11
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Recent reviews by Mr-Epic-Dickhead

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Showing 1-10 of 11 entries
1 person found this review helpful
34.5 hrs on record (32.9 hrs at review time)
Early Access Review
What a sad world it is, where a Quake looking furry indie game has more fun gameplay and a charming style , then a Triple A franchise where everything looks generic and its characters are as intresting as a LIberal art college student from California.
Posted 7 March.
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17.3 hrs on record (7.3 hrs at review time)
A love story worth playing.
Posted 3 December, 2023.
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10.0 hrs on record
Ghostwire Tokyo is a collectaton game in Japan.
Simple as that.

While the setting is amazing (Tokyo after all), the modern day of Yokais design is intresting, the game falls kinda repetetive with combat and gameplay.

You will most of the time encounter the same enemies, collect the same objects and do that to "progress" your character.

However, some items help you to describe the modern day Tokyo, its history and its cuture, which i recommend to anyone intrested in the place.

I would just advice to buy this game on discount, cause it gets stale very quickly during long sessions.
Posted 18 February, 2023.
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1 person found this review helpful
10.1 hrs on record (4.2 hrs at review time)
As a person that played both EW games on my ps4, i must say, if you want the more horror themed design, with the occasional weird scenery, over the bland downtown level design, story driven mushy "emotional" storytelling (that reminds you how the plot is, as Sebastian is apparently aware that the player might not be paying attention as he is talking to himself), this game might be the better choice over the 2.

Yes, the game is pretty unfair sometimes, will trow quick life or death scenarios that will kill you 9 out of 10 times, but it has a charm that might or might not grow on you.
First play of this game is highly frustrating, but when you get to know the levels and the game, it becomes manageable chaos.

I do however find the last part of the game (city based) to be the least intresting part, but i still adore the art design of the creatures, despite hardly caring for the plot.
Posted 14 October, 2022.
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2 people found this review helpful
46.3 hrs on record (14.0 hrs at review time)
Early Access Review
Darkest dungeon is one of the few Turn based games i can tolerate nowdays, due to its execution.

While most of the TBG ive played are a happy gogo display of attacks, feauturing characters who look upon horrors from the grave, like a basic discount shoe store, whining only during cutscene how life and the evil they are fighting is too "much", only to go and do more flashy Save the last dance attacks afterwards.

This game is however, a wee more on the realistic point of view on how your "heroes" react.

And truth be told, its kinda fun, its tense and its mostly unforgiving.

Besides the basic HP bar representing how much you can get beaten before you go to "Death's door"(Basically a % chance that your hero will die permanently, unless you can heal it back to normal), there is also stress.

Stress is basically a second Hp bar that caps to 200.
Stress causes in the first few 100 points to develop a trait to said stressed hero.

They can either become Cowards, Jerks or even Numbskulls, stressing further group into developing their own trait.

There is always a chance that your traits will be positive, developing a hero that will mostly relax a few stress points off your back into the remaning group.

However cap at 200 stress, and your hero dies also permanetly due a fatal heart attack.

Sounds fun right?

This is a type of game, that could be compared to a good deck of Cards.
Lets just say, for example, Yu-gi-oh cards.

At first you start with a basic, yet lowly group of cards.
Depending how lady luck smiles at you, you might get better cards, improve your deck and defeat foes easily, should you be prepared.

However, lady Luck herself, like the RNG in this game, has a chance to dropkick you and your team into dust, take away the best you had, and reset your ass to square one, chapter 0 , Prologue.

And those fine cards you so prudly had, are gone forever.

You will want to spend your gold wisely, cause unlike most games, you can only earn it by dungeon crawling.

However gold is spend at curing illnesses, curing stress, upgrading skills and weaponry/armor,buying trinkets and developing further Camping skill.

Skills and gear used on heroes you are gonna send to your doom.
And that can be killed off for real.

.......Sounds fun hey?
Posted 10 June, 2015.
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No one has rated this review as helpful yet
472.7 hrs on record (438.2 hrs at review time)
I gave a kid cancer, and couldnt ask for more.
Then i got some aids and was angry at it, because i wanted to get steroids.

After a while tho, i got a Fetus in a Jar and defeated Satan with it, which funny enough i actually traded 2 of my lives to the same guy to get the head of my dead cat.

Also, i am typing this review in an Asylum, because when i told my psychatrist about this game, she gave me a weird look....
Posted 13 July, 2014.
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2.4 hrs on record (1.9 hrs at review time)
If Dark souls ever had a Kids cartoon, this would be it.

Dont trust the enviorement.
Dont trust the calm.
Dont trust your own house.
Dont trust the shiny.
Dont trust the goal.
Dont trust the cubes.

Hell, this game would give a Band of brothers some heavy trust issues.
Posted 20 June, 2014.
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3.4 hrs on record (2.8 hrs at review time)
There is a cat boss in this game.
It uses his paws to shoot fireballs at you, and smash you between them.

Only in Japan.
Posted 26 May, 2014.
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12.1 hrs on record (9.3 hrs at review time)
Bought this game purely because people said it was scary.

Next thing i know 2 naked guys penetrated me with their metal shivs while i was walking in showers, soaked wet by the rain and blood.

Would buy again and knock my head into a wall to forget such a thing, and to relive it once more.
Posted 11 May, 2014.
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25.4 hrs on record (4.5 hrs at review time)
MGRV is one of those special types of games that hooks you just by being itself and over the top.
While most next gen hack and slash games try too hard on being either too gory or too dramatic (looking at you GoW 3), MG: Slicing just trows you in a game in which you can either sneak and one shot anything, or just go nuts on anyone.

From the producers of Bayonetta (if i am correct) comes another charm for the hack and slash genre.
While it could be summed as a button masher for the few, its also a crafty and difficult game to the ones that are determinated to master it, till its juices dry up.

Still as always, a controller is best advised for such a game.
But to whoever needs a refreshing HaSlash game, or didnt have access to a console when this came out, i advise you to tleast see the few videos on Youtube to get in the vibe.

After all, as Rules of Nature collided on my eardrums, i fell in love with this game in the instant.
Posted 9 January, 2014.
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Showing 1-10 of 11 entries