Upplagd 6 juli 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
2 personer tyckte att denna recension var rolig
30.7 timmar totalt (16.3 timmar när recensionen skrevs)
Amazing, it's such an amazing animating and movie software that Valve had made for us. It might be hard for you, I know, but you certainly need to give it a try, do it and you will learn.
Upplagd 17 maj 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
36.6 timmar totalt (16.6 timmar när recensionen skrevs)
Early Access-recension
Overall a good game. You can learn to survive in strange places tho. Craft hatches, build homes, and make guns as well!

9.5/10 or... 95/100.
Upplagd 20 april 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
0.4 timmar totalt (0.4 timmar när recensionen skrevs)
i ♥♥♥♥♥♥♥ my pants
Upplagd 25 januari 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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