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Recent reviews by Guicool

Showing 1-3 of 3 entries
3 people found this review helpful
472.1 hrs on record (287.8 hrs at review time)
CS:GO Review
good game, would rush b again 10/10
Posted 4 July, 2019.
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4 people found this review helpful
27.8 hrs on record (24.2 hrs at review time)
Ageless, timeless, deserves a sequel. Nuff said.
Posted 28 November, 2016.
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5 people found this review helpful
2 people found this review funny
28.3 hrs on record (24.6 hrs at review time)
After being stuck for a long time because I was stupid, I finished the game, got all the endings, even some bad ones.

Here's my impressions (some spoilers):

The good:

- The new puzzles made my brain go insane sometimes, but some that were really difficult for some people were easy to me, and others were near impossible.
- The story itself is really good, can't say the same about the timeline fragments thought. I mean, I liked it all the mystery and suspense in some points. And at D-Team End 2, I legit cried.
- IQ is good, even with some lowres textures here and there. Got no crashes, only a minor sound bug.
- The ward twist was really well played, I didn't make the connection until the game told me so, because I thought it was the same case with VLR, 2 floors. Well played, game.
- Diana is the best character on this game IMO, having to see her breakdown on the path to end D-2 was really hard on me.
- This game is so gory, like, holy crap. They weren't kidding when they said wanted a higher rating. The pictures in the screenshots don't do justice to the game proper.
- English voices are top notch. DC Douglas (Wesker in RE5) as Zero? Yes please. Haven't played in Japanese, so I won't comment on that.
- The ending was definitely... something. I have to say I wasn't expecting it but at least it worked and made tons of sense. I'm more surprised than anything.

The bad:
- The fragments system. I missed one scene and for God knows how long, I was stuck on the game, unable to progress further. A large punishment for a single mistake.
- The stiff animations and horrible lipsyncing do not improve as the game progresses, some scenes are so awkward because of them. It is a port of a handheld game, but still.
- The 'Who is Zero II?' twist was so awkward, I mean, you can make a deduction way before he appears, and know his identity, like in half game, even before that.
- It was very hard to me to like Eric (I guess that is the same to anyone), a guy that panics over every single damn thing. I mean, he is supposed a 'regular' guy, but in the last quarter of game, he goes on carrying a shotgun, falsely accusing people and shooting them.
- Mira being 'that' is so much an untwist it hurts. Also she is undirectly responsible for everything that happens, in all games. Way to go.
- At the same time I was surprised about the ending, it's so damn open, I really doubt that this is the end of the series.
- The game is quite "short", if you know what you're doing.

Overall, a good game, but it suffers (IMO) from the 'middle child syndrome', strangely, more plots are opened instead of closed because of this game. I'd say that VLR is the better game in terms of puzzles, but ZTD has a better story and tries to keep the suspense up all times, while VLR drops it right at the middle. I haven't played 999 yet, as I await for the Steam port of it.

I'd rate ZTD an 8, an solid game experience, full of deaths and nice stories branches. And complex motives.

Also, the Decision Game. 2 in binary is 10. Once you played it, you'll understand. Very well played.
Posted 6 July, 2016. Last edited 17 December, 2016.
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Showing 1-3 of 3 entries