7
Produtos
analisados
253
Produtos
na conta

Análises recentes de Fat Beagle In A Tux

A apresentar 1-7 de 7 entradas
Ainda ninguém achou esta análise útil
137.4 hrs em registo (0.9 horas no momento da análise)
Análise de Acesso Antecipado
Passionate dev team, exciting break from the norm gameplay, and a satisfying sense of progression. I have been playing this game since playtest 2 with a total of 1k hours across various platforms. If you remotely enjoy Dungeons and Dragons and Fantasy Adventure RPG style games then this is worth a play.
Publicado a 9 de Junho de 2024. Última alteração: 10 de Junho de 2024.
Achaste esta análise útil? Sim Não Engraçada Premiar
7 pessoas acharam esta análise útil
15.9 hrs em registo (8.6 horas no momento da análise)
Análise de Acesso Antecipado
TLDR at the bottom.

This is a really tough one, I am part of the crowd that came from Initial Unity before this game released. While I am absolutely ecstatic that I can finally use my G29 and H-shifter in an "initial unity" style simcade racer, I cant help but feel immensely frustrated while playing Touge Shakai. In Initial Unity I drove the AP1 (S2K in Unity) and I loved everything about that car in that game, so coming into this game I figured it would be a good idea to stick to that car until I got a feel for the driving. Now I was prepared for a drastic change due to switching from racing with an Xbox controller to racing with a wheel, but I was not prepared for how unforgiving the grip would be, especially with the DS2 (S2K in Touge). I am by no means an expert in simcades, (Only gold in Initial Unity) but with the little experience I have, I can say that a car like the DS2 losing traction into an unsavable drift while going 40kmh on a 60° turn feels off to me, even for a simcade. Driving the car doesnt give me the same satisfaction as it did in Unity where you could really slam the accelerator in a straight line without worrying about the car ice pucking sideways into a parallel guard rail, or being able to make microadjustments partway through a sharper drift to save a sloppy apex entry. Despite all the criticism I would still recommend this game to my friends. Freeroam and Car Customization are a major plus in this game. At least 3 of my early hours were spent creating hideous abominations in the garage to horrify my buddies with later. I can tell the developers of this game truly care about their playerbase, and I have no doubt in my mind that whatever direction they take this game, it will turn out okay because they are dedicated and detailed in their craft, as I have witnessed in the past with Initial Unity.

TLDR: The traction/suspension is considered overly unforgiving at the moment by most, but the game itself has the potential to be a simcade icon if done right, and the devs have a successful track record.
Publicado a 8 de Janeiro de 2023.
Achaste esta análise útil? Sim Não Engraçada Premiar
775 pessoas acharam esta análise útil
49 pessoas acharam esta análise engraçada
23
4
4
2
3
2
2
2
2
2
22
8.2 hrs em registo (8.2 horas no momento da análise)
REDUCE THE PRICE YOU ♥♥♥♥♥♥ CROOKS
Publicado a 3 de Maio de 2022.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
55.7 hrs em registo (8.0 horas no momento da análise)
I'd like to start off by saying this is by far the most realistic hunting sim I have personally ever played. The gunplay is accurate and satisfying, and the elements of tracking and patience are enjoyable and lifelike. The game also manages to build a very believable and immersive atmosphere with an interesting slew of maps. Now with all that said I cant recommend this game. Despite the positives, this game is a bug infested mess, the audio will randomly start cutting out every 2 seconds while traversing the open world. Also about 35%-40% of the content in thehunter is locked behind a paywall if you dont buy the full edition. In my opinion DLC is fine when it adds to a game, not when it is required as a mandatory additional purchase to get a full experience. I dont remember paying $5 for half a footlong at subway, with the other half being "additional" that you have to pay for. Worst of all when you finally crack and buy the DLC, the game feels finished, with very little in the way of visible progression aside from some sights, minor gun unlocks, and skills. This caused me to get bored of the game in a few hours.

TLDR: excellent hunting sim is ruined by cheapshot DLC's, abhorrent audio, and lackluster progression
Publicado a 6 de Julho de 2021.
Achaste esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
159.5 hrs em registo (156.5 horas no momento da análise)
Fun
Publicado a 7 de Abril de 2016.
Achaste esta análise útil? Sim Não Engraçada Premiar
Ainda ninguém achou esta análise útil
129.5 hrs em registo (5.7 horas no momento da análise)
Análise de Acesso Antecipado
This game just gets better and better the longer you play, very nice job 95/100
Publicado a 25 de Fevereiro de 2015.
Achaste esta análise útil? Sim Não Engraçada Premiar
1 pessoa achou esta análise útil
625.8 hrs em registo (226.4 horas no momento da análise)
Why do I like Garrys Mod? How could something so entirely simple be so amazingly fun. Well Garrys mod was most likely the best 10 bucks I didnt spend (Gift from a friend). You see its not the building or concepts that make this game truly cherishable, but simply the people. The people who are mature and listen to you, and allow you to have a good time along with them in whatever gamemode you specialize in, DarkRP, TTT, Flood, Sledbuild, etc. Its as if each new game mode is a whole new game in itself, and it satisfies for endless hours unlike some things like some COD game. There is obviously the small downside of squeakers, but are you really going to let them ruin the game? Play this game, buy it now, but dont buy it for the game, buy it for the people.
Publicado a 26 de Dezembro de 2014.
Achaste esta análise útil? Sim Não Engraçada Premiar
A apresentar 1-7 de 7 entradas