15
Products
reviewed
346
Products
in account

Recent reviews by dpidz0r

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Showing 1-10 of 15 entries
No one has rated this review as helpful yet
3.5 hrs on record (0.1 hrs at review time)
Early Access Review
Game lacks an invert mouse Y option. About 10% of gamers naturally play with Y axis inverted, and it's such a simple thing in unity (literally just let the mouse Y sensitivity go negative). Thank god the issue was apparent within the first few minutes of the game and still within the refund window.
Posted 20 March.
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44 people found this review helpful
2 people found this review funny
3
1
0.8 hrs on record
The game had an "overwhelmingly positive" score when I bought it, but it turns out that was mostly just people hoping the game sticks around and gets more stuff added to it. I'm hoping that in the future I can come back and edit my review to positive, but as of now I really can't recommend this game (and I'm kind of upset that the other reviews misled me into buying it).

The videos I saw led me to believe that I was getting something akin to vtol vr but with mechs. Unfortunately for this game, there aren't any systems being modeled behind the cockpit controls. For example, those four switches you hit to start the mech? They're just four switches that enable each other in sequence. What I was hoping was that they'd have systems behind them, e.g. a switch for the battery, reactor, gyros, etc. and then some ability to turn them on and off while playing and maybe even take battle damage that has different effects. e.g. if your reactor takes a hit, you could flip the switch to turn it off before it overloads and have a few seconds to maneuver away on batteries until you could power down and repair it in safe mode. Maybe your gyros could take a hit and your mech vibrates like crazy, leaving you to either slowly take damage while everything shakes around, shut the gyros off and risk falling over until you can get them repaired.

Instead of something cool like that, I essentially got dumbed down hawken with awkward controls and worse graphics.
Posted 28 January.
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1 person found this review helpful
382.1 hrs on record (159.9 hrs at review time)
Sony backed down on the account linking and the developers are pretty cool. I can recommend this game again for chaotic squad based PvE.
Posted 5 May, 2024. Last edited 6 May, 2024.
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No one has rated this review as helpful yet
1.0 hrs on record
Early Access Review
I appreciate what they're trying to do with the game, but I can't really recommend it in its current state. The gunplay is worse than pistol whip, the sabering is worse than beatsaber, and all of the punching/dodging/wallrunning mechanics feel very stiff and cludged on.

As it stands now, the game boils down to a clunky set of rigidly arranged hand movements you need perform in time (and a lot of times the timing isn't clear) to music. Compare to other VR rhythm games (beatsaber/ragnarock/pistol whip) where you can at least dance and add your own flourishes, or make choices about which way to duck or when to pop a combo. I just feel like there's a ton of wasted potential here in its current state, and for me to really recommend this, I'd need to see it do something like have points in the map that allow for the player to choose when they switch weapons, what weapon they switch to, or when/which wall they jump over and run along.
Posted 20 July, 2023.
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No one has rated this review as helpful yet
12.5 hrs on record
Interesting combat system, but constant packet loss to all the official servers and too many tryhards made the game unplayable.
Posted 29 May, 2023.
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3 people found this review helpful
0.6 hrs on record
Game feels like a tech demo or something more than a finished product. Steam wouldn't refund me either because I apparently waited too long to request one.
Posted 15 May, 2022.
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5 people found this review helpful
19.1 hrs on record (5.5 hrs at review time)
In much the same thing that the new star wars movies did to the originals, this game collects all of the rich and complex details from the original x-wing games and takes a giant steaming dump all over them. The only reason I'm not asking for a refund is that I got it on sale and it took me more than 2 hours to configure my HOTAS.

- The game feels unfinished, basically EAs trademark minimum viable product.
- One of the first first tutorial missions you fly has your ship get disabled and you need to mash buttons to reactivate your systems. Something about having a HOTAS joystick makes this not work. EA support helpfully suggests updating your drivers to have the best gameplay experience. Players answers (buried under the canned EA staff answer) all say that you just need to change that setting to hold a button rather than mash it. Guess which answer was the correct one.
- A lot of times your wingmates will fly in weird and improbable maneuvers (like getting yanked sideways or stopping and turning on a dime) to get them lined up with whatever track they were supposed to be flying
- Clumps of enemy fighters largely enter the battlefield by just appearing in random places
- Shooting out the lasers on capships is useless. It's very common to see lasers emanating from guns that were destroyed and no longer exist
- Missiles and torpedos are just giant glowing balls of particles that follow nonsensical flight paths (more turning on a dime and getting yanked sideways).
- The character models look like they had a first draft texturing pass done, then somebody said "good enough, ship it". Case in point: the cloth flight suits look like they're shiny and made from latex.
- The pilot model is awkwardly crammed in to several of the fighter models. In particular the x-wing looks like your elbow is broken in order to reach the throttle.
- Singleplayer campaign is really short

In conclusion, game is worth maybe $10 at the most.
Posted 5 July, 2021.
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18 people found this review helpful
7 people found this review funny
2.1 hrs on record
The gameplay was ok, I really like the concept of a co-op focused game, and I really wanted to like this one, but the following issues caused me to request a refund:

1) The linking with Origin was incredibly clunky at best, and doesn't play nicely with steam in big picture mode at all. I often had to relaunch multiple times, and it was a crapshoot if the game would actually start, or get stuck behind the big picture window, or have origin suddenly forget my saved login credentials (only to remember them on next launch). Launching the game but not pressing any inputs fast enough seemed to frequently result in the game terminating itself due to some issue with origin. Very frustrating having to keep putting the controller down and fiddle with the keyboard and mouse multiple times when trying to launch.

2) Horrible controls lag. Even playing splitscreen locally on my monitor with a high framerate, there was a very noticeable delay between controller input and movement on screen. It felt almost like trying to play a game on a big TV that hasn't been set to gaming mode... except this was a 144hz gaming monitor. I suspect this may be the source of a lot of the other reviewers complaints of motion sickness.

3) I get that it's got a nice story and people worked hard on it, but the animations for the cutscenes with the human parts of the story were stiff and really dipped heavily into uncanny valley territory, at least for me.
Posted 28 March, 2021.
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33 people found this review helpful
10 people found this review funny
23.9 hrs on record (5.5 hrs at review time)
It's like fortnight but with more spells and less 12 year olds
Posted 19 December, 2020.
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3 people found this review helpful
0.4 hrs on record
Got this in the humble bundle. Game is abandonware, no updates since 2017. Requires custom binds for the index controllers to work properly, won't let you change locomotion modes without doing the tutorial first, and there's no way to turn using the joysticks like real VR titles such as half life: alyx and boneworks have spoiled us with. Even with customization the other controls are clunky, and I found no way to not constantly unholster/drop/reholster the pistol if my hand got anywhere near my right hip.
Posted 16 November, 2020.
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Showing 1-10 of 15 entries