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비추천
지난 2주간 0.0시간 / 기록상 0.7시간
게시 일시: 2014년 10월 21일 오전 9시 40분
업데이트됨: 2014년 10월 21일 오전 9시 47분

I've played 23 minutes until this game lost me. Stuck at Windmill level,died about four times unsure whether I was supposed to continue to die or find a different route. It's pretty linear and I kept dying from fading (And disappearing) black spheres or non existant ones? As early as the Windmill level and as linear as it is, I should've known how to progress. But I did not.

Beginning story and direction are a big drag.

I found the voice of the antagonist quite annoying and predictable. Of course, a mafia boss. His character introduction could've been to befriend you before he turns on you. I feel that would be more compelling than to insult you as you begin. That way you can build some connection, you expect a mafia boss to be a ♥♥♥♥ anyway. Black spheres maybe introduced a little more clearly early on.

Elements that break my immersion are using the same painting on the walls. The simplistic black sphere effect, light source from windows with no actual outside light source. In the beginning two balloons that line up perfectly on a grid. More attention to detail is needed otherwise it just feels like it's lazy. Intrigue us, make us question the reality of the world.

Cut scenes were a little offputting at how a gigantic half-your-size rock does not kill you nor a falling windmill.

Graphic design of title is decent. Gets the idea, could be a bit better even for a simple game. Trailer created is pretty good. I do like the rooms that were made. Decent game for something free. Would not pay in its current state.

For those who are tenacious, play on.
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