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0.0 tuntia kahden viime viikon aikana / yhteensä 4,802.5 tuntia (1,649.5 tuntia arvostelun laatimishetkellä)
Julkaistu: 2.5.2021 klo 11.23
Muutettu 19.1. klo 19.38.

This is a game that completely changes based on how you play it and how long you've played it for.

At the 0 hour mark,
BTD6 is a cute monkey tower defense game that seems fairly straight forward. You just place down monkeys, and these colored balloons called "bloons" come that your little monkeys pop with darts. Your favorite Hero is Quincy, because he's all you have.

At the 25 hour mark,
you might have had a couple of people tell you what's "good" or "OP" in the game, then you start using these towers and upgrades for all your games. However, you still have no real understanding of what's going on in the game whatsoever, fumbling around in the dark and dying randomly to rounds all of a sudden when you thought you were doing great. Your favorite Hero is Striker Jones, and certainly not for the right reasons.

At the 50 hour mark,
you seem to find more towers and upgrades that seem to work or seem good. You might even start to catch on to the common "problem" rounds like 63, or start to think that you know a thing or two about the game. This is however, a fleeting illusion. And I assure you that you know nothing. Your favorite Hero is Obyn, because RISE!

At the 100 hour mark,
you've won many games on many maps and difficulties. You may have even won your first C.H.I.M.P.S. game by following a guide. You start to think you're good at the game. What short-sighted vision! 90% of the game can still completely crush you at this point. You may even be tempted into purchasing completely pointless micro-transactions now that you're already hooked. Rest assured that doing so is completely pointless and will not make you any better at the game. There are a few rather brutal (you think) game modes *cough* Half Cash *cough* Apopcalyse *cough* which for the life of you, just can't beat. Your favorite Hero is DJ Benjamin, because let's face it, we were all there someday.

At the 250 hour mark,
you've really started raking in the Monkey Money just by finishing maps and playing the game. You've already bought all the heroes and their skins. At this point, you start becoming increasingly greedy for game completion, you want those fancy looking "Black Borders" everyone is talking about. Unfortunately, you just haven't put enough time into the game at this point to have the knowledge or skill to beat all the game modes legitimately, and so you spam Cash Drops for hard game modes like Half Cash, and beat C.H.I.M.P.S. by watching guides. You fool yourself into thinking that you're a superior Bloons player, when you are in reality just a chimp. Your favorite Hero is Adora, because you think she's good when she's not.

At the 500 hour mark,
for the first time you truly start to wonder: what the **** is actually going on in this game? I've watched monkeys pop "bloons" for 500 hours, but in truth, I understand nothing. Your thirst for understanding game mechanics deepens and your search for the truth begins. You join Discord servers seeking for knowledge from superior Bloons players (who just troll you, reply in esoteric memes, and say things like "vrej"), spending hours reading long complicated Reddit posts and crawling through Google spreadsheets. Finally, you learn some proper terminology like "damage" and "pierce". Where was all this information in the game? You ask yourself. The striking revelation hits you like roaring thunder: It's simply not there! Nothing in the game tells you anything! "tHiS iS A bIg pLaNe", really? You even start reading those long detailed patch notes from every update. Your favorite Hero is Pat Fusty, because he's actually good.

After playing the game for 1000 hours,
for the first time, you actually feel like you understand the game just a little bit. And rest assured, if you've put that many hours into the game, you probably do understand it just a little. At this point, you can finally beat every game mode in the game legitimately. You may have even completed the easier Expert maps on C.H.I.M.P.S. You've found your way. No longer do you rely on any of the intentionally badly designed game "features" characteristic of mobile games. Cash Drops, Powers, and Instas become completely useless and pointless. The last time you've pulled out a Cash Drop was more than 500 hours of playtime ago. They're probably all piling up in the back closet like a mass of adult toys. Now all you want is to beat those hardest maps in the game. What they didn't tell you is that simply beating them all is not the end. Your favorite Hero is Quincy, the starter Hero, because he can beat every map on every game mode.

At the 1500 hour mark,
your priorities shift again. Your only goal is to become even better at the game. You realize completion is pointless and the only real growth is in experience and skill. You challenge yourself with the hardest game modes on the hardest maps in the game. But even that isn't enough, so you move into Challenge Editor to create and beat even harder game modes that don't even exist in the main game. C.H.I.M.P.S.? Why not try C.H.I.M.P.S. with only 2 Towers, or only 4th Tier towers, or only 1 DPS tower, or A.B.R. C.H.I.M.P.S., or C.H.I.M.P.S. with Triple HP MOABs. The possibilities are truly endless. Original theorycrafting also starts to come online at this playtime. You tap into secret knowledge known only to the most elite high-level Bloons players and think of completely new ways of understanding different parts of the game. Mastered Mortar micro? Try Ace micro. Haven't heard of RNG-manip in Bloons? Maybe you'll be the first to discover it. You start to question your favorite Hero, because even he can't beat some of these tough challenges.

At the 3000 hour mark,
you break through into the league of God tier Bloons players. Anything even in the main game becomes completely trivial. Name any 3 towers, and you will beat almost any map on any game mode with them first try. You turn off Monkey Knowledge because it makes the game even easier than it already is. You play every game with C.H.I.M.P.S. rules, and not even intentionally. If it was possible, you would Half your Cash for all games just for kicks. #Ouch becomes Couch and Puddles becomes Cuddles. Custom Challenges become trivial too. 2TC is a joke. Try Half Cash C.H.I.M.P.S. on Rake. For reasons even you can't understand, you have half a million Monkey Money and 12 Insta Black Borders. Your favorite Hero is Adora, because you did 2MPC on X Factor with her.

The next challenge... is Reverse Half Cash A.B.R. Triple HP MOABs Double HP Ceramics Quadruple Bloon Speed C.H.I.M.P.S. on Bloody Puddles.

At the 4000 hour mark,
you return to the depths of filthy and paltry casual gameplay. You've played this monkey game for so many hours that all the endless chasing of top 3 medals and pushing of the skill ceiling has become... meaningless. You've already done it all and yet you've accomplished... nothing. What is there left to do other than make meme custom maps, impossible challenges and play C.H.I.M.P.S. on "Your Mom but at a different angle"? Or as DJ Benjamin says, "Turn up the Double Cash!"

Psi... is this really the end?

· 無名 · lähetti viestin:
Afterword, the True Ending :3

A lot of people seem to have read and enjoyed this crazy rave I wrote one afternoon for reasons even I can't understand. Someone once told me it described the Dunning–Kruger effect on Bloons players.

You can find me streaming Odysseys and C.H.I.M.P.S. challenge showcases live here,

https://www.twitch.tv/qnoses

Also I have a Creator Code!

Click the Creator Support button in the bottom right of the settings screen and enter my code QNOSES, you'll get a special in-game avatar if you buy anything from the shop.


© Copyright · 無名 ·. This item is not authorized for posting on Steam, except under the account with SteamID: STEAM_0:0:45634138.
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