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77 of 123 (63%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 17 May, 2016 @ 11:07pm

Level 3

Achieved Level 3.
Unlocked 18 May, 2016 @ 10:12pm

Farming

Have humans complete a Granary Project.
Unlocked 17 May, 2016 @ 10:21pm

Commerce

Have humans complete a Trader Project.
Unlocked 18 May, 2016 @ 11:31am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 17 May, 2016 @ 11:03pm

Writing

Have humans complete a School Project.
Unlocked 17 May, 2016 @ 10:24pm

Paganism

Have humans complete a Shrine Project.
Unlocked 18 May, 2016 @ 11:36am

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 17 May, 2016 @ 10:43pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 17 May, 2016 @ 10:32pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 17 May, 2016 @ 10:32pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 17 May, 2016 @ 10:32pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 17 May, 2016 @ 10:32pm

Calendar

Have humans complete a Plantation Project.
Unlocked 18 May, 2016 @ 11:43am

Theology

Have humans complete a Temple Project.
Unlocked 17 May, 2016 @ 10:27pm

Construction

Have humans complete a Workshop Project.
Unlocked 18 May, 2016 @ 9:12pm

Education

Have humans complete a University Project.
Unlocked 18 May, 2016 @ 7:53pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 17 May, 2016 @ 10:32pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 17 May, 2016 @ 11:07pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 19 May, 2016 @ 5:51pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 17 May, 2016 @ 10:32pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 18 May, 2016 @ 8:37pm

Feudalism

Have humans complete a Mill Project.
Unlocked 17 May, 2016 @ 11:02pm

Currency

Have humans complete a Customs House Project.
Unlocked 18 May, 2016 @ 7:46pm

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 17 May, 2016 @ 10:57pm

Geology

Have humans complete a Geologist Project.
Unlocked 15 Aug, 2017 @ 9:11am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 19 May, 2016 @ 5:52pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 17 May, 2016 @ 11:07pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 17 May, 2016 @ 10:32pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 18 May, 2016 @ 8:37pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 17 May, 2016 @ 10:32pm

The First Era

Finish the first Era.
Unlocked 28 May, 2013 @ 3:02pm

A New Beginning

Finish the second Era.
Unlocked 28 May, 2013 @ 3:20pm

A New Threat

Finish the third Era.
Unlocked 28 May, 2013 @ 3:40pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 18 May, 2016 @ 10:12pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 19 May, 2016 @ 5:52pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 18 May, 2016 @ 10:12pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 18 May, 2016 @ 8:37pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 18 May, 2016 @ 10:12pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 18 May, 2016 @ 8:37pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 19 May, 2016 @ 5:51pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 19 May, 2016 @ 5:52pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 19 May, 2016 @ 5:52pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 19 May, 2016 @ 5:51pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 19 May, 2016 @ 5:52pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 19 May, 2016 @ 5:51pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 19 May, 2016 @ 5:52pm

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 18 May, 2016 @ 10:12pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 18 May, 2016 @ 10:12pm

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:52pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 19 May, 2016 @ 5:52pm

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:51pm

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:51pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:51pm

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 19 May, 2016 @ 5:51pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 19 May, 2016 @ 5:51pm

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.
Unlocked 19 May, 2016 @ 5:52pm

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:52pm

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 19 May, 2016 @ 5:51pm

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:52pm

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 19 May, 2016 @ 5:51pm

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 19 May, 2016 @ 5:51pm

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Unlocked 19 May, 2016 @ 5:52pm

Entertainment

Have humans complete a Circus Project.
Unlocked 18 May, 2016 @ 8:30pm

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 18 May, 2016 @ 9:52pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 19 May, 2016 @ 4:12pm

Astronomy

Have humans complete an Observatory Project.
Unlocked 18 May, 2016 @ 9:44pm

Scientific Method

Have humans complete a Laboratory Project.
Unlocked 19 May, 2016 @ 5:34pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 19 May, 2016 @ 4:20pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 19 May, 2016 @ 4:50pm

For the Gods

Have humans complete a Monument Project.
Unlocked 19 May, 2016 @ 5:33pm



Alchemy

Have humans complete an Alchemist Project.

Trade Route

Have humans complete a Market Project.

Chosen People

Finish an Era with only one Village which has 175 Prosperity.

Theocracy

Have humans complete a Sacrifice Altar Project.

Fascism

Have humans complete a Barracks Project.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Sailing

Complete a Fishing Docks Project.

Shipwrighting

Have humans complete a Harbor Project.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Long Live the King!

Have humans complete a Castle Project.

Venture Capital

Have humans complete a Bank Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.