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0.0 Std. in den vergangenen zwei Wochen / 24.4 Std. insgesamt (14.4 Std. zum Zeitpunkt der Rezension)
Verfasst: 16. Apr. 2018 um 14:19

Early-Access-Rezension
Really brilliant game-design at it's core only made better by it's success in creating a reactive, atmospheric environment. Varying degrees of 'winning' and a complete absence of frustrating weapon-scavenging let you spend more of the game pursuing your objectives.

Much better than some decent, first-draft, approaches to the battle-royale genre too, when factoring in the PvP competetive elements.
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