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Évaluations récentes de stereobub

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1 personne a trouvé cette évaluation utile
69.9 h en tout (58.6 heure(s) lors de l'évaluation)
This game feels like balancing a soap bubble on top of a nail. Loved it 10/10
Évaluation publiée le 20 septembre 2017.
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1 personne a trouvé cette évaluation utile
11.9 h en tout
I have finished the main part of this game a few days ago, and it was great, so i thought id be nice to put up a recommendation.
First of all, before you look at the store page and disgustedly turn away because theres programming involved, dont worry about that. You need no prior programming knowledge to understand and play this game, nor do you need any of it to have fun with it.
However, there are two "courses" in the game, plus a bonus challenge:
-The regular, linear puzzle path that starts at a difficulty of "add these numbers together and send the result. You did it!"
-The more advanced puzzle path that actually needs a lot of thinking and planning to grasp and finish. There are some really hard puzzles here, even if you did some programming in your free time.
-There are also some optimization challenges, However, be aware: those are *REALLY DIFFICULT*. I was only able to optimize the first third of the game, and after that, i found myself blankly staring at my screen for 10 minutes, wondering how i ended up with 20 commands instead of 5.

So basically there are three types of people that would enjoy this game, based on the two paths and the bonus:
1. People that enjoy logic puzzles and doing cool things with numbers. AKA people that would enjoy any other puzzle game just as much.
2. People that not only like solving logic puzzles but also are interested in programming in general; The way of thinking that would usually help you solve a coding problem will also help you here. Also do try this path if youre type 1; The game might convince you to go on.
3. Mad insane people that want to get the best results humanly possible and strive for maximum efficiency. This game will consume your life and stay in your head until you beat the requirement for optimization. This is a last warning. It is not too late to turn back.

That being said, the logic curve is really gentle; the first third of the game operates on knowledge that a preschooler would have. So yeah, dont worry. Even the final puzzle of the main path was not that hard to conquer. With enough time and the will to not give up, you will be able to solve the whole thing easily. This is not a crazy Zachtronics game where halfway through the game your brain explodes in a billion shreds and you regret everything. It's actually quite a relaxing experience. And for 10€, it would be silly not to try and give it a go.

Positive things:
The graphics and soundtrack are lovingly crafted, the game eases you into the more difficult puzzles, and unless youre going for 100% efficiency, just solving the whole thing wont be too much of a hassle. Although this might not be a casual game, it does not involve any crazy mental hoola-hoops just to have fun with it, unlike something akin to TIS-100. TIS-100 is the kind of game that will inevitable make you feel like youre the most stupid human on planet earth. (However, if you are smart enough, which im not, TIS-100 will give you just what you need)
This game will make you feel smart while also being an actual fun game you will want to sink your free time into.

Negative things:
The programming language youre given is the most low-level thing ever. You are given very basic mathematical operations throughout the whole game. This might work for what the game asks of you, but i feel like if the thing progressed more and gave you more high-level programming stuff to work with, you would be able to ask much more cool and interesting things; as a result of the kind of programming you use, even the hardest challenges seem bland. Even the hardest thing in the enire game - finding prime factors - still is a basic task. The only hard part is that youre only given subtraction, addition, and memory management, so in the end it feels like carving a statue out of stone with your bare hands. Which just isnt fun. Other games like spacechem make difficult tasks feel exciting and cool, this one not so much.
Also the UI is a bit slow sometimes.

In the end, even if it doesnt look like it, the games really cool! I definetly recommend it if you have any interest in puzzle games whatsoever. Go play it! The positives outweigh the nitpicks i have by a lot, and the 12 hours i spent with it were a lot of fun. Im also definetly going back to optimize my messy code. I might not come back alive.
Évaluation publiée le 11 octobre 2016.
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4 personnes ont trouvé cette évaluation utile
540.7 h en tout (335.5 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
More than 350 hours in-game and this game still kicks my ass on a regular basis, so i decided it's time to write a review for this wonderful game.

Despite being one of the hardest games I probably ever played (and maybe will play) i never was that addicted to a game. No matter how far you go and how good you get, there's always new fun and dangerous stuff in your way, more weapon/mutation combos to test out, a character strategy to explore, a new challenge to try and lots more.

You always make new stupid mistakes that didn't happen before, try again, get further, die horribly, try again...
...and again...
...and again...

With weekly updates, two devs streams a week and awesome community forums, this is probably the best game experience I ever had, I have never seen developers with that much dedication towards their project.

This game has still a long way to go (it's Early Access, duh), but even now it is already my favorite top-down shooter of all time.

The sound and the feel of things, the growing hordes of mutant enemies and the crazy, ever-expanding weaponry make this game just... so good.

I don't even know what i like most about this game, the weapons, the enemies, the great community and developers... theres just so much that makes this game perfect.

(also props to you if you read all of this.)
Évaluation publiée le 3 janvier 2015.
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