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Recent reviews by Celerity

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
56.9 hrs on record (50.4 hrs at review time)
Early Access Review
Very enjoyable game left full review on founders standard edition
Posted 31 May, 2018.
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12 people found this review helpful
6 people found this review funny
0.0 hrs on record
Bless is very enjoyable
After tweaking the ini files I got the game running perfectly fine between 60 and 140 FPS in most areas
love the combat system
crafting system is well done
hopefully they open the ability to trade with people when the next 2 classes arrive or when the raid comes out
more content coming in 1-2 weeks including end game dungeons and 15v15 instanced pvp
there is no Pay to Win
party and guild systems well done, just a bit buggy on loot sometimes when in dungeon or far away from eachother
Posted 31 May, 2018.
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1 person found this review helpful
3.9 hrs on record (3.5 hrs at review time)
This game was part of my childhood and the Permadeath mode gets me right back into it, fun and unique, try it out.
Posted 15 November, 2016.
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3 people found this review helpful
4.9 hrs on record (4.3 hrs at review time)
Early Access Review
Wow this game has an amazing Art Style.
played it for quite a while last night. Playing more today.
I really hope this game gets a load of more features.
It is probably one of the better Zombie games out of the dozens that are available on steam.
I havent even gotten to the crafting part of the game yet and I dig it.
Playing with a few friends last night. Once you get a hang of the map its a really fun cooperative game to play.
Only 10 bucks right now, why would you not pick it up?
Posted 17 October, 2015.
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No one has rated this review as helpful yet
51.8 hrs on record (49.5 hrs at review time)
Early Access Review
POSITIVES:

-Nostalgia
-Economy
-Clever Auction House System
-Built in Wiki
-Everything you can get on the Real Money Store you can also buy in game
-Higher level gear doesn't neccessarily mean best in slot for your character build
-Over 1400 items in game
-World Bosses drop worth while loot
-Skilling system is simple and relaxed (wiki in game makes it so much easier)
-Captcha system in place to keep bots from playing
-Active moderators
-Great community

NEGATIVES
-Half pay to win (enchanting gear has a percent chance to be destroyed so unless you are in for spending a lot of real money to get the best gear it is not entirely pay to win, you would need to put in over 100 dollars to get a 100% chance on one piece of gear to get it to max enchant level, enchant level also scales up the gears skill requirement to equip)

-Java breaks sometimes when clicking certain things (i.e. trying to sell more of an amount of an item than you actually have on the market. the buy button wont work until you relog)

Posted 7 September, 2015.
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1 person found this review helpful
139.6 hrs on record (130.7 hrs at review time)
Early Access Review
It has now been a year since I reviewed this game and things are moving as they need to be, with the expected PC Release in Winter and Beta for PS4 scheduled around March 2018, we will see what updates come in the near future!

________________________________
Past Review:

The game still is not moving as fast as needed, and the animations and map still is not enough to get me to keep playing the game, everything just feels rushed and cheap, all the guns still sound the same and aren't unique with fire rate and recoil like in past SOCOMs. It just all seems thrown together and needs a lot of work. At this point I am changing my recommendation to NO. Even at its new price point which should of been the price from the beginning, it is not worth buying. Give this game at least another year, you may see some improvements hopefully.


PAST REVIEW:
______________
Review from a Development Tester, Closed Alpha and Closed Beta Tester:

I have been playing SOCOM 2 now for 12 years and this game is doing a miracle of a project for the SOCOM community. Being a small indie team is hard and moving assets from Unreal 3 to Unreal 4 is even a greater challenge. The amount of time that has been put into this game before hitting early access has been quite a journey. The future content to this game will make it outstanding and bring back old memories of playing socom 2 with my boys everyday in clan wars and pub stomps. Cannot wait to see what the future holds.

Positives:
-A third person tactical game on PC?!?! that is not a simulator. OMFG amazing.
-Unique Game Modes for each map coming in the future
-User Created Rooms
-Ranking system coming in the future
-MLG / eSports support
-A game driven by it's community
-Solid constructive feedback from its community
-Dedicated players willing to put the time in to make this game great.
-Skill based gun fights.
-Need to have an understanding of the weapons to kill people efficiently
-Successor to SOCOM
-All maps/guns and some characters will be free DLC because they do not wish to split their community. The only paid DLC will be aesthetics like characters, weapon skins and clothing for your character when the character customization is put into the game.

Negatives:
-Not enough content yet.
-Movement bugs are a pain to Keyboard and Controller users (they will be fixed of course!)
-Strafe speed is not enough yet lol (pet peeve of mine)
-You can move your crosshairs while jumping and falling (another pet peeve of mine)
-No Push to Talk communication system yet
-No minimap yet
-No red indicators of where bullets or grenades are coming from yet
-You can talk to the opposing team in text chat at the moment (pet peeve of mine)
-Guns need more tuning
Posted 19 May, 2015. Last edited 30 October, 2017.
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Showing 1-6 of 6 entries