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Aspersio 님이 최근에 작성한 평가

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아직 아무도 이 평가가 유용하다고 하지 않음
1명이 이 평가가 재미있다고 함
기록상 203.8시간 (평가 당시 168.4시간)
Rock and Stone
2022년 11월 22일에 게시되었습니다. 2023년 11월 21일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 17.6시간 (평가 당시 9.2시간)
앞서 해보기 평가
30XX is the game to play if you're itching for a Co-op oriented Megaman X/Zero series style game. It's not done very often and this fills that niche. The game's shaping up much better than their previous game 20XX with a much better art style (Flash game appearance to a sprite based aesthetic) with plenty of replay-ability with the rogue-like experience and a Mega Mode if you prefer consistent stages.
2021년 11월 24일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 117.6시간 (평가 당시 44.0시간)
앞서 해보기 평가
The game has a ton of potential with what's available. New areas, ghost types, tools, and ghost behaviors could go along way. I feel like there should be adjustments with some of the existing tools though as some of them don't bring much to the table and have little incentive to take in. I hope they do some polishing up though since my first 6 hours of the game were riddled with bugs, corrupted saves, and games where the speech recognition broke on me so the spirit box wouldn't work. For the style of what this game is, it shouldn't require an SSD to be playable as this game takes ages to load otherwise.
2020년 11월 28일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 35.3시간 (평가 당시 25.5시간)
Anime Mario Party. What else do you expect?
2019년 6월 29일에 게시되었습니다.
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2명이 이 평가가 유용하다고 함
기록상 665.4시간 (평가 당시 28.6시간)
Man was it the wait for a Monster Hunter game to finally be on PC (excluding overseas Frontier and Monster Hunter Online). This game definitely has the scalability for a variety of specs to have the game look like a 3DS, to insane levels of supersampling to cripple the best of hardware.

The game is essentially series of boss fights among a variety of different monsters using large weapons and tools for up to 4 players in a quest. After fighting smaller monsters, gather their parts and create equipment from them to fight even bigger beasts to make better gear. It's a great gameplay loop for a game with very in-depth combat.

The game's got some network problems of random disconnects however. The main story quests have such an unintuitive way to play in a co-op with a friend as all players need to start their quest alone and only after watching all the cutscenes are people able to join, or re-host for party play. It's almost better to avoid co-op play for the main story, and begin playing with others once that is done.

The mouse has some unusual acceleration tied to it and no way to change to a raw input. Controllers are recommended as the game was originally a console release earlier this year.

Overall the game is great and the hope is that Capcom will update and improve the port as opposed to other japanese developers that release a PC port and never patch the bugs or problems.

Update: Since the PC launch Capcom has released tons of PC performance improvements and options along with HD textures for the enthusiasts out there. With Iceborne still being delayed, but not as long as the original, lets hope that the expansion is still optimized and that our updates catch up faster than it did in vanilla.
2018년 8월 15일에 게시되었습니다. 2019년 11월 26일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 1,242.7시간 (평가 당시 1,273.0시간)
This is how you lose friendships
2017년 11월 22일에 게시되었습니다.
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