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Recensioni recenti di The Space Ferret

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Visualizzazione di 21-30 elementi su 31
2 persone hanno trovato utile questa recensione
15.3 ore in totale (11.5 ore al momento della recensione)
A rather unique game that plays like a 4X strategy mixed with shades of Populous. You play the role of a Creator who is tasked with bringing balance to the world populated by two factions, the Norse and the Greeks. As Creator, you have the ability to shape the world as you see fit by adding lakes, fields, etc, to an ever changing landscape, and to help the two factions prosper to greatness.

When military buildings are built, they create units, and these men will move on their own to the other faction to destroy them. Your ultimate goal as the Creator is to make sure these two sides don't destroy the other completely, and no, you can't win simply by never giving the factions military based buildings, for bandits will randomly spawn in the world, and they will start attacking the cities if you don't have a military force.

However, balance isn't one sided. In order to create balance in the first place, you must also encourage war and destruction so you have to let them duke it out and destroy some buildings or two while you watch from above and see how things go. However, if one side starts dominating the other, you must step in and bring in the balance. Does the Norse have too many infantry and are now laying waste to the world? Drop a Minotaur at their feet and watch them get themselves wasted by a bad ass bull. You could also drop some mountains and/or lakes in their path to halt their progress.

Did I say minotaur? Each faction has their own mythological monsters that you can plop anywhere on the field (as long as you have the necessary resources) that can tip the balance if things are going to pot. Each monster has their own set of skills, and be careful when you use them because that monster might start going out of control and you'd have a new set of problems to deal with.

In addition to monsters, there's also Gods that appear after a while with their own set of skills, along with various items that can do things like letting both sides be able to fly, or killing all human units on the map to get some breathing room. There's also various Woes that pop up after a set amount of turns that can really cause havoc, such as a total map change or dropping bandits near the cities.

As mentioned before, Skyward Collapse is an unique twist on the strategy genre, and it's much harder than it sounds to balance the playing field so that you must let each side cause enough havoc to get the scores, yet also having to keep them in check to prevent total destruction and a game over. Easier difficulties aren't so bad, but harder difficulties will really test your ability.

Skyward Collapse resembles a board game, which I'm sure is what the devs strived for. The graphics are nicely detailed, especially the various units and mythlogical creatures. There isn't much animation to speak of, but that's not much of a negative considering the whole board game look, and the fact it's not very important for the genre. When you start having over forty units moving on their own, the last thing you'd want would be to have them all animated. The music, which I think is just one track, is great.

Everytime you win a game, you unlock a new building to give the game more depth/options, athough if you are the impatient type, there is a cheat you can use that gives them all at the start.

There's also co-op multiplayer for up to 8 players although I haven't tried it.

Any strategy fan should try out this game. This is the first game I've ever played from Arcen Games, and if this is the sort of stuff they usually make, then they're doing just fine. The only thing that really matters in a strategy game is the gameplay, and it certainly delivers.
Pubblicata in data 4 giugno 2013.
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Nessuno ha ancora trovato utile questa recensione
15.4 ore in totale (9.4 ore al momento della recensione)
KInda sucky the game gives you over 100 vehicles to use, but only lets you plant six types of crops. Also, the vehicles NEVER get dirty and remain as shiny and sparkly as if you bought it brand new, even after all the ploughing and the sowing you do. You never have to maintain them either.

That said, the game is relaxing and engrossing, and you'll find yourself planting more and more so you can earn enough profit to buy that awesome cultivator with a much bigger width than the crappy one you start with. You can also run around looking for horseshoes although it's bloody hard and I've only managed to find five of them.

Another relaxing yet engrossing game is Euro Truck Simulator 2. I recommend that also.
Pubblicata in data 15 aprile 2013.
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Nessuno ha ancora trovato utile questa recensione
15.6 ore in totale (10.9 ore al momento della recensione)
I call it a rogue like in space with some Oregon Trail sprinkled on top. Great fun.
Pubblicata in data 2 gennaio 2013.
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Nessuno ha ancora trovato utile questa recensione
210.1 ore in totale (127.5 ore al momento della recensione)
Plays like L4D but faster and with dinosaurs.
Pubblicata in data 30 ottobre 2012.
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Nessuno ha ancora trovato utile questa recensione
90.8 ore in totale (86.1 ore al momento della recensione)
A no fuss way to fly.
Pubblicata in data 5 aprile 2012.
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Nessuno ha ancora trovato utile questa recensione
19.9 ore in totale (17.5 ore al momento della recensione)
Aside from the Pokémon Mystery Dungeon games, this is a roguelike I can actually get into.
Pubblicata in data 6 gennaio 2012.
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Nessuno ha ancora trovato utile questa recensione
5.9 ore in totale (3.9 ore al momento della recensione)
The neon colours and lights will blow your mind...or something.
Pubblicata in data 27 dicembre 2011.
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1 persona ha trovato utile questa recensione
336.2 ore in totale (259.6 ore al momento della recensione)
Best indie game of 2011! I't's crazy fun and very unique. What other game lets you kill people with goats? Very underappreciated game that everyone overlooks. I honestly had more fun with this than TF2. Don't let launch reviews fool you! This game's gotten much better since then.
Pubblicata in data 17 dicembre 2011.
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2 persone hanno trovato utile questa recensione
18.9 ore in totale (6.8 ore al momento della recensione)
After playing this game, you'd agree that dragons were the -real- victims back in the medieval ages.
Pubblicata in data 5 aprile 2011.
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2 persone hanno trovato utile questa recensione
159.7 ore in totale (140.1 ore al momento della recensione)
No more stacks of doom! My Game of the Year 2010.
Pubblicata in data 5 febbraio 2011.
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