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51 of 51 (100%) achievements earned:
Personal Achievements
 

FrostCity

Have at least 5 different area effects applied to the district
Unlocked 18 Jan @ 7:36pm

Urban Planner

Have 10 districts affected by hubs
Unlocked 18 Jan @ 4:41am

Sneak a Peek

See 10 different situations near a district hub
Unlocked 19 Jan @ 6:57pm

Thank you for your feedback

Disregard community requests 5 times in one playthrough
Unlocked 19 Jan @ 7:20pm

Revered Leader

Have "Devoted" relations with all communities and factions
Unlocked 19 Jan @ 6:21am

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Unlocked 18 Jan @ 3:39am

Likeable

Never have relations worse than Sceptical with any community or faction.
Unlocked 19 Jan @ 5:44pm

Lawmaker

Pass at least 20 new laws in a single playthrough
Unlocked 17 Jan @ 3:04am

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty
Unlocked 19 Jan @ 5:34pm

No-brainer

Have 100% of delegates vote in favour of any law
Unlocked 19 Jan @ 6:40am

Settler

Set up 3 colonies
Unlocked 17 Jan @ 12:03pm

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies
Unlocked 19 Jan @ 5:44pm

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand
Unlocked 19 Jan @ 7:18pm

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor
Unlocked 7 Jan @ 11:40pm

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have
Unlocked 19 Jan @ 6:24pm

New Oxbridge

Double starting Research speed
Unlocked 18 Jan @ 4:56pm

Not on my watch

Complete a playthrough without any avoidable deaths
Unlocked 19 Jan @ 5:44pm

People person

Have maximum trust
Unlocked 7 Jan @ 11:48pm

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population
Unlocked 18 Jan @ 7:23pm

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout
Unlocked 22 Sep, 2024 @ 9:05pm

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders
Unlocked 19 Jan @ 6:34pm

The Ambitions of New London

Complete the Story on any difficulty
Unlocked 17 Jan @ 12:46pm

The Temptations of New London

Complete the Story on at least Steward difficulty
Unlocked 19 Jan @ 10:04am

The Demons of New London

Complete the Story on Captain difficulty
Unlocked 19 Jan @ 10:04am

Another day in paradise

Complete a playthrough in Utopia Builder mode
Unlocked 18 Jan @ 8:23pm

Ambitious

Complete all Ambitions in Utopia Builder mode
Unlocked 19 Jan @ 6:24pm

Coredigger

Salvage all cores deposits in Winterhome before toxic gases engulf the city
Unlocked 19 Jan @ 6:50pm

Plumber

Clog all gas source before first rise of toxicity on at least Steward difficulty
Unlocked 19 Jan @ 6:53pm

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the whiteout
Unlocked 19 Jan @ 9:47am

Don't starve

Have no hunger during whole duration of the Whiteout in New London
Unlocked 19 Jan @ 9:49am

Firm, But Civil

No deaths caused by Civil War during the whole game
Unlocked 19 Jan @ 5:34pm

Chancellor of the Exchequer

Have at least 50 income of heatstamps
Unlocked 7 Jan @ 11:40pm

Moving out

Have the banished faction leave New London of their own accord
Unlocked 19 Jan @ 5:34pm

Anger management

Don't let the Fervour of any faction reach maximum level in a playthrough
Unlocked 18 Jan @ 8:23pm

Bonfire

Don't let Civil War spread over 5 or more districts
Unlocked 17 Jan @ 12:46pm

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension
Unlocked 19 Jan @ 5:44pm

I love democracy

Have no votes against Captain's Authority policy
Unlocked 19 Jan @ 8:10am

Megalopolis

Reach over 60,000 population in your main city
Unlocked 19 Jan @ 5:26am

… and fill the earth

Reach over 50,000 population outside of your main city
Unlocked 19 Jan @ 8:10am

Peacemaker

End the civil war through the Path of Reconciliation
Unlocked 19 Jan @ 6:39pm

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand
Unlocked 19 Jan @ 5:04am

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Unlocked 18 Jan @ 7:23pm

Law and Order

Have Crime and Tension Absent in the City with at least 30k population
Unlocked 18 Jan @ 7:38pm

Visionary

Research 60 different ideas under 600 weeks
Unlocked 19 Jan @ 5:50pm

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile
Unlocked 19 Jan @ 6:09am

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city
Unlocked 17 Jan @ 11:17am

We Are Not The Same

Meet all factions in Utopia Builder mode
Unlocked 19 Jan @ 5:56pm

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks
Unlocked 17 Jan @ 11:42am

Steward Little

Have negative relations with all communities and factions
Unlocked 29 Nov, 2024 @ 7:24pm

Mixed Signals

Have rallies and protests in the City at the same time
Unlocked 19 Jan @ 6:18pm

There is No Final Design

Change a policy to another one, and then pass the previous one once again
Unlocked 18 Jan @ 3:26am