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Análises recentes de Crtcl_Bhvr

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all i learned in this game is how to insult someone in russian
Publicada em 13 de fevereiro de 2024.
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So I usually don't write down my user experiences here, but in this case i have to. I just want to start off with the fact that i played Battlefield since 2004, so I know how these games work and I can say that I'm kinda used to the mechanics.

I also know that the development was influenced by COVID-19 and that things didn't go as planned but holy moly... please don't use things like that as an excuse to release this as some unfinished Early-Access. This game is a pure Bugfest, or you might want to call it Betafield 2042.

For this, I'm talking about the 128-players Conquest: The balancing in this game is pure hell. You gotta walk for a solid 2 to 3 Minutes, just to get smashed by a maniac in a Hovercraft. The anti-tank guns don't do anything to vehicles. Time-to-kill is absurd sometimes, which does pair up with a bad netcode (feels like that to me). Campers get a lot of reward on these unnecessarily huge maps (where are 32-players TDM or 64-players Conquest???). The map design is very boring, most maps feel the same and recycled. Muzzlefire makes up as a replacement for the good old Battlefield sun. Bloom makes it absurdly hard to kill someone on mid to high range. The HUD for the objective flags doesn't go transparent, when I aim to that direction and that makes it harder to see enemies properly (didn't find anything in HUD-settings to fix that). Minor things like that there is no secondary weapon for the attack choppers gunner, that are freaking me out and so on...

It just does not feel like a Battlefield to me right now. More like a game that aims on getting these CoD-Players on board, while spitting in Battlefield-Fans faces. I payed a lot of money for it, because I love Battlefield and I usually don't have a problem with that. But at this time it's maybe just worth 40 bucks straight.

I really hope, that things get fixed soon, because I don't have a lot of fun in this game.
Publicada em 25 de novembro de 2021.
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