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391.3 hrs on record (0.1 hrs at review time)
Early Access Review
This game has been an absolute blast, amassing well over 2,000+ hours of gameplay from various playtests and Early Access.

Please, for the love of God, ignore the trolls and vast majority of the negative reviews! It's been a prevalent issue since the beginning of the game, even during the playtests; some people are just entitled and outright spoiled; I'm looking at you general chat... The team at Ironmace has consistently shown dedication by pumping out updates, patches, and hotfixes almost weekly since the first playtest or intermittently during those multiple tests, to address bugs, balancing, and content.

They've been using their resources extremely well with the limited team they've had for 85% of their time developing the game. And don't get me started on the bogus copyright claim that ruined their initial publicity by not being able to use big platforms until it was resolved.

The game is free-to-play for people who want to experience what it has to offer and to get a feel for its core gameplay loop/mechanics before deciding to purchase. And most importantly, it's free-to-play for the people who've already bought the game since Early Access release via their launcher, "Blacksmith." It's a smart way of not having to pay again, including a migration/linking feature for said people off-the-bat on initial launch.
Posted 8 June.
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