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Análises recentes de Da Doom Man

A apresentar 1-2 de 2 entradas
Ainda ninguém achou esta análise útil
283.0 hrs em registo (245.5 horas no momento da análise)
Finally after all tthese years it's out of early access and into the public with the 1.0 release. With over a hundred built in track and plenty of custom workshop content, this game will eat up many hours of your time. Great visuals, awesome soundtrack full multiplayer support and incredibly fun gameplay that has a very high skill ceiling you will NOT go wrong with buying this game and playing it for hundreds of hours.
Publicado a 20 de Setembro de 2018.
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Ainda ninguém achou esta análise útil
116.8 hrs em registo (87.3 horas no momento da análise)
The borderlands game I prefer the most. Mainly due to the fact that there's no insane level scaling allowing players to have a smoother time leveling up. The diffeculty curve is more consistent with less exponential number increases, both giving and taking with more focus on enemy strategies. The mad max styled atmosphere providing a more hostile and unwelcome wasteland with better tension thoughout the world. The music is more fitting to the style and helps ramp up the sense of danger during firefights. The guns are actually more varied despite the lesser amount of parts and the weapon proficiency system means that a weapon from the early levels can still be useful much later and there are more gun manufactures and classes with less restrictions on each one (seriously where is S&S munitions in BL2?). The largely non-existent plot also lets players largely go at their own pace without forcing anyone to rush, while the bounty boards are actually useful and not worthless decorations. The humor is less in your face and pretentious compared to BL2. Finally the overall menu interface is simple with a prefrence for function over style.

Negatives: The vehicle health is lower than it should be causing them to be less useful than nessecary. Should be higher but not as high as borderlands 2 has it. The weapon proficiency system can cause inadverdent heavy bias to certain weapon classes and should be modified but NOT removed. The low amount of graphics customization compared to the second game. Less variety of creatures to fight against than the second.
Publicado a 17 de Julho de 2015.
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A apresentar 1-2 de 2 entradas