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Odradzane
8.7 godz. w ciągu ost. 2 tyg. / 138.0 godz. łącznie (129.3 godz. w momencie publikacji recenzji)
Zamieszczono 18 lutego o 22:44
Zaktualizowano 29 września o 23:51

The game has still 1 main issue that I hate: overcrowding mob.

When the enemy's too much coming to you and surround you, you need to pick target one by one to take them down. You can only dive and throw grenade few times. In Space Marine 2 if you get overwhelmed by horde surrounding you, you mow them down with melee weapons, probably dive away few times and then melee again. This game lacks the ability to mow them down in melee range.

That aside, their game still has game-progression bug! The drill wont come down in the middle of the lake.

Fix your bugs!


Original Core Review:
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A shooter with fair enemies, enemies have no level, but instead each have different tactical approach, such as they have better armored shield in the front, they're fast, etc. You can use stratagems to call air support, artillery strikes, support ammo, weapons and mechs, even turrets. It's a good game but the developers tweaked it too much by changing weapons (buffing and nerfing too much and too often) thus we need to adapt to new weapons' changes, that means going in the warzone blind of which weapon is most effective in most situations and most enemy. It's a very bad move. You won't know how effective the gun against certain enemy and certain situations, and you need to field test it. Then, they'll change it again, and again.

Currently the game has very bad bugs, some still existed from early release. Such as:

-Random crashes or disconnects (especially when the mission almost ends) , mission not progressing (happened few times in tower defense mission), pelican not opening doors, and lots of other bugs. This has been fixed mostly.

These bugs HINDERS game progression and severely harms your gameplay experience. It happens often too. You played hard and expect to get sweet reward at the end, only to be disconnected with no way returning in.

-Also they KEEP nerfing some guns (Quasar the new favorite gun and the last one that i totally forgot because thanks to the nerf everyone suddenly does not use it anymore.) that we players have accustomed to because the developer nerfed previous favorite gun (in which receive major backlash and negative feedback from MOST players). So any weapons that is popular will be nerfed.

-The game mostly relying on Stratagems, which is like an artillery call, call down guns, etc. If those
things are on cooldown, and you don't have guns that pack a punch, you cannot kill certain enemies.
Like the big shield charger, the bile titans, which cannot be taken down with your normal guns. You need
stratagems laser/artillery/guns. So basically you need to rely them, but once they're on cooldown, you cannot
summon them. Imagine being in the middle of a fight, chased by bile titans, swarmed by bugs or bots,
and you need to call down your reinforcement arsenal but theyre on cooldown. So basically you gotta run around
and survive.

Instead of listening to customers' preferences on using their favorite weapon and keep their playstyle or buff other weapon or perhaps buff the enemy, they nerfed player's favorite guns that the developers themselves have designed to obliterate enemies. It's like you make a good ice cream to your customer, because its too popular and the other product is not popular, you take the ice cream away and make it not delicious then give it back. Then you make a new food called "Waffle" and make it delicious and hope everyone eats ice cream less, and eat waffle more. Let ice cream enjoyer enjoys it!

Instead of listening to their customer constructive feedback and wishes and won their hearts, they decided to do what their think its best to keep the game running and profit coming in. You know what dev? It puts a reminder in our hearts of what happened and it stacks and culminate to this point.

DO NOT GET THIS GAME UNTIL THEY STOPPED NERFING/CHANGING WEAPONS FOR AT LEAST 6 MONTHS.
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