4
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Recent reviews by Hoopz

Showing 1-4 of 4 entries
1 person found this review helpful
109.2 hrs on record (46.8 hrs at review time)
This game is fun as hell to play, takes some of the best elements from other 3rd person shooters and combines them into this! The story is fine, but the looter-shooter side of it is what we are here for! I will be continuing to play to maximise gear for my main character (pyro) and now have all achievements too, time to try some of the other classes and do expeditions! If you are on the fence about trying this game, please try the demo. I'm excited to see what PCF will do with future content!

A few problems here and there with servers but props to the devs over on twitter for bringing transparency when things go wrong!
Posted 6 April, 2021.
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1 person found this review helpful
38.1 hrs on record (10.2 hrs at review time)
How long I have waited for tekken to be on PC!

This port is phenomenal, I have not noticed a single frame drop at maxed out 60fps. It is also visually stunning running on the Unreal Engine 4.
The online is working day 1. No problems have been encountered whilst playing.
There is still alot I have yet to play in this game such as Treasure Mode and starting to use the customization. The story I have nearly finished which seems pretty solid. Character Episodes are unlocked as you progress through the story.
The transition from cutscene to gameplay is magnificent.
The only thing i was a bit dissapointed with was that the arcade mode is only around 5 fights long.
Will update once ive checked out the Character Episodes.

I highly recommend getting this.
Hands down the best fighter on PC.
Posted 2 June, 2017. Last edited 2 June, 2017.
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No one has rated this review as helpful yet
64.6 hrs on record (40.2 hrs at review time)
This Game is one of my favourite shooters of 2016. I havent really played the multiplayer but the campaign was awesome! Nothing like smashing the skulls of demons or blowing them to smithereens. The Soundtrack for this game is amazing aswell. The Arcade Mode brought me back to the game as its score based and I can enjoy playing the game again. It feels like DOOM but it's refreshed and fast paced combat. Screw DOOM 3 with its tedious jump scares, this is so much better! Fight Like Hell! This and the reboot of Wolfenstien has been amazing and Mick Gordon composes some good music!
Posted 23 November, 2016.
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2 people found this review helpful
94.5 hrs on record (60.4 hrs at review time)
So like many other people who bought this game, I bought it for the COD 4 remaster. However, I have played this one 23 hours more than the remaster. Honestly, I'm really enjoying Infinite Warfare.

The campaign I've touched a little bit of and from what I have played it seems as the story is good. (UPDATE) I have now finished the campaign and it's one of the best campaigns I have ever played from the CoD series. I really recommend playing through this one! Just the fact you can actually take control of the ships is new so you are not on rails shooting and the playstyle is great!

Zombies is pretty fun too, I've touched a little bit into this aswell. The map is really well done and the setting is pretty cool with mini games thrown in around to buy things with the tickets you can get.

Multiplayer does have a few balancing issues and needs slightly patching. But all in all, the multiplayer is well done and it's rather enjoyable.

I was worried about the optimisation of this game and to be honest it works absolutely fine. No problems whatsoever with graphical glitches or really bad frame drops.

Cod4 for me runs slightly worse and I think a patch is needed as one minute I'm getting 150 fps whilst looking at Captain Price and the embers of his cigar. The next minute I look out of the helicopter and 18fps.

Will update once I've played more of the story but for now I'd recommend this game!

UPDATE : So I tried playing MWR Campaign again, and the issue with fps seems to be fixed! im now getting a solid framerate instead of it jumping around to low levels!
Posted 5 November, 2016. Last edited 13 November, 2016.
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Showing 1-4 of 4 entries