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alias "-jumpaction" "-jump"
bind v "+jumpaction; +throwaction"
> cl_radar_always_centered false
crosshair
viewmodel_fov 65; viewmodel_offset_x 2; viewmodel_offset_y 1.5; viewmodel_offset_z -1; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.30"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "2"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "95"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-1.79"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "1.51"
cl_crosshairstyle "5"
cl_crosshairthickness "0.27"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
cl_hud_playercount_showcount 1
bind "f" "toggle cl_righthand 0 1"
] bind "mwheeldown" +jump
] sensitivity 1.3
] cl_righthand 0
] net_graph 1
] cl_bobcycle 0
] cl
Unknown command: cl
] cl_bobamt_vert 0
] cl_bobamt_lat 0.0
] cl_bob_version 0
] cl_bob_lower_amt 0