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Análises recentes de grypha

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Exibindo entradas 1–10 de 15
1 pessoa achou esta análise útil
14.1 horas registradas (7.9 horas no momento da análise)
Fun game to chill out and relax to
Publicada em 28 de dezembro de 2024.
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1 pessoa achou esta análise útil
56.3 horas registradas (43.4 horas no momento da análise)
Análise de acesso antecipado
Stardew couldn't really hold me but I've been glued to this. It has become my comfort game so I wish NPC Studio would hurry up with the updates because I've ran out of stuff to do!
Publicada em 1 de outubro de 2024.
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Ninguém achou esta análise útil até agora
1,933.0 horas registradas (1,735.2 horas no momento da análise)
good game. gets too much hate
Publicada em 8 de junho de 2024.
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Ninguém achou esta análise útil até agora
0.0 horas registradas
Server issues were solved within 24 hours -- no server issues whatsoever today or last night. Now having actually played through the story, I can say this is Bungie at their best. At least, in Destiny's history. The story was a great experience with cinema worthy cutscenes, fantastic environmental detail, and an exciting setup for whats to come in the raid.

I see people here disappointed in having to wait for the raid to experience the climax, but honestly this is not unusual in MMOs in general. The witness is the bad guy of the entire Destiny story up to this point. He is the biggest threat that the vanguard and guardians have fought thus far. It is not unreasonable to reserve such a climax for a 6-man raid encounter (which, by the way, releases 3 days after launch) rather than a 1-3 man campaign mission. I personally would find the latter extremely unsatisfying. /rant

If you're a fan of destiny or ever have been, I strongly recommend The Final Shape. Obviously, we'll need to wait to have a complete opinion once the raid releases this Friday, but I think what is available currently is worth it and starts the expansion on a high note.
Publicada em 5 de junho de 2024.
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25 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
69.5 horas registradas (55.0 horas no momento da análise)
Criminally underrated
Publicada em 21 de março de 2024.
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1 pessoa achou esta análise útil
25.5 horas registradas (17.0 horas no momento da análise)
If David Lynch wrote a sci-fi game
Publicada em 22 de junho de 2023.
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Ninguém achou esta análise útil até agora
8.9 horas registradas (7.1 horas no momento da análise)
Glued to my screen for the entire playthrough. The developer studio really lives up to their name "One More Level" because that's how it feels playing. You will die A LOT, but that's by design. Thankfully instant respawns makes for no slow moments. Amazing soundtrack. Stellar graphics. Decent story and insanely addictive gameplay. Only downside is that it was very short at ~ 7 hours. Very excited for the sequel.
Publicada em 26 de maio de 2023. Última edição em 26 de maio de 2023.
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1 pessoa achou esta análise útil
37.4 horas registradas (25.8 horas no momento da análise)
I can't say enough good ♥♥♥♥ about this game. All aspects of this game are so beautifully crafted. Each level is like stepping into a Gothic masterpiece all while running buttery smooth. Like seriously the CIA needs to keep an eye on Id software because the way Doom Eternal is able to look as stunning as it does while pushing 100+ frames with everything maxed out on higher resolutions is borderline supernatural. It doesn't even skip a beat when ♥♥♥♥ is hitting the fan with a million things happening on the screen at once. It is truly remarkable. I see why Linus is always using Eternal as a benchmark for HDR as well too because HDR has never looked as good as it does in this game.

Obviously the gameplay is spectacular. Nothing but straight high octane demon shredding to Mick Gordon boner jams. You really feel like the DOOMGUY in the cutscenes without the need of quicktime events. Having full control of DOOMGUY's vast arsenal of over-the-top weaponry and movement is enough to pull off some incredible plays. I really appreciate that Id encourages tech such as quick swapping too. Something other devs might see as an exploit is seen as an addition to the games learning curve.

I could go on and on. It's evident that everyone who was involved with creating this game put so much passion and effort into it and it really paid off. Doom Eternal is a gift to mankind -- a culmination of all categories of art of the highest caliber.
Publicada em 12 de fevereiro de 2023. Última edição em 12 de fevereiro de 2023.
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11 pessoas acharam esta análise útil
4 pessoas acharam esta análise engraçada
45.6 horas registradas (6.6 horas no momento da análise)
SHABBA
Publicada em 1 de dezembro de 2022.
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1 pessoa achou esta análise útil
284.3 horas registradas (12.6 horas no momento da análise)
Buggier than the beta somehow. Not to mention the UI is the worst UI in any cod ever.
Publicada em 28 de outubro de 2022.
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Exibindo entradas 1–10 de 15