5
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Recent reviews by Dinglebat

Showing 1-5 of 5 entries
1 person found this review helpful
2.9 hrs on record
A sweet little puzzle platformer. It's got some pretty interesting movement-based puzzles and it utilizes its glitchy aesthetic to great effect.
I beat it in under two hours. It's got collectibles but they're wholly optional. They don't affect the end at all.

Big thumbs-up.
Posted 3 January.
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No one has rated this review as helpful yet
1.1 hrs on record
It's a real cute puzzle building game. The artstyle is real charming and the puzzles have quite a bit of a bite to them. It looks real promising.
Posted 11 June, 2025.
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No one has rated this review as helpful yet
1.5 hrs on record
I've been following the development of this game through the dev's blog post and having played the demo, it really shapes itself into something special.
It's the beginning of a touching adventure, the positivity of which is underlined by the inevitable passage of time.

Technically, it is quite easy to control and it'll never take you long to figure out controls for any given minigame. The spritework's immensely cute. The demo commnicates succintly what the game is about, so if you've any doubts, play it for a bit and see for yourself.
Posted 10 June, 2025.
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No one has rated this review as helpful yet
3.7 hrs on record
It's Monster Prom, but with several games' worth of refinement to the formula. When you do something enough times, you get really good at it as you figure out what works and what doesn't.
If you've played MP before, this is an easy recommendation. If you haven't, this game has a demo available so you can get acquainted with the formula.
Posted 15 May, 2025.
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1 person found this review helpful
83.8 hrs on record (38.9 hrs at review time)
The following review reflects my feelings after having finished just the core first playthrough.

This is a game created by freaks for freaks.
What might've appeared to, at first, be just attempt to recapture that nostalgia of Danganronpa quickly grows into a beast of its own. The cast is all quite varied, with strong group dynamics between them. They're all freaks that you wanna study in a petri dish and, since it isn't tied to the killing game formula, you spend a lot more time with each of them.

The story is, indubitably, the main focus of the game, but one would be remiss to not acknowledge the SRPG part, which quite competently done. It's very well-weighted in its complexity, having a wide array of mechanics to play around with, while also presenting them cleanly as to not overwhelm the player.
While there's been many comparisons made to Fire Emblem on the internet, that really only amounts to both of them being set on a grid. Where FE focuses on stat-driven interactions, influenced by your choice in equipment and chance-based progression, The Hundred Line's core lies in positioning-based combat where you try to utilize each unit's unique capabilities to the best of your ability, with very little left up to chance.

This game is something special. A true passion project, from the hands of industry professionals with many titles under their belt. Given the state of the gaming industry, it might be the last one of its kind for a long while.
If that sounds like something you'd ever be interested in, check out the demo. It's a drop in the ocean of what this game has to offer, but it gives you a pretty thorough grasp on the game's foundations.

If you're still down for it afterwards, buy it. This game is worth the price.
Posted 11 May, 2025.
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Showing 1-5 of 5 entries