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Recent reviews by hazard747

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1 person found this review helpful
1 person found this review funny
206.2 hrs on record (8.4 hrs at review time)
Disclaimer: I got this product as a gift from a steam friend who needed people to play with. Not that I blame him.

Dead by Daylight is an intense game of cat-and-mice, where both sides have tricks up their sleeves.

The killer is locked in a (relatively narrow) first person view, but he has much better map awareness than the survivors. He can hear & pinpoint noises (especially when survivors fail skill checks), and he knows where all the generators (survivors fix these to escape) and hooks (his personal "trophy racks") are. While chasin survivors, he can also see marks (in the form of orangeish "scratches" on the ground & objects) indicating the path they took if visual contact is broken. Depending on the killer, he also has certain abilities, ranging from bear traps & chainsaws to invisibility and teleportation.

The survivors (of which there are four in a match) are in third-person, and therefore have much better situational awareness, but no real map awareness. (certain perks do give some degree of map awareness, but it is very limited). There are no indicators over their co-survivor's heads, and the only way to meet each other is by quite literally running into each other. They must work together to outwit the killer and escape the map to die another day.
They also have a few abilities. All survivors have an "awareness" when the killer is near, in the form of an audible heartbeat that grows louder & more frantic the closer the killer is, but does not indicate direction. Survivors also know when one of their number has been disabled or hooked, and can risk their own hides to save the other player. Each survivor also has a set of unlockable perks specific to them, and all of them affect the gameplay in a different, subtle way.

There is no way for a survivor to kill the killer, but there are several ways to "inconvenience" them. Survivors may block certain pathways, and (if their timing is good) stun an attacking killer. Flashlights may also temporarily blind the killer, and hooks can be sabotaged with toolkits. The "trapper" killer may even be led into one of his own bear traps by a cunning survivor, but this is a very temporary inconvenience.

Now some cons: currently, the matchmaking is rather buggered. as survivors, me and my friends (all rank 20, the "lowest" rank) were put up against a rank 1 killer who was also playing as the newest killer, Michael Myers. It did not end particularly well, but we did better than i would've expected. The killer also took pity on me (as the last survivor) and dropped me at the trapdoor. I think he realized (as the teams don't know each other's rank until the match is over) that all four of us were new.

10/10 would play against THAT killer again.

Not only does Myers seem OP in comparison to the other killers (at this time), but we were also up against a very experienced player.

I also had a match where I (as the killer) had to wait 20+ minutes for enough victims to enter a match.

TL,DR: It's the deadliest game of hide & seek + tag that has ever been invented. There are some issues, but it's still a fun game.
Posted 30 October, 2016. Last edited 30 October, 2016.
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129.9 hrs on record (57.5 hrs at review time)
First three times i tried playing, I managed to get as far as driving to help the rebels when the game and my graphics drivers had a falling out. It looked fine, but was crashing consistenly. I've since updated my drivers and it has held out so far (as far as crashing), but now i've got the missing polys disease that seems to have struck many. It plays, but it's not looking great. FPS also seems to have dropped with the update.

It seems fun so far, and I WANT to reccomend it, but as it is right now, I'd steer clear until the playability has been resolved.


Edit: AMD released a hotfix update that has solved the graphical issues. (fps still hangs from time to time. likely on my system's end) and I've dropped many more hours in the game as a result and can now reccomend it. There are no end of things to do, so stretch your creativity!
Just cause 2 players looking for an upgrade will be welcome in Medici.
Posted 3 December, 2015. Last edited 5 January, 2016.
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18 people found this review helpful
60.2 hrs on record (0.8 hrs at review time)
As an avid player of the Far cry series, I want to reccomend this game.

I REALLY want to reccomend this game.

But I can't.

After a large investiture of both time and money, I was rather excited to play on release day. Sure, I had to run it through some silly recursive (launch uplay from steam. uplay wants to launch steam to play the game...) DRM crap, but I was willing to overlook that if the game was at least the quality level of FC3. So I booted it up and got set to live a harrowing tale of adventure in the himalayas...


...and got a black screen instead. I let it sit for a bit, figuring it might take awhile to load, but no. Just a black screen.
I verified the files and tried again. Black screen. Verified again. Black screen again. After several attempts, it became rather apparent that something was wrong, so I googled it.

Apparently, an unsupported USB device (read: pretty much every USB device ever, except perhaps storage drives) is causing the crash. For the record: this is 2014, nearly 2015. USB technology has been in fairly common use since ~1998, and was on the market as early as '95. While my computer still retains a PS/2 port for a keyboard, it does NOT have one for a mouse, and after disabling every USB driver possible without losing the keyboard and mouse, the game STILL crashes on startup.

Ubisoft has really dropped the ball on this one, I'm sad to say. However, they claim to be aware of the problem and promise a fix in a "future" patch. I may change my rating then, but I'll be remembering this.

I've tried it 12 times, therefore the game currently rates at -2/10.



TL:DR Spent 2+ days preloading it and $80+ on the gold version, just so I could look at a black screen.
Posted 19 November, 2014.
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1.5 hrs on record
Initial thoughts after 1.5 hrs: It's fun, but it feels unpolished. The dilophosaurus' alt fire (launching spit) never worked for me, despite other alt fires working just fine, and much to my annoyment, the spit seemed perfectly functional for my teammates. Also, there's NO tutorial, or singleplayer, and jumping into a match, you have to go through the keyboard mapping just to know how to regain health or use your knife attack. Also, for me, the game defaults to windowed mode, and will return to it if I enter the menu. there are also several bugs relating to achievements, as I obtained the "size matters" achievement without EVER playing as a t-rex OR a spino, as well as the "extinct" achievement despite the fact that enemies were actively attacking my team at the time.

It's enjoyable, but until it gets some tweaks (which are reportedly coming soon), don't pay full price.
Posted 26 June, 2014.
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138.5 hrs on record (141.8 hrs at review time)
Imagine four hundred square kilometers of open-world terrain, with scenic vistas all around and wonderful sunsets.

And now, add a healthy dose of madness, with explosions and car crashes all around, deafening you with every step you take through this island paradise laced with government corruption. But, more often than not, you won't be walking. Cars abound, and the convenient military base filled with helicopters, jets, or other destructive methods of transportation is never terribly far, and that's just counting the conventional means of transport. You are equipped with a very strong and speedy grappling hook with a good 200ft of range and the ability to take you almost anywhere, when combined with your parachute. It can also tether objects (including people) to each other, for towing or lifting (or, much more commonly, for comedic purposes)

And that's just in singleplayer! With the addition of a multiplayer mod, the chaos is multiplied by however many (the record is somewhere around 1600, but the only limit is the strength of the server) other players are there with you. Of course, the NPCs don't exist in multiplayer, but that doesn't matter. There's plenty of chaos and laughs to be had without them.
Posted 1 January, 2014.
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Showing 1-5 of 5 entries