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Recent reviews by dthomash

Showing 1-3 of 3 entries
5 people found this review helpful
66.0 hrs on record
I think this game has a very good core progression loop, and I think the beginnings of the different interwoven systems prove to be an interesting puzzle. But unfortunately I don't think I can recommend it for a couple of reasons. The short version is that the game is way too manual for way too long.

Automation isn't strong enough early enough
  • Helpers should have longer battery and run offline
  • I never was able to unlock basic upgrade buyers or the auto-next upgrade
Offline progress is basically non-existent:
  • I said it above, but helpers should have a stronger effect offline
  • In my offline progress report I wouldn't generate any cubes, power of cube currency, or power of cube upgrades. And I think these should all be included in offline progress
Clarity of effects
It can be very difficult to ascertain the benefits of certain upgrades such as:
  • The value of different colors of cubes
  • What making the cube area bigger does
  • How Convert Mulitplier works
  • What different prestige multipliers do, and how they interact with the main multiplier

If the dev addresses these issues in future releases I think this could be a very fun incremental game.
Posted 14 March, 2022. Last edited 14 March, 2022.
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No one has rated this review as helpful yet
3.5 hrs on record (2.4 hrs at review time)
Early Access Review
I enjoy this game, however, on my display I was getting motion sickness with higher BPM songs.
Posted 5 December, 2015.
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1 person found this review helpful
5.2 hrs on record (5.2 hrs at review time)
Plot is surprisingly deep and these little squares have more character than Kristen Stewart.
Posted 17 August, 2013.
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Showing 1-3 of 3 entries