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Neue Rezensionen von Luc

Ergebnisse 1–9 von 9
1 Person fand diese Rezension hilfreich
9.5 Std. insgesamt
Early-Access-Rezension
As someone who thinks trains are cool and fun but isn't super into them, Derail Valley has been a LOT more fun than I anticipated. I promise you, this game is not much like the other Train Simulators you see on Steam. As Beam.NG is to Pacific Drive, so are most normal train simulators to Derail Valley. It takes out a lot of the annoying complexities of driving trains and leaves you with the fun parts. Also, you will crash a bunch, but it won't be the end of the world.

It feels like one of the most well-designed VR games I've played in terms of how controls feel, and how you interact with the world. The game gives you a lot of control to make you feel like you're pulling the controls, and everything feels like it has a pretty appropriate amount of weight. Working with the documents in the game, pulling up the maps, pulling the levers and stoking the flames of a locomotive, it all feels very good. I haven't put too long into the game, but it definitely sucks you into the world.

Of course, it also gives you a good degree of arcadey flexibility as well (at least from the difficulty that I've played). You can quickly teleport-dash across the landscape, or hop-on-hop off of your train.

As for the negatives, it's mostly just that this is a simulation game, which means you can shoot yourself in the foot, and also, *being* a simulation game, there is a lot of complexity that you have to do some diving for. It isn't really clear how to use the maps and what some of the signs imply without reading the in-game manual. While I'm glad there is one, it makes actually getting started to be a bit of a challenge. Also, it's really not clear, but I'd like to make clear, that **buying a license has downsides!!!!** I went out and naively bought licenses thinking they were just net benefits, but they oddly increase your insurance copay, meaning you can find yourself in a bit of a money hole.

Either way, if you have a VR headset and any sort of interest in sims or just want to chill out for a few nights, I'd definitely recommend it.
Verfasst am 9. Juli.
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Niemand hat diese Rezension als hilfreich bewertet
87.5 Std. insgesamt
I don't know what to say that hasn't already been said. One of the best games of its type, hands down. If you haven't picked it up you owe it to yourself to give it a shot. Play a few antes, a few runs.
Verfasst am 8. Juni.
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Niemand hat diese Rezension als hilfreich bewertet
1.0 Std. insgesamt
Early-Access-Rezension
Very cute and fun game, one to definitely keep an eye on
Verfasst am 24. April 2024.
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Niemand hat diese Rezension als hilfreich bewertet
113.0 Std. insgesamt (12.1 Std. zum Zeitpunkt der Rezension)
Helldivers 2 is a wild PVE co-op experience.

If you're new to the franchise, you're going to be exploring planets and shooting a ton of bugs and enemies in the name of freedom and democracy -- Starship Troopers style. You will die, a lot, but that's to be expected, as many of the tools/weapons at your disposal will help you kill, a lot.

If you enjoyed Helldivers 1, you'll be pleasantly surprised to see that a LOT of the mechanics from the original game are still present. Some tweaks have been made, of course, but the game has made a shockingly faithful transition to third person.
Verfasst am 13. Februar 2024.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
1.6 Std. insgesamt
Actually learned about this game after seeing a gmod mod that did something similar. Despite the impression that it may give you, this isn't really so much of a horror game as a storytelling game.

The way in which you light up and find your way through your environment provides a really unique way of exploring and understanding the world you find yourself in, and gives you the chance to really make the most of it. While this may seem like a weird comparison, if you enjoyed Death Stranding I feel like you might enjoy this game a fair bit, too. Exploring the unknown, discovering what's in the world around you, and walking through the wilderness, even if that wilderness is a cave thousands of feet underground.

I'd definitely recommend picking this game up. It's not too long, it's only six bucks. Absolutely worth the experience.
Verfasst am 28. Juli 2022.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
6.6 Std. insgesamt (6.4 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Despite being in early access, this game already has a lot of what makes Rimworld good. It's still in need of a good bit of content, but what it has now is solid enough to lose a few hours into. The 3D building mechanic takes a little bit of time to adjust to, but feels like a solid foundation to build off of.

My biggest current suggestion is to implement some QoL aspects for construction in 3D, especially the ability to replace walls or floors with a different type.
Verfasst am 14. Juni 2021.
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7 Personen fanden diese Rezension hilfreich
75.3 Std. insgesamt (26.6 Std. zum Zeitpunkt der Rezension)
I can't think of another game that I've played in the past few years that's really pulled me in like Space Engineers. It feels like I've been bitten by the Minecraft bug all over again.

The engine is surprisingly solid, which is a pleasant surprise when many open-world physics-based games tend to have things flying everywhere. Interactions between components work as you'd expect them to and even go a step further to automate tasks that might otherwise become tedious. You can build a system and start connecting things together, and components will start getting pulled to other machines where they can be processed.
I think that the simplicity of networking components together really helps make the game. Instead of having to focus on how each piece of your network is tied together, you can generally hook up a conveyor to a given side and it'll Just Work, bringing your machines together with ease. With that handled, you can instead move your focus to building what you want to build.
The early progression of the game also felt very natural. Mining stone to build a craft to mine ore veins, and then using the materials gained from that to build a craft that can get to space. It's as simple as that, and lets you get right into the action fairly quickly.
Verfasst am 23. Januar 2020.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
4 Personen fanden diese Rezension hilfreich
2.7 Std. insgesamt (1.5 Std. zum Zeitpunkt der Rezension)
A short but fun indie game. Has a lot of charm to it.
Verfasst am 3. März 2016.
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Niemand hat diese Rezension als hilfreich bewertet
1.3 Std. insgesamt (1.2 Std. zum Zeitpunkt der Rezension)
aeiou
Verfasst am 26. Dezember 2014.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Ergebnisse 1–9 von 9