GhostStalker
Dino
Croatia
Discord: Hakoza#4415
Some people are like gravity, whenever you try to succeed they pull you down.




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(Toxic=Welcome to my block list)
Discord: Hakoza#4415
Some people are like gravity, whenever you try to succeed they pull you down.




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(Toxic=Welcome to my block list)
Currently Offline
𝔸𝕤𝕤𝕖𝕥𝕤 - ѕкιℓℓѕ, кησωℓє∂gє, єƒƒσят, αη∂ тιмє
𝔏𝔢𝔣𝔱 4 𝔇𝔢𝔞𝔡 2
【Skills】
- Confusion :
Plays like a bot 90% of the time, appearing himself "less of a threat" to the enemy team. Once attacked/targeted or provoked by an enemy, the player switches his playing style to remaining 10% of pure aggression, responsiveness and indestructibility which unfortunately ends shortly after "proving the point" aka destruction of the enemy.
- Codex :
(a) Ability to stay calm while completely ignoring toxic (defined by his set of standards), either ally or enemy players, to the point of creating a huge irritability accumulated in the toxic subjects, hopefully resulting in their rage quit.
(b) Prone to blocking 99% of players on Steam who calls Vote Kick option on him, followed by posting an appropriate "Toxic gamer" sticker on a wall in a "sign of protest" beforehand getting kicked.
- Mutant skills/Versus :
(a) Preferred mutants: Boomer (favourite) and Spitter > Hated mutants: Tank
(b) Performs the best with Boomer as it almost doesn't require any practical skills from a player. Since common infected are solely responsible for the damage given to an enemy player, user can't be justified for a poor performance of the Boomer which in a short term gives him enjoyment while sadistically watching a horde do the job for him.
To compensate for the lack of points near the end of a match, user playing as a Spitter will wisely wait for an opportunity to spit on incapacitated survivor and capitalize on the work of his teammates. Same tactic is deployed if a player is using a Boomer.
(c) When playing as a Tank, user is usually outrun and set on fire by the Survivors which often results in a death within 20 seconds of being unsupported by his own teammates (and a Vote Kick by a "Wannabe Alpha Elitist").
【Knowledge】
- Infinite patience :
Silently absorbs useful information (good or bad) collected by playing while observing other players, their mistakes, skills, communication, and character. Information is then used to combine learned by predicting possible outcomes and finally setting the goals to match with a desired outcome.
【Effort】
- Euphoria :
Completely dependent on his teammates's morals and general optimism in the match, but will try to boost it once anyway by carrying a match or sacrificing for a team, aka "greater good".
【Time】
Manipulated play hours by leaving the game running overnight for months. Easily accumulated over 1.2k hours and hundreds of $$$ in electricity bills, now plays like a re*ard but at least doesn't get kicked a second after joining the game.