17
Products
reviewed
184
Products
in account

Recent reviews by Elle

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Showing 1-10 of 17 entries
No one has rated this review as helpful yet
1.7 hrs on record
Chill little game about dodging coppers and listening to music. Simple gameplay, nice aesthetic, good soundtrack. Could use some volume sliders as it is very loud.

"I'll buy that for a dollar!"
Posted 22 May.
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2 people found this review helpful
5.8 hrs on record (1.1 hrs at review time)
Immersive liminal space exploration. Sound design is excellent with small details like dust blowing around in vents, your sopping wet clothes dripping on the tile after a swim, and your deep sigh after sitting in a chair.

There are no jumpscares or ghouls stalking you. However small moments and environmental details indicate you are not alone. It's creepy and paranoia-inducing.

Visuals are similar to that of an analog horror exploration video. There are many visual options to adjust to your preferences for chromatic aberration, field of view, lense distortion, depth of field, noise, head bobble, camera smoothing, and motion blur.
Posted 28 April.
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21 people found this review helpful
113.5 hrs on record (12.4 hrs at review time)
Early Access Review
Very chill farming and village building game! It's Early Access so bugs happen occasionally but they haven't been impeding progress. There have been a few crashes (once every few hours) but if you save often you'll be fine.

You get your farm at the start of the game and you'll be nudged towards certain things to progress. It isn't invasive and you can spend your days however you please. You have a lot of options!

So far the game includes:
· Growing crops and raising livestock (cows and chickens)
· Stamina system - you have to eat and sleep regularly to keep your strength up. Fish, berries, and mushrooms do fine until you learn more cooking recipes. You can build a cardboard box to sleep in if you're too far from home.
· Fishing (with a fun minigame), mining ore, chopping foliage, and cutting grass. All tools are given to you at the beginning of the game.
· Lots of things to craft, cook, or dye - tools, furniture, buildings, crafting stations
· A game machine that you can play all day for cool items: furniture, seeds, yummy food, fish, valuable gems, and other assortments

· Platforming action - Momo can jump! You'll need to solve platforming puzzles (with optional time trials) to progress the story. These are quite fun and the movement feels fluid!
· Light combat - There's a few baddies lurking in the mines. Getting dunked on ends the day and you wake up in your house with low stamina.

· Indoor/Outdoor decorating - movement and placement is very free and easy! There's NO GRID SNAPPING and objects stack without issue. Put that vase on the bookshelf or put the table on the table! Objects can be placed next to each other - no giant spaces between items!
·A cultural center with galleries for furniture, fish, collectible paintings, etc

· Quests - bulletin board postings, exploration, and the main story
· Relationship meters with the locals - Give them gifts and do their quests!
· NPC schedules - They all have routines that they stick to. Except Kumal the Carpenter, he does what he wants (known bug)
Posted 10 December, 2023. Last edited 11 December, 2023.
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2 people found this review helpful
1,859.8 hrs on record (1,842.5 hrs at review time)
ye
Posted 27 January, 2022.
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35 people found this review helpful
2.0 hrs on record
Bought it for the mallsoft aesthetic, stayed for the enigmatic storyline and philosophical analysis of the self.
Posted 10 October, 2020.
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1 person found this review helpful
44.8 hrs on record (1.5 hrs at review time)
Early Access Review
Chill cruising game.
+ Great soundtrack
+ Solid visuals
+ Easy to control vehicle (though I did play with a controller)

The game has 4 modes and two modes are simply driving indefinitely while avoiding other cars, with one mode that has opposing traffic and another that doesn't. Time Attack is using speed and near misses to build a high score in a specific time. In Speed Bomb mode, you're a wobbly truck that has to go fast and avoid crashing or you'll explode. Each mode has 4 difficulties: Peaceful, Easy, Normal, and Hard. The only score you have to beat is your own and you buy + upgrade vehicles because you like them.

It's a low-stress, meditative experience with one primary objective: just ride the vibe, maaaan.
Posted 12 September, 2020.
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No one has rated this review as helpful yet
52.5 hrs on record (26.5 hrs at review time)
Fun, chaotic game about cute beans with vertigo seeking glory and fancy clothes. Games are short and queues are fast which mitigates the pain of elimination. Oh no, you got nixed because your Rock n Roll team can't push! 30 seconds later you're in a new game with an entirely different set of players.

