3
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reviewed
499
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Recent reviews by Crazmonke IM BACK BABY!!!

Showing 1-3 of 3 entries
1 person found this review helpful
65.8 hrs on record (40.1 hrs at review time)
Early Access Review
So let me start off by saying i really enjoy the amount of depth that this game has however i will say a couple of things a more opaque system on what is affecting my people the most would be extreamly helpful. also it would be nice to be able to set a different amount forr what warehouses accept versus what they fetch hell it would be even better if you could just make it so warehouses accept all product automatically rather than setting each individual box i like the option to control whats going where but at the moment if you say want a warehouse to be able to hold 2500 beer for instance however your people only need 250 in a area to be happy it would be nice if that warehouse didnt take the beer from all across the map to stock up to 2500 if not needed. also the priorities and the labor settings seem obtuse it would be nice if you could simplify it i get you want a all inclusive colony sim however it gets bogged down in the ui and ai id prefer if for instance builders were its own labor in the menu without having to plop down a plot which sometimes doesnt seem to work. id also like some type of change to the research and overworld. With my time put in i still have yet to have access to anything in the overworld it would be nice to be able to have a bigger change through war or trade and being able to expand once you get a bit of military would be nice as i feel at that point you at least have a better knowledge of what your missing. If your looking for inspiration or trying to get an idea of what im talking about i would suggest checking out the Zeus and Poseidon games by Sierra Games, they have a great distribution military overworld and economy feedback its major failure in my opinion is the laborers only go a certain distance. i hope this is hopefull would like to see this game improved!
i still would recommend this game its very in depth
Posted 23 May, 2021.
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1 person found this review helpful
373.4 hrs on record (348.5 hrs at review time)
Honestly one of the best tcgs ive ever played cards are well balanced with lots of unique key words and some that you already know. where this game really shines is how you earn cards free packs with first win every day and then potential packs for quests. whenever a new set comes out bam new free packs for you to get you started. Card crafting is great as well every copy you get can be easily disenchanted (think hearthstone for this) and then a new card can be crafted. game play is similar to mtg where you have to play lands for mana however it removes the necessity to tap the proper lands for color and instead adds those colors to a pool that stays there between turns (hard to explain easy to understand once you see it.)
Posted 7 August, 2020.
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No one has rated this review as helpful yet
46.0 hrs on record (16.8 hrs at review time)
Early Access Review
This is a geat roguelike from the same creators as bastion and transistor the each combat is challenging but fair with a selection of 5 weapons each with their own attack style both ranged and melee each area gives you more health more money or a different god boon which will then power you up lots of content here
Posted 30 December, 2019.
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Showing 1-3 of 3 entries