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Ja Crispy 最近的评测

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正在显示第 1 - 10 项,共 32 项条目
尚未有人觉得这篇评测有价值
总时数 216.3 小时 (评测时 78.4 小时)
抢先体验版本评测
Actually good
发布于 2023 年 6 月 28 日。
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1 人觉得这篇评测有价值
总时数 8.1 小时 (评测时 3.2 小时)
If only this game's main feature wasn't a loading screen
发布于 2021 年 9 月 29 日。
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1 人觉得这篇评测有价值
总时数 438.4 小时 (评测时 10.7 小时)
Didn't think DOOM could get better since DOOM 2016. Oh, but it did.
发布于 2020 年 3 月 20 日。
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1 人觉得这篇评测有价值
总时数 184.0 小时 (评测时 77.5 小时)
CS:GO 评测
It bad
发布于 2019 年 11 月 5 日。
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有 5 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 91.4 小时 (评测时 36.5 小时)
Excellent game, great graphics, great story, and an environment that puts all other modern shooters to shame. But uuhhmm...yeah...

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发布于 2019 年 2 月 14 日。 最后编辑于 2019 年 2 月 18 日。
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尚未有人觉得这篇评测有价值
总时数 4.4 小时 (评测时 3.9 小时)
Walking simulator. In other words, extremely boring.
发布于 2018 年 6 月 17 日。
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有 2 人觉得这篇评测有价值
总时数 52.1 小时 (评测时 26.2 小时)
抢先体验版本评测
This game taught me to never trust steam reviews again. Half the negative reviews are either from people with potato PCs or immature review bombers.
发布于 2017 年 12 月 9 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 81.7 小时 (评测时 3.8 小时)
I actually have a computer that is not a potato so the game runs fine and is fun to play.
发布于 2017 年 10 月 27 日。
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尚未有人觉得这篇评测有价值
总时数 49.4 小时 (评测时 39.9 小时)
It was a long-ass journey but I really enjoy these Slav games. I really dont know why but the common theme surrounding many games made in Eastern Europe like Metro and STALKER really get to me and I find they tend to be the most interesting games to me. The aspects of Russian/Eastern European culture, abandonment, apocalypse, atmosphere, and story are what make me a huge fanatic for story-driven games that try to tell their own moral and outer worldly story no matter how realistic or unrealistic they may seem.
发布于 2017 年 6 月 22 日。
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有 17 人觉得这篇评测有价值
总时数 32.3 小时 (评测时 31.0 小时)
It was a long-ass journey but I really enjoy these Slav games. I really dont know why but the common theme surrounding many games made in Eastern Europe like Metro and STALKER really get to me and I find they tend to be the most interesting games to me. The aspects of Russian/Eastern European culture, abandonment, apocalypse, atmosphere, and story are what make me a huge fanatic for story-driven games that try to tell their own moral and outer worldly story no matter how realistic or unrealistic they may seem.
发布于 2017 年 6 月 22 日。
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正在显示第 1 - 10 项,共 32 项条目