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Recent reviews by Booch

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
83.7 hrs on record (79.7 hrs at review time)
Great game!
Posted 4 May, 2024. Last edited 6 May, 2024.
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6 people found this review helpful
181.9 hrs on record (25.9 hrs at review time)
Early Access Review
EDIT 2: After some more updates the controls seem to have come together, they have enough options that you can make it feel how want, so that's great. The 'Story Mode' is fun and entertaining, a bit cheesy sometimes but I'm pretty sure that's intentional.

EDITED: This game has gone through a couple updates and each time I felt a struggle to get used to the new controls. Recently, I discovered the option to change how the inputs works and by using the old style controls the game is, at least, playable again. The issue for me is it took quite a while to learn this game's unique controls and I'm not keen on re-learning every time they update.

Second issue I have preventing me from loving the game like before is the removal of splines, yes, on paper for this game it sounds like an obvious move. In practice, I find it very tough to get on a rail consistently simply because the game's POV. Its extremely hard to line up and judge the gap distance to rails from the POV of an ankle, imo. And often when you get on the rail, your trucks aren't actually locked in, they just float above or beside the rail/ledge.

Sadly, I don't find the game as enjoyable as I used to because of these things, I still like to play it but it doesn't give as much satisfaction as it used to.

10/10. This game feels like it was made for me...

Me being someone who used to play THPS2 for years just trying to manipulate the controls to skate "more realistically" - popping a low flip in to a simple grind to fakie, for example. It was a struggle to NOT do fakie 360 flips to 200' overcrook to Ollie North 900 or some wild ♥♥♥♥ and Session is not like that.

Playing Session I feel that satisfaction of skateboarding all over again with out destroying my ageing body. It takes many, many attempts to land your tricks and when you finally do you feel like you earned it. The learning curve is quite steep, though if I can learn this game then anyone can but you need patience. It's actually like when you're trying to learn to ollie and you know what to do in your head but your legs get all confused and so when you go to pop the tail you don't slide your front foot, but then you remember you were supposed to do something with that foot so then you do but it's too late and your weight is back on it so the board slides out from under you but your back foot is still on the deck so your legs cross on the way down and you look something like an animal trying to lick it's ass and falling off a skateboard at the same time.

I got the game for 50% off at Xmas sale but had been watching since release and for $10 I am super impressed, knowing how great it is I would have had no issues paying $20. Highly recommend to ageing skaters.
Posted 5 January, 2020. Last edited 8 July, 2022.
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4 people found this review helpful
4 people found this review funny
11.0 hrs on record (7.8 hrs at review time)
I think I paid for Overgrowth in 2011 and the first night I installed 1.0 I failed a jump kick attack, landed on my rabbit face in a campfire and burned to death... I love this game 11/10 would burn again.
Posted 18 October, 2017.
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1 person found this review helpful
1,167.8 hrs on record (832.9 hrs at review time)
Like a lot of people with a ton of hours on PD2, I'm not very happy about the way they're handling their extra content. I won't bother saying anything that has been said a hundred times already but this is what the game has boiled down to for me... after the silly DW2 update, HypeTrain and Safes.

At first I was really mad, I paid so much already in DLCs and I like custom things, I'm a sucker for them, so I was pissed I had to pay more $ to be different. So I stopped playing for a long time... Then I got over it. "out of sight, out of mind" seemed to work for me. I started loading it up from time to time but I can't play it seriously now. No more frustration trying to finish all new heists on DW, no more grinding for all the pointless achievements they just keep adding, no more levelling up Infamy.

I just play for fun, I turn a blind eye to skins in lobbies, I rarely do DW unless in a good crew and I don't buy safes. I unlocked 1 with extra Wallet money and they gave me a drill for the Completely Overkill pack (I think, I just opened the game and it was there) so I opened those and got nothing that I'd ever use. I just run my favorite heists, try new builds and I'm staying V-100 for old time's sake.

Those were the days, in my opinion. Back then the community was less toxic, people worked together a lot more, almost half my Steam friends are from this period of PD2. I just try to remember those days and have fun, because I do still love this game. It's unfortunate the Overkill has lost so much support, whether it was greed or just poor descisions isn't really important, because the core game is still there and it's still fun.

I guess all I'm trying to say is it's still a fun game, I know some of us can't get over the micro ♥♥♥♥♥♥♥ and stat boosts but if you can, the core game is still here.

Posted 5 March, 2016.
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6 people found this review helpful
1 person found this review funny
416.9 hrs on record (22.6 hrs at review time)
Trying to explain just how fun this game is to people is pretty much impossible. I have tried and usually just get a "deer in headlights" stare of bewilderment.

You could explain the mechanics; you play as a rocket powered RC car capable of jumping and flipping around the field, trying to score goals while flying acrobatically through the air... but that doesn't quite capture the pure excitement that Rocket League offers.

Not since Hawken have I experienced Overtime this intense and victories this satisfying and I honestly don't know why that is... but it is.

Negative points are few and far between but some may be: servers aren't quite capable of handling the thousands of people playing at once but the devs say they are working on it, and it has improved in the last few days. Another might be that the "random" unlocks are for any car but the one you prefer to use but that's just PD2 "random" logic I'm already used too.

Overall, this game runs great; I get between 40 and 60+ fps on my upper-middle-class PC. It looks great even with all the AA's and motion blur turn on its not over the top. The controls work and feel great even for keyboard and mouse unlike some OTHER games... *cough* Speedrunners. It is absolutely worth $20 and I have nothing else to say.
Posted 12 July, 2015. Last edited 12 July, 2015.
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1 person found this review helpful
138.0 hrs on record (137.8 hrs at review time)
For $4 you can't find more fun in one game... get yourself some mods like BoloPatch for unbreakable grappling hook and multiple grappling hooks... Want to heli-lift your car to the top of a skyscraper? No problem. Ever wanted to tie 6 people to the back of a 747 and take off? No? Well, you can if you want. Want to look like Scorpion from Mortal Kombat? There's a mod for that too! The entire objective of the game is to cause chaos... it's great!
Posted 1 December, 2013. Last edited 1 December, 2013.
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Showing 1-6 of 6 entries