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Son iki haftada 0.0 saat / kayıtlarda 2,678.4 saat (İnceleme gönderildiğinde: 1,182.5 saat)
Yayınlanma: 9 Tem 2015 @ 14:18

CS:GO İncelemesi
Here is my comparison review on Counter-Strike: Global Offensive compared to Counter-Strike: Source:

pro:
-slightly better graphics
-integrated matchmaking finder

contra:
-the hitregistration does not work properly, which is unbearable for a game focused on competitive gaming. I am not talking about tick rates here. The issue lies on the server side (I'm not talking about 64 tick btw!) and has not been fixed since the game was released almost 3 years ago. The server and client both calculate 2 different bullet spreads which many times makes bullets not hit the enemy.
-cheaters! There are so many cheaters in this game, especially on high ranks. Steam/Valve makes money by weapon skins, keys and mission coins so they frequently make a discount on CSGO. Often times you'll find the game being sold < 5 € $ £. People use these occasions to buy accounts just to use their hacks on. CSGO is jam-packed with cheaters. Some of them will get banned only after playing 300 hours.
-the hitboxes do not line up with the actual movement of a player. This is nocticeable if you try to hit someone who is jumping or planting the bomb.
-Alt-Tab does not work properly. Every time you tab out and back into the game, it takes a few seconds because the whole game renders from scratch. It gets really frustrating because all ingame props suddenly fly around and position themselves newly, but only on client side. You get some weird textures after Alt-Tabbing as well.
-The menu was so much better in CSS. All you had to do was to press ESC, that's it. You had your server browser, option menu, console, etc. opened at one with just one tap of a button and your game would run transparently in the background. Now all of this is gone and each time you press ESC in CSGO it will freeze the game for a second. I have no clue why Valve couldn't stick to the old menu. Maybe it didn't look fancy enough.
-client-side restrictions. I am talking about commands like mat_colorcorrection which are sv_cheats protected and can not be used in a normal game. Same applies to some forced graphics effects like HDR/bloom which were optional in CSS at best.
-reduced physics effects. Remember when you could hit the barrel on de_dust2 in CSS and it flew away with some decent and nice looking physics effects? Most of them are gone now.
-no 7.1 surround sound support.

Hopefully major issues in this game will get fixed if it gets ported to Source2. Untill now these are my reasons to rate this game with a thumb down.
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