Playtime past 2 weeks:
0h

View global achievement stats
You must be logged in to compare these stats to your own
21 of 33 (64%) achievements earned:
Personal Achievements
 

Drive()

Reach the Goldwalk District.
Unlocked 23 Sep, 2016 @ 9:44am

Reisz()

Confront Sybil at the Empty Set.
Unlocked 27 May, 2019 @ 2:54pm

Spine()

Confront the Spine at the Bracket Towers facade.
Unlocked 31 May, 2019 @ 11:07am

Kendrell()

Confront Grant and Asher at Bracket Towers.
Unlocked 31 May, 2019 @ 12:13pm

Bracket()

Confront Royce beyond Cloudbank.
Unlocked 31 May, 2019 @ 2:00pm

Sandbox()

Clear one of each Test.
Unlocked 5 Jun, 2019 @ 2:33pm

Speed()

Complete each Speed Test.
Unlocked 5 Jun, 2019 @ 2:41pm

Stability()

Complete each Stability Test.
Unlocked 31 May, 2019 @ 1:36pm

Planning()

Complete each Planning Test.
Unlocked 5 Jun, 2019 @ 2:29pm

Bye()

Complete the story.
Unlocked 31 May, 2019 @ 2:06pm

Bet()

Complete five encounters with one or more Limiters in use.
Unlocked 29 May, 2019 @ 1:27pm

Dare()

Complete five encounters with five or more Limiters in use.
Unlocked 31 May, 2019 @ 2:19pm

Search()

Inspect five completed Function Files.
Unlocked 31 May, 2019 @ 10:53am

Find()

Inspect 10 completed Function Files.
Unlocked 31 May, 2019 @ 11:52am

News()

Use 10 different OVC Terminals.
Unlocked 29 May, 2019 @ 1:46pm

Function()

Unlock every Transistor Function.
Unlocked 31 May, 2019 @ 2:18pm

Memory()

Unlock 32 MEM.
Unlocked 5 Jun, 2019 @ 2:52pm

Self()

Upgrade a Function with a copy of itself.
Unlocked 5 Jun, 2019 @ 3:26pm

Align()

Achieve User Level 8.
Unlocked 31 May, 2019 @ 10:44am

Focus()

Achieve User Level 16.
Unlocked 5 Jun, 2019 @ 2:33pm

Limiter()

Unlock every Process Limiter.
Unlocked 31 May, 2019 @ 2:42pm



Performance()

Complete each Performance Test.

Agency()

Complete each Agency Test

Anything()

Deal at least 1024 damage in one Turn() in the Practice Test.

Everything()

Deal at least 2048 damage in one Turn() in the Practice Test.

Contest()

Clear every Test.

Goodbye()

Recurse through the story.

Risk()

Complete five encounters with all 10 Limiters in use.

Reveal()

Inspect all completed Function Files.

Process()

Inspect all completed Limiter Files.

User()

Unlock every Upgrade Slot and Passive Slot.

One()

Achieve User Level 24.

Stack()

Create a Function combination requiring 12 MEM.