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93 of 123 (76%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 25 Nov, 2013 @ 10:44am

Level 3

Achieved Level 3.
Unlocked 29 Nov, 2013 @ 3:03pm

Farming

Have humans complete a Granary Project.
Unlocked 20 Nov, 2013 @ 6:38am

Commerce

Have humans complete a Trader Project.
Unlocked 20 Nov, 2013 @ 7:13am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 29 Nov, 2013 @ 2:17pm

Writing

Have humans complete a School Project.
Unlocked 20 Nov, 2013 @ 6:53am

Paganism

Have humans complete a Shrine Project.
Unlocked 20 Nov, 2013 @ 6:46am

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 20 Nov, 2013 @ 7:28am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 20 Nov, 2013 @ 7:40am

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 20 Nov, 2013 @ 7:40am

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 20 Nov, 2013 @ 7:40am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 20 Nov, 2013 @ 7:40am

Calendar

Have humans complete a Plantation Project.
Unlocked 30 Nov, 2013 @ 2:08pm

Theology

Have humans complete a Temple Project.
Unlocked 29 Nov, 2013 @ 1:00pm

Construction

Have humans complete a Workshop Project.
Unlocked 1 Dec, 2013 @ 1:00pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 25 Nov, 2013 @ 11:35am

Education

Have humans complete a University Project.
Unlocked 21 Nov, 2013 @ 9:45am

Trade Route

Have humans complete a Market Project.
Unlocked 30 Nov, 2013 @ 2:13pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 25 Nov, 2013 @ 10:44am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 20 Nov, 2013 @ 7:40am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 29 Nov, 2013 @ 1:54pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 29 Nov, 2013 @ 2:29pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 20 Nov, 2013 @ 7:40am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 25 Nov, 2013 @ 10:43am

Feudalism

Have humans complete a Mill Project.
Unlocked 20 Nov, 2013 @ 7:26am

Currency

Have humans complete a Customs House Project.
Unlocked 20 Nov, 2013 @ 7:33am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 1 Dec, 2013 @ 1:34am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 1 Dec, 2013 @ 1:42am

Fascism

Have humans complete a Barracks Project.
Unlocked 29 Nov, 2013 @ 2:11pm

Geology

Have humans complete a Geologist Project.
Unlocked 2 Dec, 2013 @ 10:18am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 29 Nov, 2013 @ 1:54pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 25 Nov, 2013 @ 10:43am

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 25 Nov, 2013 @ 11:53am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 20 Nov, 2013 @ 7:40am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 25 Nov, 2013 @ 11:53am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 25 Nov, 2013 @ 11:53am

The First Era

Finish the first Era.
Unlocked 20 Nov, 2013 @ 6:30am

A New Beginning

Finish the second Era.
Unlocked 20 Nov, 2013 @ 6:46am

A New Threat

Finish the third Era.
Unlocked 20 Nov, 2013 @ 7:05am

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 25 Nov, 2013 @ 11:53am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 25 Nov, 2013 @ 11:53am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 30 Nov, 2013 @ 4:13pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 30 Nov, 2013 @ 4:13pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 30 Nov, 2013 @ 4:12pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 25 Nov, 2013 @ 11:53am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 25 Nov, 2013 @ 11:53am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 29 Nov, 2013 @ 3:03pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 30 Nov, 2013 @ 4:13pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 30 Nov, 2013 @ 4:12pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 30 Nov, 2013 @ 4:12pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 29 Nov, 2013 @ 3:03pm

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 29 Nov, 2013 @ 3:03pm

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 1 Dec, 2013 @ 4:59am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 25 Nov, 2013 @ 11:53am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 30 Nov, 2013 @ 4:12pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 29 Nov, 2013 @ 1:54pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 30 Nov, 2013 @ 4:13pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 30 Nov, 2013 @ 4:12pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 1 Dec, 2013 @ 3:37am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 30 Nov, 2013 @ 4:12pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 1 Dec, 2013 @ 3:37am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 1 Dec, 2013 @ 5:01am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 30 Nov, 2013 @ 4:12pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 30 Nov, 2013 @ 4:13pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 30 Nov, 2013 @ 4:12pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 30 Nov, 2013 @ 4:12pm

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 1 Dec, 2013 @ 3:37am

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.
Unlocked 7 Dec, 2013 @ 5:57am

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 2 Dec, 2013 @ 12:42pm

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 2 Dec, 2013 @ 12:42pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 1 Dec, 2013 @ 3:37am

Treasury

Finish an Era with a Village with 1000 Wealth in Use.
Unlocked 7 Dec, 2013 @ 5:57am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 30 Nov, 2013 @ 4:13pm

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 1 Dec, 2013 @ 3:37am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 7 Dec, 2013 @ 5:57am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 30 Nov, 2013 @ 4:12pm

Sailing

Complete a Fishing Docks Project.
Unlocked 29 Nov, 2013 @ 12:51pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 29 Nov, 2013 @ 1:07pm

Navigation

Have humans complete a Lighthouse Project.
Unlocked 1 Dec, 2013 @ 2:42am

Lords of the Sea

Have humans complete an Island Town Project.
Unlocked 2 Dec, 2013 @ 12:27pm

Entertainment

Have humans complete a Circus Project.
Unlocked 25 Nov, 2013 @ 11:52am

Pinnacle of Culture

Have humans complete an Opera Project.
Unlocked 7 Dec, 2013 @ 5:31am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 2 Dec, 2013 @ 11:46am

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 30 Nov, 2013 @ 3:57pm

Astronomy

Have humans complete an Observatory Project.
Unlocked 1 Dec, 2013 @ 1:53am

Scientific Method

Have humans complete a Laboratory Project.
Unlocked 1 Dec, 2013 @ 3:36am

Colonization

Have humans complete a Hamlet Project.
Unlocked 30 Nov, 2013 @ 2:47pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 30 Nov, 2013 @ 2:59pm

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Unlocked 1 Dec, 2013 @ 4:12am

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 1 Dec, 2013 @ 1:20am

Après-Ski

Have humans complete a Tavern Project.
Unlocked 1 Dec, 2013 @ 1:35am

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 7 Dec, 2013 @ 3:46am

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 30 Nov, 2013 @ 3:38pm



Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.