6 people found this review helpful
Recommended
0.0 hrs last two weeks / 161.5 hrs on record (84.4 hrs at review time)
Posted: 15 Sep, 2016 @ 2:12pm
Updated: 22 Nov, 2023 @ 9:38am

A brief overview...
Goal: To stop an evil triangle from taking over the world.
Method: Travel back in time to the day before so that you can stop the triangle from becoming evil in the first place. However, the majority of the story revolves around blowing a large sum of money on a shopping channel product, and finding sources of electricity that you can plug toilets into.
Heroes: The true heroes of this game are a metalhead who has zero book smarts, a trainee doctor who cannot be trusted with her own scalpel, and that nerd from the first game who used to be a coward. This trio receives help along the way from an ex-villain mad scientist, the founding fathers, a hamster and a dead guy.
Events: This game lets you rob a vending machine, strike up conversations with historical figures, break out of jail, play numerous practical jokes on people, set off a fire alarm, throw a dead man down the stairs, throw a live woman down the stairs, cause it to rain at your own will, have way too much fun in a beauty pageant, and seek revenge on an inflatable clown.

... and now, let's get serious!
Day of the Tentacle is my favourite game of all time, so I guess ever since this remaster was announced I've had something of a positivity bias towards it. Why do I love the game so much? Wow... where do I start? The game is set in a cartoon world with fitting art and music, where slapstick humour is abundant. It is one of the few games that truly makes me feel like I am "playing" a cartoon. Combine that with everything you can expect from a LucasArts adventure game (y'know, stealing various items, getting creative with how you use items together, doing terrible things to NPCs just to get closer to your goal), and you are in for a treat.
Despite its Saturday Morning Cartoon setting, the puzzles are actually logical and very well thought out. What really makes the puzzles special in this game is its time travel element; most of the game deals with the three protagonists separated from each other in different time periods. Hoagie is stranded way back in colonial times, Laverne has ended up in a tentacle-ruled future, and Bernard is back in the present (well, the '90s). Naturally, your actions in one time period could have a direct effect on a later one. For example, Hoagie can change a significant part of American history in order to make Laverne's life (four hundred years later) much easier. See where I'm going with this?
Like I've already said, the graphics and music fit the game's cartoon atmosphere wonderfully. Even the original version of the game is fully voice acted (well, the CD-ROM version... those voiceover files wouldn't fit on the floppy disk version!) and that was a big deal back in 1993. The voice acting is done to a professional standard, and stars Richard Sanders (from WKRP in Cincinnati) as Bernard. Sound effects are typically cartoony, dialogue is well written, it's great fun exploring the mansion in three different moments in time (which is very well designed), and the characters are just amazing. I love them all.
Oh, and get this... the original Maniac Mansion (DOTT's prequel) is included and fully playable. So you're basically getting two awesome adventure games for the price of one.

What's new in the remaster?
Those pixelly graphics from the '90s have all been redrawn - but not redesigned - so they look exactly as you remember them, except much cleaner! This has allowed artists to pay certain attention to detail that couldn't be done back when working with so few pixels; signs and other items have additional text on them now. One of my personal favourites is what the sign above the lobby door says. Also, smoother panning when the screen scrolls. Music has been digitally remastered too, for a more modern sound. Higher quality sound effects are in place, and the original, uncompressed voice over recordings have been used. The interface has been remastered too, and you can now play the game with a verb dial that has excluded the verbs considered "useless" on the item you are interacting with.
However, if you want to see the old graphics, hear the old music, or use the old interface, all of those options are there too! Unlike other remasters and special editions I've played, this one has a much more customizable experience. You don't have to use all the original settings at once or all the remastered settings; instead you can mix and match. You might want to see the new graphics, but hear the old music. Or perhaps you want pixel graphics while using the new verb dial. You can select each setting separately, letting you play exactly how you want.
When playing for your first time, you will unlock concept art as you progress further into the game and enter more and more scenes. Developer commentary is available; when starting a new game, you will be asked whether you want commentary on or off, but you can toggle it at any time in the main menu too. The Steam version also includes a great set of achievements, as well as trading cards and all the perks that come with those. Also, as can be expected in any modern computer game... autosave.
The first Maniac Mansion is playable like it's always been, but instead of the C64 version included with the original release of DOTT, the remaster includes the Amiga version, so the graphics and audio are notably better quality.
For newcomers, controls are displayed at the start of the game, and can also be found on the options screen (something the original didn't really have). Back when the game was first released, you were expected to read the manual. Or not. Whichever came first.

The final verdict...
Am I recommending this game? Of course I am! The only nitpick I could come up with originally was that the new sounds aren't as funny as the originals, but since then they have added an option to play with the original sound effects. The punches are punchier. The clown honk is sharper. Hoagie's belch is funny again. Awesome! And that's not all. Remastered graphics that make the game more appealing to a contemporary audience without losing the original's charm, concept art and developer commentary for the hardcore fans, and perhaps most importantly, an accessible way for new customers to get their hands on the awesomeness that is Day of the Tentacle.

An excellent remaster of a most excellent game!
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