Morningstar
Oujda, Morocco
 
 
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Đã chơi 2.716 giờ
Rust makes better use of voice chat than any game I've ever played. You are naked and alone on the world's silliest island. There is no narrator or announcer, so instead you submerge in the quietude of the unkempt grass crunching beneath your feet, as you uselessly smash your rock against the nearest pine tree. Perhaps you've also harvested some mushrooms and a few bundles of flax; enough to stave off the hunger pangs and fashion yourself a burlap shawl to cover your shame. If you're particularly industrious, you'll have furnished a nice wooden shack a stone's throw away from some fresh water and reliable resources—the entry-level homestead necessary for any successful Rust campaign.

But then you hear it. Faintly at first. Carried on the tip of the breeze. It's another idiot in Rust.

I don't know what it is with this game. Maybe it's the fact that you spawn unclothed and uncensored, maybe it's the brutal vastness of the design, or maybe it's the simple uncouth joy of doing bad things to other human beings, but Rust has a distinctly regressive effect on the human species. The voice chat merges with the draw distance, so when you're spotted by an idiot, you'll start hearing the ♥♥♥♥-talk quietly tickling your ear. They get closer, they get louder and more confident, and suddenly you're hopping over shotgun shells while absorbing an entire dictionary of insults.

It's so hilariously antagonistic that I wish I could say I didn't love it. I wish I could say that it didn't feel incredible when one of those naked idiots charged me with their rock and I switched to the battle axe I fashioned out of scrap metal (which he almost certainly didn't know I was carrying), and put him down with a single well-placed strike. I wish I could tell you that, as I was standing over his fatally wounded body, that I didn't laugh my ass off when my headphones were filled with the voice of a prepubescent boy shouting, "Hey man, wait a second!" I wish I could say I didn't kill him anyway. No game has ever indulged our lack of humanity quite like Rust, and I wish I didn't mean that as an endorsement.
Knifes History
{Knife History}
1- Falchion Knife | Vanila [Traded]
2- Falchion Knife | Night [Traded]
3- Gut Knife | Vanila [Traded]
4- flip knife | Safari Mesh [Traded]
5- Huntsman Knife | Safari Mesh [Traded]
6- flip knife | Safari Mesh [Selled]
7- Flip knife doppler [Selled]
8- Huntsam Knife [Give it to my friend]
9- Bowie Knife | Safari Mesh [Traded]
- Huntsman | night [Traded]
- Butterfly | night [Traded]
10- Karambit | Free Hand (well worm) [Traded]
11- M9 Bayonet | Doppler ( My love ) ( Factory New ) []
12- Butterfly | Borale forest x2 ( i gived the 2 knife for my 2 best friends )
13- Stattrack Butterfly knife | Urban Master []
14- Karambit Rust | Battle Scarde []
15- Huntsman knife | Slaughter (Minimal wear) [Sold it]
16- Statrack Bayonette | Rust Coat ( Battle Scarde ) [Sold it]
17- Flip knife | crimson web ( field tested ) [Sold it]

Portugal Man
Trưng bày ảnh chụp
Counter-Strike 2
5 2
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273
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1.088
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Giao dịch tại chợ
:luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf:
Murder lives forever and so does war
It’s survival of the fittest, rich against the poor
At the end of the day, it’s a human trait
Hidden deep down inside of our DNA
----------------------------------------------------------
One man can build a bomb, another, run a race
To save somebody’s life and have it blow up in his face
I’m not the only one who finds it hard to understand
I’m not afraid of God, I am afraid of man
----------------------------------------------------------
Is it running in our blood, is it running in our veins?
Is it running in our genes, is it in our DNA?
Humans aren’t gonna behave as we think we always should
Yeah, we can be bad as we can be good
-----------------------------------------------------------
Underneath it all, we’re just savages
Hidden behind shirts, ties, and marriages
How could we expect anything at all?
We’re just animals still learning how to crawl
-----------------------------------------------------------
We live, we die, we steal, we kill, we lie
Just like animals, but with far less grace
We laugh, we cry, like babies in the night
Forever running wild in the human race
------------------------------------------------------------
Another day, another tale of rape
Another ticking bomb to bury deep and detonate
I’m not the only one who finds it hard to understand
I’m not afraid of God, I am afraid of man
------------------------------------------------------------
You can see it on the news
You can watch it on TV
You can read it on your phone
You can say it’s troubling
Humans aren’t gonna behave as we think we always should
Yeah, we can be bad as we can be good
-----------------------------------------------------------
:luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf: :luf:

