74
Products
reviewed
0
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in account

Recent reviews by Foxbar

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Showing 1-10 of 74 entries
2 people found this review helpful
2.6 hrs on record
Robots are rad as hell, and this game is worth it for the music alone. Also, it did not get a fair shake. Buy this awesome video game!
Posted 19 June, 2018.
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No one has rated this review as helpful yet
224.5 hrs on record (158.9 hrs at review time)
While the front end is still stuck in 2009 and Capcom's monetization is, at best, questionable, the core gameplay is rock solid. If you're looking for the best version of Street Fighter to date, you've found it. Just... bring a hard hat.
Posted 23 November, 2016.
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2 people found this review helpful
5.0 hrs on record
Basically Picross, but with a few small twists. I would have preffered something that was just raw-ass Picross, but I could see the appeal for less purist fans of the form. I blew through it over the course of two mornings, so it's also short, but at only 3 bucks one can only expect so much. Definitely recommended!
Posted 25 February, 2016.
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3 people found this review helpful
1 person found this review funny
1.2 hrs on record
This is a rough one to not recommend. It's a cool idea. I really like this game on paper. In action, however, I found the dialoge -- and the bulk of what you do in this game is listen to two people talk -- was super stilted and flat. And yeah, I get it, it's supposed to be two dumb college kids talking on the Internet, but even accounting for that I was left wanting.

Would love to see more people take a stab at something like this, but I'm afraid this time around it just didn't grab me.
Posted 10 January, 2016.
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No one has rated this review as helpful yet
12.7 hrs on record
Yes, play it.

If you really need to know more, just read Austin Walker's review on Giant Bomb. His experience with that game is damn near identical with mine.

http://www.giantbomb.com/reviews/undertale-review/1900-715/

But otherwise? Just play it.
Posted 9 January, 2016.
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20 people found this review helpful
4 people found this review funny
11.1 hrs on record (10.4 hrs at review time)
Ever wanted a puzzle game built around a graphical representation of coding programs in something vageuly similar to assembly? Of course you did! why even ask that question! That question is dumb as hell!

HRM is a fantastic little puzzle game. You build little program to perform simple computations, all while basking in the delightful ambience one expects from a Tomorrow Corporation game. It's not particuarly long, but you can squeeze some extra milage out if by reworking your puzzle solutions to complete the efficency challenges. Recomended for anyone with a penchant for logic problems, and doubly so for fans of "programming" games like Spacechem.

And hey, the game got me to go learn what "bubble sorting" is, so that's gotta count for something, right?
Posted 9 December, 2015.
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105 people found this review helpful
5 people found this review funny
4.8 hrs on record
I really wanted to like Steam Marines. There's some pretty cool ideas at work here; turning Space Hulk into a roguelike. Unfortunately, it just falls short of almost every mark it wants to hit.

The random levels are entirely too random. Sometimes you'll spawn in a room with no doors. Sometimes you'll spawn in a room of nothing but doors. Sometimes you'll spawn on top of the exit! And on and on. Enemy placement suffers similarly, with you going from no robots to being completely surrounded in the space of a turn.

The UI is a mess. The tutorial doesn't tell you everything. And ultimately, what options you do have on a given turn are extremely limited.

This game has a great premise, and what's here is a promising effort, but ultimately I can't really say it's worth your time and money. It's not an egregiously awful game, it's just not really much fun.
Posted 14 October, 2015.
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No one has rated this review as helpful yet
6.6 hrs on record
Basically a side-scrolling Hotline Miami, but with a much more cheeky vibe. The controls are tight and responsive, as you'd probably expect from the people who made the equally excellent Olli Olli. The music is a delight, the visuals appropriately low-fi. The humor has some pretty hard swings, alternating between "lulz random" and genuinely clever. Not particularly long, but that also means it doesn't overstay its welcome. If you're looking for a fun little arcadey diversion for a couple of days, you can't go wrong.

Oh, and this game is British as ♥♥♥♥. So that's a plus.
Posted 25 July, 2015.
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No one has rated this review as helpful yet
14.6 hrs on record (13.9 hrs at review time)
Take SimCity 4 and make it a whole lot easier and prettier. That's Cities: Skylines. It has pretty much everything you want from a SimCity successor, with the added benefit of the Steam Workshop for mod support.

The scale can be a little funky, with cities that have populations in the tens of thousands looking like the sort of ubran sprawl that'd make Manhattan blush. And the game is not without its quirks for things like traffic pathfinding or city resource usage. But on the whole, my only "real complaint" about it is that it's really, really easy. This game will not challenge you like SimCity did once upon a time.

If you're cool with that, though, Cities: Skylines is easily one of the best entries in the simulated city genre. If you like building cities, you're probably gonna love this game.
Posted 21 July, 2015.
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22 people found this review helpful
1 person found this review funny
16.7 hrs on record (16.3 hrs at review time)
I absolutely adored this game. Though a bit shallow on the management side, the tacical engine humming under Massive Chalice is superb. It plays a bit like the remake of XCOM. Combat is straight-forward enough that I feel comfortable recommending it to just about anyone, but there's still a reasonable amount of tactical depth. Not Double Fine's funniest game, sure, but definitely their best-playing. Oh, and the soundtrack is really good, too.

Plays nicely in short bursts, so if you're looking for a (relatively) light tactical game, give this one a play.
Posted 20 June, 2015. Last edited 20 June, 2015.
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Showing 1-10 of 74 entries