5
İncelenen
ürünler
0
Hesaptaki
ürünler

AOI SCENE GWORL (BWUU) tarafından yazılan son incelemeler

5 sonuçtan 1 ile 5 arası gösteriliyor
Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 6.2 saat (İnceleme gönderildiğinde: 4.9 saat)
This game was so wonderful, takes you on a great ride and is very reminiscent of PT.
Yayınlanma 25 Kasım 2019.
Bu inceleme yararlı oldu mu? Evet Hayır Komik Ödül
Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 0.5 saat
Modern art piece!
Yayınlanma 3 Kasım 2016.
Bu inceleme yararlı oldu mu? Evet Hayır Komik Ödül
2 kişi bu incelemeyi yararlı buldu
kayıtlarda 4.6 saat
This game is one of those that break the video game tradition. Not in gameplay but in story and giving the audience an experience. Combined with its Cultural Insight videos you get a pretty well rounded picture or illustration about their people. Quite enjoyable.
Yayınlanma 28 Ocak 2015.
Bu inceleme yararlı oldu mu? Evet Hayır Komik Ödül
6 kişi bu incelemeyi yararlı buldu
kayıtlarda 0.7 saat
I've played 23 minutes until this game lost me. Stuck at Windmill level,died about four times unsure whether I was supposed to continue to die or find a different route. It's pretty linear and I kept dying from fading (And disappearing) black spheres or non existant ones? As early as the Windmill level and as linear as it is, I should've known how to progress. But I did not.

Beginning story and direction are a big drag.

I found the voice of the antagonist quite annoying and predictable. Of course, a mafia boss. His character introduction could've been to befriend you before he turns on you. I feel that would be more compelling than to insult you as you begin. That way you can build some connection, you expect a mafia boss to be a ♥♥♥♥ anyway. Black spheres maybe introduced a little more clearly early on.

Elements that break my immersion are using the same painting on the walls. The simplistic black sphere effect, light source from windows with no actual outside light source. In the beginning two balloons that line up perfectly on a grid. More attention to detail is needed otherwise it just feels like it's lazy. Intrigue us, make us question the reality of the world.

Cut scenes were a little offputting at how a gigantic half-your-size rock does not kill you nor a falling windmill.

Graphic design of title is decent. Gets the idea, could be a bit better even for a simple game. Trailer created is pretty good. I do like the rooms that were made. Decent game for something free. Would not pay in its current state.

For those who are tenacious, play on.
Yayınlanma 21 Ekim 2014. Son düzenlenme 21 Ekim 2014.
Bu inceleme yararlı oldu mu? Evet Hayır Komik Ödül
1 kişi bu incelemeyi yararlı buldu
kayıtlarda 5.5 saat (İnceleme gönderildiğinde: 2.9 saat)
This game is beautiful.

It's less of a game and more of an experience with a personable story. I smiled really wide and came close to crying when I played it to the end. There's deep meaning behind a lot of elements within the game. All in all, this game gives a very nice contemporary-esque story (if you consider the 90's contemp!) and really draws you in with its relateable articles left around.

Breathe the characters and feel them out, it helps you immerse in the experience.

My last note, the title of this game is brilliant, simple, and sweet. I wish I could say more without spoiling the rest!
Yayınlanma 1 Ocak 2014.
Bu inceleme yararlı oldu mu? Evet Hayır Komik Ödül
5 sonuçtan 1 ile 5 arası gösteriliyor