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45 of 48 (94%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 31 Jan @ 4:10pm

Hope's Hamlet

Reach a population of 100 inhabitants
Unlocked 31 Jan @ 4:30pm

City of Second Chances

Reach a population of 200 inhabitants
Unlocked 31 Jan @ 5:09pm

Beacon of the Broken World

Reach a population of 350 inhabitants
Unlocked 31 Jan @ 6:04pm

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
Unlocked 31 Jan @ 11:11pm

First Cycle

Survive 1 Year
Unlocked 31 Jan @ 3:41pm

Five Years Forward

Survive 5 Years
Unlocked 31 Jan @ 4:51pm

Ten Years of Fortitude

Survive 10 Years
Unlocked 31 Jan @ 6:18pm

Persistence Symbol

Survive 15 Years
Unlocked 31 Jan @ 7:57pm

Cement Roots

Survive 20 Years
Unlocked 31 Jan @ 9:07pm

Quarter-Century Mortar

Survive 25 Years
Unlocked 31 Jan @ 10:17pm

Say No to Death

Go 3 years without anyone dying
Unlocked 15 Jul @ 8:29pm

Muted Mortality

Go 5 years without anyone dying
Unlocked 16 Jul @ 6:50am

The Return of Mastery

First time Craftsman appear in your community
Unlocked 31 Jan @ 4:06pm

Post Academia

First time Specialists appear in your community
Unlocked 31 Jan @ 11:23pm

Iron Horse

Produce your first locomotive
Unlocked 31 Jan @ 11:26pm

Non-modern Expansionism

Settled in a regional for the first time
Unlocked 31 Jan @ 4:21pm

Acceptants

Welcome outsiders into your community
Unlocked 31 Jan @ 3:27pm

A Palmful

5 new people join the community at once
Unlocked 31 Jan @ 3:27pm

One Squad

10 new people join the community at once
Unlocked 31 Jan @ 3:51pm

High ratio

15 new people join the community at once
Unlocked 31 Jan @ 8:03pm

Cauldron of Attraction

20 new people join the community at once
Unlocked 31 Jan @ 10:24pm

Rural Nest

Have 25 completed structures in settlement
Unlocked 31 Jan @ 3:50pm

Town-like Density

Have 50 completed structures in settlement
Unlocked 31 Jan @ 4:05pm

A Center of Rebirth

Have 100 completed structures in settlement
Unlocked 31 Jan @ 4:40pm

Where All Roads Lead

Have 200 completed structures in settlement
Unlocked 31 Jan @ 5:22pm

Awakening of Power

Generate 1,000 electricity
Unlocked 31 Jan @ 4:06pm

Dynamo

Generate 5,000 electricity
Unlocked 31 Jan @ 4:44pm

Bringer of light

Generate 20,000 electricity
Unlocked 31 Jan @ 9:57pm

Core Power

Generate 40,000 electricity
Unlocked 31 Jan @ 11:13pm

Reflexive

Activate 1 action
Unlocked 31 Jan @ 3:17pm

Regular interventionist

Activate 10 actions
Unlocked 31 Jan @ 6:14pm

Old World Tradition

Trade in barter for the first time
Unlocked 31 Jan @ 3:51pm

Belter

Complete Conveyor System development
Unlocked 31 Jan @ 10:33pm

Extra Limbs

Complete Basic Machinery development
Unlocked 31 Jan @ 10:07pm

Wrapper

Activate better clothe production formula
Unlocked 31 Jan @ 6:02pm

Onward to Delphi

Respond positively to the request for paper distribution
Unlocked 31 Jan @ 6:36pm

Chubby Chef

Change Ration formula permanently
Unlocked 16 Jul @ 6:36am

The Last Supply Line

Build 3 District Freight Depots
Unlocked 16 Jul @ 6:44pm

Warehouse Wonderland

Build 5 District Freight Depots
Unlocked 16 Jul @ 6:52pm

First Ignition

Produce 10 trucks
Unlocked 17 Jul @ 1:17pm

Big Rig Dreams

Produce 20 trucks
Unlocked 17 Jul @ 7:01pm

Shoreline Sanctuary

Build 5 Coastal structures
Unlocked 16 Jul @ 7:13am

Fashions of the Final Frontier

Produce 1000 Fine Clothing
Unlocked 6 Aug @ 1:55am

Pressure Point

Produce 5000 water by purifying water
Unlocked 16 Jul @ 8:54am



Crossing Into the Last Hope

Place any pedestrian crossing

Surveyor of the Future

Survey in 3 advanced mining towers
0 / 3

The City of Class

Place 20 Aesthetic assets in your city
4 / 20