3
Products
reviewed
120
Products
in account

Recent reviews by {GΘds} g☢ТαllΩ27

Showing 1-3 of 3 entries
1 person found this review helpful
282.5 hrs on record (254.9 hrs at review time)
The fast paced and frenetic gameplay that mixes strategical thinking while rapidly moving and annihilating demons around arenas filled with them.

The level design also stays loyal to the classic level design from the OG with all the secrets and pickups spread around the maps and levels. The addition of parkour, in my opinion, is actually a really interesting feature keeping the intersections between arenas and major encounters a lot more interesting rather than using lame and boring corridors that could completely break the immersion and dynamic/rythm of the game.

All the demon designs are really good being, some of them, even a lot better than the classic designs (the Barons of Hell are way cooler this time) and some staying loyal to the classics. There are also a few new ones with interesting mechanics and really good and challenging AI for a even more difficult and interesting gameplay. The addition of weak spots that, when you hit them, make the demons more vulnerable is another great feature that makes the combat not just a brainless shoot and run where you aimlessly hit the enemy. Instead, this weak spots make you think and actually try to hit certain spots and adapt certain play styles that give a more interesting dynamic to the game and combat.

Soundtrack... is just amazing. Once again Mick Gordon (unfortunately couldn't do de DLC OST) revived an old classic masterpiece. Regarding the DLC, even though the OST here wasn't produced by Mick Gordon was still really good or even better. A really good decision hiring Andrew Hulshult for this kind of work who delivered a really amazing soundtrack that even surpassed my expectations with a more metal style into it instead of the exaggerated use of synth like Mick Gordon did.

One thing I didn't really like in the game, even though it might be interesting but to a certain extent, is the overwhelming amount of upgrades and currencies and scores that you can get throughout the game. This kind of player progression not only doesn't really make sense narratively but also get's really overwhelming and kind of unnecessary to a certain degree. The rune system, for example, get's to a point where I find myself not really using half of them making some of them absolutely obsolete and making other really crucial. This contrast shouldn't happen and it's simply because of the fact that the game has an unnecessary enormous amount of content for the player to explore and upgrade which sometimes are quite useless.

The addition of a more complex lore related to the earlier releases of this franchise is kinda of a good feature as well. Though, even if I find some of it interesting, i feel like it doesn't really fit in a Doom game. Don't get me wrong, I'm a sucker for lore when it's real well done, but it's just that in this case, it doesn't fit to the original concept of the game. As once
John Carmack said: "Story in a game is like story in a porn movie... Its not that important" and that's totally true in cases like Doom where the main focus is in the gameplay and not the narrative behind the universe where it can be simply explained in a dozen of lines. It's an interesting view and story to the game and universe around all the events of the game, but it's not a focal feature and something that should be presented to the player through cutscenes (even though most of the lore is cleverly implemented in codex documents of text scattered around the map, the devs still know deep inside that the Doom players don't like cutscenes we go straight to the action).

Overall, Doom Eternal is a game packed with action with extreme and challenging gameplay and amazing mechanics while staying loyal to the OG games design wise. The devs did a real great job translating the old and classic FPS to the original and modern technologies we have today with a masterpiece that is yet to be forgotten by the gaming community. Congratulations iD for delivering a piece of art to all of us! It's a hell of game (sorry pwn intended, I had to do the joke xD).
Posted 27 November, 2020. Last edited 30 November, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
90.7 hrs on record (80.2 hrs at review time)
Do you like killing? Do you like a badass metal soundtrack WHILE you kill demons? Do you like being a badass yourself WHILE you listen to badass metal music WHILE you kill demons?
Ok then, this game is all about that straight into the action simple story just rip and tear. ID did a really good job resurrecting Doom Guy along with his classic franchise I only hope Doom Eternal lives up to the expectation or goes even beyond like this one.
Posted 1 July, 2019.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
409.7 hrs on record (313.6 hrs at review time)
Now this is a game that makes me play it forever. It's so addictive that regardless of how many times you've played it before you will always an ALWAYS want to come back to it to try new things or to just build something you've wanted to build in a long time or even just redo all the things in the game with a new char...
With an amazing dev team and with awesome updates that somehow can even surpass my hyping expectations, this is definetly one of the best action survival sandbox games out there.
Even though this is not a game for everyone it's definetly worth a try and I'm pretty sure you won't be dissapointed if you are into 2D survival games like this.
And never forget: if you have more friends to play with, just go and play with them since this is so much fun with friends and much better to play with someone than by yourself. It really adds up to the fun which is already a lot.
Be it building, surviving waves of monsters and aliens, having some fun with your friends on pvp and alike, building you character... this game will always have something new for you to day every playthrough and with every update and new additions to the game that constantly pop out here and there even though the game is old... there's so many things to do in so many different ways you'll lose yourself with it. Deffinetly worth it!
Posted 25 November, 2016. Last edited 27 November, 2017.
Was this review helpful? Yes No Funny Award
Showing 1-3 of 3 entries