2
Products
reviewed
188
Products
in account

Recent reviews by fiend

Showing 1-2 of 2 entries
1 person found this review helpful
15.9 hrs on record (10.0 hrs at review time)
A remake well done. There's some controversy surrounding this one and I completely get it.

-It's too short
-Not enough classic RE Puzzles
-A lot and I mean A LOT of creative liberties were taken with the story
-Missing areas from the original (looking at you Park, but GOD do I not miss that area. But I did really like the clock tower section and was saddened to see it wasn't in the remake ;,[ )
-Certain sequences have been flipped around ( Carlos at the police station?? etc)

Though there are some glaring downsides, I think the game overall came out great.
The gameplay is phenomenal. Excellently optimized, the game runs buttery smooth on my setup and looks absolutely gorgeous (i7 9700k/RTX 2070 Super 8GB/16GB RAM).
I'd say it's a slight upgrade over last year's RE2 remake graphically. RE3 for sure runs smoother than RE2 with the exact same settings.
Speaking of the RE2 remake, this game plays almost identically to that one and the police station was ripped straight out of it, like the classics. There are some nice quality of life improvements to the engine in regards to the GUI and everything which is nice.

This game also has the dodge mechanic just like the OG RE3. Takes a second to figure out how it works but once you get it down, the whole game becomes a whole lot easier. Although I found it a bit harder to land Carlos's evade punch. I prefer this system over the knife/grenade escape system from the last game, which I felt interrupted the flow a bit.
RE3 is definitely more action oriented, and that is evident as soon as you boot up the game.
Plenty of ammo littered across raccoon city and its various environments, so you shouldn't really find yourself in a pinch for ammo very often, if at all.
On top of that, it's also very linear. There is a TINY BIT of backtracking here and there and some of it is even optional towards the end of the game, but it's nowhere near as bad as RE2.

The story has been decently modified but I believe that's so it'd tie in better with the RE2 remake. You should ABSOLUTELY play that first before you play this if you want to experience the story the way it was intended. It doesn't do much to catch you up, but you can kind of get a good idea on what's going on if you take the time to read all of the documents you can find.
It's not quite the same as the original, but it ties in very nicely with the last game and actually explains a good amount of how things happened at the police station, which I really loved.

Nemesis is absolutely terrifying. As he SHOULD be. He is entirely scripted but man, for the short time he chases you I was ♥♥♥♥♥♥♥♥ my pants. Unlike Mr X from last year's game, Nemesis can sprint and knows the layout of the entire city. He can run off at any moment and suddenly land in front of you or behind you. Or he can cut you off sprinting out of an alleyway up ahead. One thing I love about nemesis in this game is that even though he's mostly scripted, when he chases you through raccoon city early in the game, he isn't on a set path. He just chases you until he's stopped or you get to your objective. (which is pretty easy but he only gets stunned for like 2-3 minutes). He can also use weapons so that's fun.
The boss fights with nemesis are cool but I don't think they're as good as the original boss fights. Towards the end he reminded me more of a final boss character you'd see in final fantasy than something you'd see in a classic RE game, but it was still cool nonetheless.

Overall I think this game is a bit easier than your typical Resident Evil title, due to the sheer amount of ammo everywhere and its length. Of course hardcore, nightmare, and inferno modes are waiting for you after you beat it the first time if you REALLY want a challenge, but even then there's a shop on the main menu where you can use in game credits to get infinite ammo, etc. That combined with the evade mechanic kind of breaks the difficulty in half. You can make any enemy in the game look like a joke with evade. I'd say the replay value is definitely there, there's a good amount of collectibles to get and the harder difficulties + the aforementioned shop.




TL;DR
While it isn't 100 percent faithful to Resident Evil 3: Nemesis, it does its job (which is to be a remake of a fan favorite RE game) and it does it well. It's a different raccoon city but it's all so familiar, and there are plenty of nods to the original.

BUT, I don't think you should spend 60 dollars on this game unless you're a diehard RE fan looking for a nice dose of nostalgia. There were some apparent shortcomings but I think the game perfectly makes up for it with its visuals, slightly reworked story (which ties in very nicely with the RE2 remake if you played that), gunplay, sound design, etc etc etc. Capcom did a pretty good job with this, but it leaves a bit to be desired. I'd give it a 7.5/10, wait till it goes on sale.
Posted 9 April, 2020.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
728.8 hrs on record (76.6 hrs at review time)
This game is great. I don't really like all the DLC but I appreciate Capcom listens to the community and brings old favorites back, be they characters or locations. The graphics are beautiful, the sound track is great, the sound effects are fresh and interesting while bringing subtle oldschool vibes, the game plays smooth and sharp and if you make a mistake, it's your fault.
I also appreciate how beginner friendly this game is to new players. When you first launch the game there is a tutorial that goes over the basics, and the new stuff for returning players. I like that it suits both beginners and veterans.
Getting good at this game takes time. I have around 80 hours or so which isn't a whole lot, but the majority of those hours have been in training mode and trials focusing on one character. I have 80 hours devoted to one character and I still get my ass handed to me sometimes. The learning curve for each character eventually reaches a threshold, but the skill curve does not. Perfecting your skill after your learning curve reaches its threshold and you've learned all the combos you can learn, you still have to execute them with proper timing and use them when the situation grants it.

Overall, I love this game. If you're looking to play casually, you can do that. If you're looking to play competitively, you can do that. What you invest in this game is what you get out of it. Whether you're looking to play a game to kill some time for a few hours or if you're looking for a competitive game to spend thousands of hours in and strive to perfect your skill curve, this game is perfect.
Posted 28 January, 2018.
Was this review helpful? Yes No Funny Award
Showing 1-2 of 2 entries