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austen- 20 Thg11, 2022 @ 7:56am 
+rep very friendly
Thimoz♡ 12 Thg03, 2021 @ 4:15pm 
"Vac ban = Dont trust your friend to give him your account -_-" no ♥♥♥♥ sherlock
BinqDesign 17 Thg11, 2020 @ 5:53pm 
:Aegg::g_heart::g_heart::g_heart::Aegg::Aegg::Aegg::g_heart::g_heart::g_heart::Aegg:
:g_heart::g_heart::g_heart::g_heart::g_heart::Aegg::g_heart::g_heart::g_heart::g_heart::g_heart:
:g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart:
:g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart:
:Aegg::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::Aegg:
:Aegg::Aegg::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::Aegg::Aegg:
:Aegg::Aegg::Aegg::g_heart::g_heart::g_heart::g_heart::g_heart::Aegg::Aegg::Aegg:
:Aegg::Aegg::Aegg::Aegg::g_heart::g_heart::g_heart::Aegg::Aegg::Aegg::Aegg:
:Aegg::Aegg::Aegg::Aegg::Aegg::g_heart::Aegg::Aegg::Aegg::Aegg::Aegg:
BinqDesign 30 Thg10, 2020 @ 4:42pm 
:cvlt::cvlt::cvlt::cvlt::cvlt::cvlt::cvlt::cvlt::cvlt:
:cvlt::heartgreen::heartgreen::heartgreen::cvlt::heartgreen::heartgreen::heartgreen::cvlt:
:heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen:
:heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen:
:heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen:
:cvlt::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::cvlt:
:cvlt::cvlt::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::cvlt::cvlt:
:cvlt::cvlt::cvlt::heartgreen::heartgreen::heartgreen::cvlt::cvlt::cvlt:
:cvlt::cvlt::cvlt::cvlt::heartgreen::cvlt::cvlt::cvlt::cvlt:
🎃 Happy Halloween!!🎃
BinqDesign 16 Thg10, 2020 @ 4:06pm 
:Aegg::g_heart::g_heart::g_heart::Aegg::Aegg::Aegg::g_heart::g_heart::g_heart::Aegg:
:g_heart::g_heart::g_heart::g_heart::g_heart::Aegg::g_heart::g_heart::g_heart::g_heart::g_heart:
:g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart:
:g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart:
:Aegg::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::Aegg:
:Aegg::Aegg::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::g_heart::Aegg::Aegg:
:Aegg::Aegg::Aegg::g_heart::g_heart::g_heart::g_heart::g_heart::Aegg::Aegg::Aegg:
:Aegg::Aegg::Aegg::Aegg::g_heart::g_heart::g_heart::Aegg::Aegg::Aegg::Aegg:
:Aegg::Aegg::Aegg::Aegg::Aegg::g_heart::Aegg::Aegg::Aegg::Aegg::Aegg:
BinqDesign 20 Thg09, 2020 @ 2:09pm 
:cvlt::cvlt::cvlt::cvlt::cvlt::cvlt::cvlt::cvlt::cvlt:
:cvlt::heartgreen::heartgreen::heartgreen::cvlt::heartgreen::heartgreen::heartgreen::cvlt:
:heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen:
:heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen:
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:cvlt::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::cvlt:
:cvlt::cvlt::heartgreen::heartgreen::heartgreen::heartgreen::heartgreen::cvlt::cvlt:
:cvlt::cvlt::cvlt::heartgreen::heartgreen::heartgreen::cvlt::cvlt::cvlt:
:cvlt::cvlt::cvlt::cvlt::heartgreen::cvlt::cvlt::cvlt::cvlt: