6
Products
reviewed
170
Products
in account

Recent reviews by R.U.N.

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
115.9 hrs on record (100.5 hrs at review time)
FS魂系真正大火的开山之作(恶魂粪过头了),但依然堆怪严重,人物性能垃圾,高周目敌人各种一击必杀,飞龙谷的龙三段伤害,篝火太少,各种三百六十五里路,小隆德几个慢的要死的怪堆起来恶心死你,死一百次都不够,不小心走错一步地形杀又得重新跑一遍,拯救人物垃圾性能还得靠刷魂bug,剧情勉强过关,但因为存档点太少逼着玩家看攻略才能不错过剧情,总体来说瑜不掩瑕,外加FS社最近两年开始摆烂坐吃山空,只能说是传火者终灭火
Posted 12 July. Last edited 17 July.
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No one has rated this review as helpful yet
35.3 hrs on record
Fairly mediocre game play with mediocre quest system. Forced driving mechanism feels unnecessary and a bit useless since it's a slow moving simulator. Found out that I didn't play 80% of the game after I beat the final boss after a long painful series of revivals&potions because I didn't grind enough to level myself up. There's also a farm sim and fishing sim because JRPG. The development was a bit of a mess in the first place after all. Buy it at discount if you want to spend 40 hours looking at boy band members talking nonsense to each other in the most serious way possible.

5/10 still better than mainstream video game women that looked like men
Posted 28 June, 2023.
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47 people found this review helpful
9 people found this review funny
1.7 hrs on record (1.1 hrs at review time)
对游戏有以下改进建议:
1. 游戏前期选项并不多,但并没有对玩家指明玩家需要做什么,建议模仿许多策略游戏在前期做一个指导画面,让玩家养成检查各项数据的习惯后再不断累积难度
2. 英语翻译有许多蹩脚的地方,考虑到作者是独自一人开发此游戏并且负责全部翻译的情况下可以理解。如果不介意的话可以私下联系翻译事宜
3. 同样是界面的说明不足,在阻拦记者等即时战略部分缺乏对单位功能的说明,会让玩家感到不知所措,建议添加说明各类单位的功能,或者制作一个简短的教程界面让玩家明白该怎么做
4.游戏标题的共产主义徽标过于直接,可以考虑改成别的logo来增加影射效果

1/1/22更新:
5. 阻拦记者关卡几乎没有办法阻止记者在前两个部分拍照,也就是该事件必然会减少市民满意度
6. 游戏似乎没有给玩家(政府)正面结局的机会
Posted 31 December, 2021. Last edited 1 January, 2022.
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No one has rated this review as helpful yet
215.9 hrs on record (197.4 hrs at review time)
Amazing fighting animation and weapon system but feels incredibly repetitive after mid-game. Spiritual successor to Ninja Gaiden which I only witnessed in fourth grade in a electric market. You need to beat the game at least 3 times in accumulating difficulties to get all the achievements and most DLC bosses are nearly impossible unless you get to later difficulties to gain more levels. You can use a few mechanics to glitch the weapon system to overpower yourself according to some tutorials I found in Chinese. Moving in the game feel a bit cheap once you leveled up and feel "airy" compared to Miyazaki's games.

The PC optimization is trash, btw.
Posted 27 December, 2021. Last edited 28 June, 2023.
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No one has rated this review as helpful yet
197.6 hrs on record (174.5 hrs at review time)
A significant improvement of the first game in graphics and fighting system, feels more RPG in many aspects. The new Yokai zone system or whatever (I played it in Chinese) upped the difficulty for a bit but the parry system also made it easier once you mastered it. I'd say the parry system is the biggest source of satisfaction in this game and requires a bit of training but not as hard as monster hunter series (which also belongs to a nearly different category). You can get 99% of the achievements in the first playthrough but there's only one achievement that you have to get in the 3rd, which also significanly raises the difficulty especially the DLC bosses. It is curious whether Team Ninja can overcome their success of this game since it is ranked one of the best JRPGs on RPG Codex which is a fairly snobby forum, and both Wo Long and FFO felt short to this game's achievements. Has slightly higher requirements than Nioh 1 but worths the upgrade -- which also indicates that their PC port is still poor and likely done by the third party.

8/10 hope there are more games like this
Posted 8 March, 2021. Last edited 28 June, 2023.
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No one has rated this review as helpful yet
66.0 hrs on record (42.1 hrs at review time)
I spent most of my time before Xi virus lock-down in this game walking around beating spawned nights and stealing from pedestrians before learning about RPG mechanisms before getting familiar with CRPGs. Still worth the time. The achievement system along with the map attempts desperately to stick its medieval theme but the story itself is light-hearted and combat system & character progression is broken in the first place since you can just parry everyone by pressing Q before their attacks. Still more enjoyable than most mainstream games. Might take a different approach today since I do not have much time compared to several years ago. Hope the team brings more experience with its new works.
Posted 20 April, 2020. Last edited 28 June, 2023.
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Showing 1-6 of 6 entries