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Ulasan terkini oleh maggot

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Menampilkan1-10 dari 12 kiriman
2 orang menganggap ulasan ini membantu
Tercatat 11.4 jam
A decent enough stopgap while waiting for VCD2. A little too hand-holdy for my tastes, though. I'd rather have to pay attention to my work than to just fill a bar that tells me when I've done 100%.
Diposting pada 1 Januari.
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Tercatat 165.6 jam (Telah dimainkan 160.1 jam saat ulasan ditulis)
I wish Sony wasn't awful
Diposting pada 4 Mei 2024. Terakhir diedit pada 6 Mei 2024.
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Tercatat 4.2 jam
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God I wish I had a sister
Diposting pada 19 Oktober 2023.
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Tercatat 26.2 jam
You're probably going to need a pen and paper
Diposting pada 30 Juli 2023.
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2 orang menganggap ulasan ini membantu
Tercatat 673.8 jam (Telah dimainkan 654.6 jam saat ulasan ditulis)
Emprah loves me, mama said so, and mama knows best
Diposting pada 23 November 2022. Terakhir diedit pada 6 Desember 2024.
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21 orang menganggap ulasan ini lucu
Tercatat 1,047.4 jam (Telah dimainkan 492.0 jam saat ulasan ditulis)
Started a new save playing as a viking, and after 155 years I got an achievement for holding all seven Hindu holy sites as a Hindu ruler
Diposting pada 6 Juli 2022.
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Tercatat 50.0 jam (Telah dimainkan 24.0 jam saat ulasan ditulis)
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Yes, if you liked the first game and want an investment purchase.

As of now, it's still incredibly barebones. It lacks a lot of content, QoL features, and the UI is a bit of a mess, but the skeleton that is there feels quite strong. I enjoyed the first game quite a lot and I think this has the potential to grow to the same level and beyond. It just needs a lot more time and work, which is all fair for an early access game that came out fairly recently.
Diposting pada 1 Desember 2021.
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5 orang menganggap ulasan ini membantu
Tercatat 5.5 jam
Quite a short game but I had fun with the time I had with it. Took me around 3 hours to complete fully, including finding the secrets which kind of trivialize combat once you do, but I guess that's to be expected . Overall I would recommend it as an experience, and the price point felt good for the enjoyment I got out of it.

Combat in general felt somewhat lackluster, with needing little interaction other than holding fire and circle strafing, or even standing still out of range for some of the tougher enemies. Bosses are probably the epitome of this, with most being almost entirely unable to hit you as long as you keep circling around them. Unlimited ammo and a very small selection of guns probably added quite a bit to the problem of not having much to do in combat.

The exploration and metroidvania elements similarly felt like they weren't quite there. There is a clear sense of progression and needing certain items to progress in certain areas, but a few upgrades felt underused or near useless altogether. The map does loop around and connect to itself at points but backtracking didn't come up very often in completing the story, so the only time the layout felt really beneficial to me was when I was scrambling around to find the last few secrets. (As a side note, the amount of doors and tiny rooms you have to go through felt pretty frustrating when I would have otherwise been able to quickly zoom around the map)

So as a boomer shooter and as a metroidvania individually it isn't the best, but I felt that putting the two together was a neat idea and done nearly as well as it could have. The shooting could have benefited from more weapons, respawning enemies, and limited ammo/ammo pickups but it would have eaten even more into the metroidvania design. I can't say for sure but I suspect that engine limitations might have something to do with some of these issues as well.

I don't have much to say about the story, like the rest of the game it was simple but enjoyable and interesting. The atmosphere of the game however is probably its strongest aspect. The art was great, the sound was fitting, and together with the story it helped to paint the picture of a bleak and gooey world. I just wish the boss fights themselves were as cool and interesting as the characters and their designs were.


As a 2-3 hour experience with great atmosphere and cool ideas that aren't fully realized, I feel like I can say I recommend it for its price. Maybe wait for a sale if you're still not quite sure, though.

idk, this is my first real serious review. I liked it. Support small devs.
Diposting pada 31 Juli 2021.
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Tercatat 34.1 jam (Telah dimainkan 26.9 jam saat ulasan ditulis)
I've never had more fun accidentally blowing myself up
Diposting pada 12 Desember 2020.
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Tercatat 0.9 jam
I hated it
Diposting pada 26 Februari 2020.
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Menampilkan1-10 dari 12 kiriman