Latest update added variations to many games - lollipop pendulums, spinning hammers, BIG YEETUS, and those sliding rubber buttplug things have a chance of spawning in inconvenient locations. You might get a free goalie on Fall Ball with the addition of a lollipop in the goal pit or a hammer will bop you over a race's finish line for a clutch qualification.

Switching review to a positive because I haven't seen a cheater since the Easy Anti-Cheat implementation. Coincidentally, seeing a bean in a 10 crown suit is now an uncommon sight.
Posted 11 September, 2020. Last edited 18 September, 2020.
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135 people found this review helpful
53 people found this review funny
13
5
3
2
4
0.0 hrs on record
B O R G E R
Posted 22 August, 2020.
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1 person found this review helpful
6,006.2 hrs on record (1,251.2 hrs at review time)
tl;dr: yea.

+ Freedom to level and quest wherever you choose. If you're sick of a certain area or it isn't your jam, you can go anywhere else.
+ Solo-friendly. There's no forced group content so one can reach max without ever running group dungeons or raids. Provinces all have small dungeons (delves), public dungeons with stronger enemies, events, and world bosses that can be completed alone.
+ No mandatory expenses after buying it the first time. ESO isn't going to charge you anything for the privilege of playing the game you already paid for.
+ Class building allows for a more personalized touch to characters. Classes aren't locked into armor types or specific weapons. If you want to run a heavy armored, self-healing archer or a stealthy sorcerer, go right ahead. Most class-exclusive abilities offer a morph for spellcasting and stamina-based characters. Be whatever you want. If you want to be a super serious raider/PvPer, then there are a litany of meta builds designed by other players for each class+spec that will help you. If following the meta bores you, switch back to what you enjoy. Respec is a cheap trip to a statue that can be found in all hub towns.
+ Combat is more action-based than stationary tab-targeting, with blocking and roll dodges being important to survival.
+ Playerbase is a mixed bag but most are willing to help others when asked and the absence of world PvP cuts out a lot of the usual MMO griefing shenanigans. Less deranged/aggressive and more helpful/mature than WoW, but not as cloying/Pat Boone-y as FF14.
+ Loot is individualized- if a purple item drops for me, the group doesn't roll on it because it's mine.
+ Two action bars with (5) slots each for abilities and (1) space for a potion and (1) Ultimate. Rather than piling every skill you have into a preposterous stack of bars that take up half your screen and keyboard, you prioritize your loadout. In 1,200 hours, the extra beat caused by switching bars in combat hasn't been noticeable.
+ Mounts, pets, dyes, houses, vanity items, storage, and guild memberships are account-wide.
+ Looking around and moving is easy - WASD to move you, your mouse to swivel the camera. That shouldn't be a note but some MMOs like to make sight and movement its own production.
+ Premium store is not pay-to-win and vanity items remain faithful to the game's aesthetic. If something is overpriced, gold-for-crowns is legal so just get some gold and find a crown trader. I really wanted the Summerset chapter so I gave some guy 700k and he bought it for me. Paywalls aren't a big thing since a couple days of gold farming can get you what you want. You never have to pay for anything but the base game, which is on sale a lot.

- Crafting is a commitment with long research times and extensive recipe hunting for cooks and furniture crafters. I personally like it but not everyone is into farming bosses for the chance at learning how to build a bed.
- To meta is to suffer, a recent change to many abilities have impacted PvE groups to the point that trial groups are disbanding.
- Patch days can run long with stretches of shoddy performance afterwards. The Halloween event this year was extended by a week after a patch left thousands of players unable to log in for days.
- Interior decorating is fun until you're trying to put books on a shelf.

The subscription is completely optional and rewards you in several ways:
+$16 in premium currency for each month subscribed
+Access to all DLC when it costs over $200 to purchase them all individually
+Doubled bank space
+Doubled furniture capacity for houses
+10% EXP buff
+Premium store discounts
+Ability to dye costumes
+A bottomless craft bag that significantly clears out banks, inventories, and allows mats to be accessed by all characters. Honey, more like crack bag.
Posted 5 November, 2019.
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No one has rated this review as helpful yet
30.5 hrs on record
Cute, simple game that's easy to get the hang of. Offers a steep increase in difficulty once you complete the game for the first time such as no armor, no exp gains, standard world enemies getting replaced by boss monsters, and nine lives - this gives it a fair bit of replayability if you're into achievements or challenges.
Posted 29 June, 2019.
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Showing 1-10 of 17 entries