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Recent reviews by Erya Na

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7.4 hrs on record
I don't even know where to start...The whirlwind of emotions, the tears....I am not going to talk about the graphics (don't really care about them), about the plot, about the gameplay....but I will talk about the understanding. I had to cope with crippling social anxiety, loneliness and bullying throughout my childhood, and obsessive daydreaming was how I "made it out" of my teenage years. The writers of this game understand me. In the 4 hours it took me to go through this game, and especially in the "letting go and growing up part" I re-lived my own process of reaching a point where I said goodbye to my imaginary friends. To my surprise it was not a bitter or sad experience, despite the tears running down my cheeks. It was a sweet nostalgia to it and for that I thank you guys deeply for putting this totally more than a game out there!
Posted 4 May, 2019.
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2 people found this review helpful
0.5 hrs on record (0.3 hrs at review time)
There's an absurd number of clicks to be done in the game. Most of them totally pointless, like reviewing the payment received and having to acknoledge it instead of just floating the money/stars in, like one extra click in each service area instead of them kicking it automatically, like not being able to accept multiple jobs but having to click on the shop, click on the jobs panel, take the job, rinse and repeat. That is just stupid.
Posted 4 January, 2018.
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9 people found this review helpful
282.1 hrs on record (68.3 hrs at review time)
Updated: after playing for 4 more hours, I'd like to ammend: ONLY buy this if you have unlimited time to play and a very very high resistance to frustration. There is nothing more I want than to get rid of this absolute piece of ♥♥♥♥ game!

ONLY buy this game if you are a flight simulation fanatic and have top of the line gaming equipment. Anything else and you will fail miserably. Regarless of how much you fine-tune it, playing this with a standard mouse and keyboard is impossible. The aiming takes god-like accuracy. Plus, the ways the enemies move in space...come on! No physics engine I know can make a larger craft move with such speed as to permanetely stay in the back of a light fighter.

In terms of gaming usability, this game is an absolute nightmare. Nothing, and I mean nothing other than press fire to shoot is intuitive. It is worlds away from the original game in this standpoint. The tutorials....I have no idea why they included those tutorials, they are useless. One example: when docking, you need to be aligned with the docking tower. That information is not presented...ever (not in the manual, not in the youtube tutorials, and certainly not in the in-game tutorials).

Later edit.

Tried to play some more and do some fetch the stick missions (aka: retrieve artifact for study OR learning from tragedy). Guess what! Those are even less user friendly than the in-game tutorials (yes, it came as a shock to me too). Do you have any idea where to go in the system to do those or to pick crap up? No? Me either and apparently, neither does my good friend Google. There is virtually NO information out there on how do these jobs. You see some checkpoints nav beacons. Being a normal and sane person you'd expect one of those would be it, right? He he he, apparently the game designers decided that's a stupid way to do things. So....no, I still don't know how to do those missions.

To add to the fun, sometimes you have to travel 53322 ls to your destination. Yes, those are 10 minutes of your life you are not getting back...because what else am I going to do with my time than watch stars flying around my screen. Seriously, I am all for atmospheric, but this is ridiculous.

Real time missions? Real time missions! As in when the mission says you have 30 minutes to do the mission you have IRL 30 minutes. Oh, you have a life? Tough, this game requires you to plan ahead. If you don't have un-interrupted time to play don't bother.
Posted 12 July, 2015. Last edited 12 July, 2015.
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Showing 1-3 of 3 entries