7
Products
reviewed
0
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in account

Recent reviews by Eikre

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
23.2 hrs on record
This is the correct Half-Life mod.
Posted 25 June, 2023.
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No one has rated this review as helpful yet
282.9 hrs on record (282.8 hrs at review time)
A re-re-make of the oldskool indie RPG, "Exile." Although principally the work of just one man, Avernum displays all the design aptitude of much more prominent isometric RPGs, and though this particular set of remakes came out in the 2010's, they bare many of the more endearing characteristics from PC design in the late 90's. If you're looking for a comparison, I would say the original Fallout is probably Avernum's closest (well-known) cousin.

Like many such games, you're going to be reading your way through the game, but the writing is generally well-crafted and illustrious, good-humored enough to stay amusing, and succinct enough not to grow overly tedious. The game hits a sweet spot for non-linearity: there is a real sense of progression as you expand the range of your travels into yet more hostile lands, but it feels very much like the emergent result of how the world fits together rather than a clumsy dictate. This quality underpins the primary gameplay loop of exploration, conversation, and hard fighting, which tends to cycle at a satisfactory pace. I offer praise for difficulty settings- "torment" difficulty offers a very fair challenge for a well-informed player with a good party-building plan and a willingness to play some dirty tricks against the game systems, where "hard" should offers approximately the same deal to a player who is astute but coming in blind- just as long as you're not TOO impulsive, you should be able to carry on through a long-term mistake or two. The developer's attitude is such that there is one very specific cheat code that will undo one very specific mistake that can keep you from attaining one of the three game-winning conditions, but you should be able to avoid even the need for that by just minding your manners.
Posted 12 December, 2022.
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No one has rated this review as helpful yet
4,845.9 hrs on record (236.0 hrs at review time)
Early Access Review
It's beautiful and weird.
Posted 2 August, 2020.
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No one has rated this review as helpful yet
461.7 hrs on record
Best two-dollar magical ♥♥♥♥♥♥♥♥ interventionist simulator on the market.
Posted 21 November, 2014.
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No one has rated this review as helpful yet
547.2 hrs on record (506.3 hrs at review time)
Okay I'm not going to be obtuse with this one; Dungeons of Dredmor is just a really good game. The humor is sharp, the devs are a good shop, and if you're not into roguelikes already this is a good way to round out your collection.
Posted 27 December, 2011.
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No one has rated this review as helpful yet
135.1 hrs on record (78.5 hrs at review time)
This is a game about being ten and at summer camp. Summer camp, for the uninitiated, is where those of meager competence and height go to do some very profound thinking about making out. Well actually in this game they're psychics so they do a lot of profound thinking which is aimed quite specifically at effecting non-makeout phenomenon, but Psychonauts is still probably the premier in preteen makeout simulators.

Being a ported console game it comes with the standard console outfit, which includes about five fewer imput buttons than the controls needed, a ♥♥♥♥♥♥ item collection objective, and a racing minigame. Nonstandard is the ridiculously well-crafted and worthwhile set of characters and setting which I really shouldn't begin to tell you about because nothing ruins art more than summary. Play this ♥♥♥♥♥♥♥ game you twit.
Posted 28 November, 2011.
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No one has rated this review as helpful yet
43.3 hrs on record (38.4 hrs at review time)
I am an alchemist, I am an automatist. My eyes and fingertips become fountains of light and my chair tips back, rises into the air, and careens off into a field of darkness and light, where I can taste the sticky bittersweet of solid electricity and feel my blood turn to gasoline. Suddenly I am struck with a divine inspiration, calling to me from beyond the infinite, and I roar in a pain most exquisite; its voice resonates with mine and then every force of space and time becomes prostrate at my feet.

SpaceChem.
Posted 4 July, 2011.
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Showing 1-7 of 7 entries