6
Products
reviewed
213
Products
in account

Recent reviews by dS

Showing 1-6 of 6 entries
1 person found this review helpful
12.3 hrs on record
Surprisingly amazing soulslike. And I'm not generally a fan of soulslikes.

This one has accessibility options, like you can tweak damage dealt/taken (up or down) and toggle losing souls on death. Though, I played with default settings, except losing souls, cause I hate that. You can also fully respec anytime, including weapon upgrades and actually just everything. "Campfires" and shortcuts are mostly well placed, I had just a couple issues with that, rather minor.

I love enemies' and player's attacks animations. Perfect readability, flow, impact. The variety is also pretty good, different enemies require different tactics.

Bosses are pretty cool, not very balanced in difficulty though. Some are too easy, some are too hard. The Factory one felt harder than Malenia tbh... although more fair, and honestly it was the most interesting boss. They're pretty few btw, like 5 or so.

Weapons are quite different and some fit specific fights better than others. Although, magic weapons you get in the second half of the game (or earlier) are quite unbalanced imo. Especially the electric one, as it does damage based on enemy HP. An uber weapon against bosses and tougher enemies. Not a huge problem though.

There are quite some puzzles, which I usually hate, but in this game they weren't too annoying and were fitting gameplay well enough.

The final boss is quite mind blowing, really liked it, and didn't expect such crazy stuff.
Btw it feels like you can skip a big part of the game if you just want to complete it. Wouldn't recommend that though, cause the game is great!
Posted 19 November, 2024.
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4 people found this review helpful
2 people found this review funny
8.5 hrs on record
Early Access Review
Not really sure why people like this so much, but it's a 99% Rimworld clone with a lot less content in quite a boring setting.
The 3D building mechanic is sort of nice (although not very convenient), but it pretty much ruins combat balance: just put all the archers higher up and all the melee troops at the doors/breaches. That's the whole strategy...
Kinda has some potential, but in the current state gets repetitive in 4 hours and unplayably boring in 8.
Posted 7 June, 2021.
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2 people found this review helpful
8.9 hrs on record (7.4 hrs at review time)
A very nice classic idler with appealing visuals (even though they look simple at first glance).
But what is special about the game is the amount of various upgrades, they're like hundreds! The game is truly endless, it beats the definition of infinity :D
And the damage numbers... It's pretty awesome to realize your guns do more damage per second than there are atoms in the known universe.
Posted 11 September, 2017.
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2 people found this review helpful
1.5 hrs on record
Nice old-school game. Lots of tricky levels with numerous ways of completion.
Definitely worth the tiny cost :)
Posted 10 April, 2017.
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7 people found this review helpful
1 person found this review funny
0.5 hrs on record
Early Access Review
A nice realtime puzzle game inspired by Lemmings. Nice art, nice humor. I'm not a big fan of puzzle games, but this one I really like and recommend. There is one drawback though: at first it's a bit slow (really needs some time warp), but later it requires even too much reaction when puzzles become more difficult and involve several dwaflings. But anyway, it's worth the money, give it a try!
Posted 16 December, 2016.
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No one has rated this review as helpful yet
113.7 hrs on record (10.6 hrs at review time)
I would recommend you to give this game a try since it's free, maybe play for an hour or two, but that's all it has to offer.

The gameplay is very shallow. Maybe except the ship equipment: there is a huge variety and a nice "equipment space" system, so you have to think on what you install and what not for particular purposes, adjusting the ship for your playstyle.

Besides that it's all so trivial...

Static economy: so a good trade route will be as good after you fly it for the 1001st time. But...

...Trading is useless: delivery missions (no matter cargo or people) provide a lot more credits for the same time cost. But...

...Trading and missions are both totally useless as soon as you realize how easy it is to capture a ship, and how much money you get for that.

Combat is boring. You just fly around, or stay at one point and rotate the ship so the weapons can hit, or don't even do that as turrets can do that better for you. Or even use missiles. The fights you will encounter are usually like "you vs 10 enemies" (so you just die unless you have a huge ship and enemies don't) or "20 allies + you vs 10 enemies" (so you just win not even movig a finger).
You're gonna hate your allies btw, because they always finish off the disabled enemy ships you were aiming to capture...

The game is fun for the first hour while you have a crappy ship and a huge debt. But still it's just about grinding money by flying around (not even fighting, you can't stand any fight but can easily avoid it) and doing all the same generic missions.

But still it feels nice. Especially for a 0$ price :)
Posted 2 November, 2015. Last edited 2 November, 2015.
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Showing 1-6 of 6 entries